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Forums - Gaming Discussion - Gaming Streaming - What does the future look like?

Ka-pi96 said:

And if you're the kind of person that thinks all PC gamers regularly just upgrade their PCs for whatever reason... then you're just silly.

I'm in this group I guess



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It's especially hard to see streaming working well for things like fighting games due to the additional latency. But in general, I think this is the direction the industry is heading. Hopefully Amazon does a better job than Stadia.

Kinneas14 said:

Do we think the main Cloud providers (AWS, Azure, GCP) will have a competitive advantage over Sony

Sony partnered with Microsoft for Azure: https://news.microsoft.com/2019/05/16/sony-and-microsoft-to-explore-strategic-partnership/



yvanjean said:
sethnintendo said:
I don't get why people want to stream to shitty devices. Why not just buy a gaming console or PC that can actually play the damn game without depending on an internet connection.

Really you are asking why don't you spend $200-500 console or $750+ on PC, instead of using a device that you already own. The cost of entry for streaming is only $50(controller). Besides, Xbox model streaming is seen as an alternative way of playing when away from your console or PC. The new Luna service announces by Amazon really pushing streaming as an alternate way into gaming for a really cheap barrier of entry. If you can't see the appeal for some people, you are probably in the camp that thinks buying a next-gen console is stupid when RTX 3080 & 3090 will blow away the power of said consoles. It's all about cost, especially if you're not that passionate about gaming.

Funny thing is that high end phones can cost a thousand or more.  I don't see a future where casual gamers carry around a controller to play AAA games on the go.  I can perhaps see people using it in their house with streaming sticks/other devices but that's about it.   How many people do you see in public playing smartphone games with a controller?   Very few if any.  I have yet to encounter anyone in public playing on smartphone with a controller.  Maybe it happens in other countries but not much here in US



Kinneas14 said:
sethnintendo said:
I don't get why people want to stream to shitty devices. Why not just buy a gaming console or PC that can actually play the damn game without depending on internet connection.

Same reason why now everybody watches stuff on Netflix and not on DVD. Once (and if) the technology is good enough, then gaming streaming will become the standard.

Sure I'm a Netflix fan and have been member for over a decade but there are differences.   For one most video games besides annual releases will start going up in value after a generation or two.  DVDs and Blu rays only depreciate in value unless it is some ultra rare limited release which rarely happens if at all.  

I view it like this. Owning physical rare good games is like owning a house while owning DVDs/Blu Ray is like owning a regular car that depreciates in value every year.

Sure I'm semi hypocrite because I own a ton of steam games but computer games never really held value so I don't mind being all digital on PC. 

Sure eventually it will replace systems for most people but I don't see it happening anytime soon.  Maybe by 2030 or 2040.



sethnintendo said:
yvanjean said:

Really you are asking why don't you spend $200-500 console or $750+ on PC, instead of using a device that you already own. The cost of entry for streaming is only $50(controller). Besides, Xbox model streaming is seen as an alternative way of playing when away from your console or PC. The new Luna service announces by Amazon really pushing streaming as an alternate way into gaming for a really cheap barrier of entry. If you can't see the appeal for some people, you are probably in the camp that thinks buying a next-gen console is stupid when RTX 3080 & 3090 will blow away the power of said consoles. It's all about cost, especially if you're not that passionate about gaming.

Funny thing is that high end phones can cost a thousand or more.  I don't see a future where casual gamers carry around a controller to play AAA games on the go.  I can perhaps see people using it in their house with streaming sticks/other devices but that's about it.   How many people do you see in public playing smartphone games with a controller?   Very few if any.  I have yet to encounter anyone in public playing on smartphone with a controller.  Maybe it happens in other countries but not much here in US

Everyone owns a high-end phone, no one buys a high end for streaming. There are two customers to streaming, first, you got the PC and consoles owners that want to play on the go and then you have people like one of my buddies he says he's done with consoles and is PC is old, so he really wanted Stadia to be a success and now is excited about Luna. If you tell a casual you can play on the same console game on their smart device or tablets that is a huge selling point to them. I leave my spare controller in the car and have played Xcloud once in a while, I still much prefer playing at home but in a bind it's fun. 



Tommy Jean, CPA, CGA

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I think it looks like Microsoft vs. Amazon with Microsoft having a large advantage. 

Google made too many errors with their launch, I guess they could get back in the game but would have to make a large investment in a studio or two (or three).



sethnintendo said:
yvanjean said:

Really you are asking why don't you spend $200-500 console or $750+ on PC, instead of using a device that you already own. The cost of entry for streaming is only $50(controller). Besides, Xbox model streaming is seen as an alternative way of playing when away from your console or PC. The new Luna service announces by Amazon really pushing streaming as an alternate way into gaming for a really cheap barrier of entry. If you can't see the appeal for some people, you are probably in the camp that thinks buying a next-gen console is stupid when RTX 3080 & 3090 will blow away the power of said consoles. It's all about cost, especially if you're not that passionate about gaming.

Funny thing is that high end phones can cost a thousand or more.  I don't see a future where casual gamers carry around a controller to play AAA games on the go.  I can perhaps see people using it in their house with streaming sticks/other devices but that's about it.   How many people do you see in public playing smartphone games with a controller?   Very few if any.  I have yet to encounter anyone in public playing on smartphone with a controller.  Maybe it happens in other countries but not much here in US

I believe your problem is that you keep comparing what people do today as if things do not change.  How many people do you see with their Switch out in public.  I see a lot.  So what really going to change is custom controllers for Cell phones that easily connect and disconnect providing all the function of a switch, Xbox or PS controller.  Tech moves and if you are the person that says, well they do not do it today, you will be the first left behind.  Its not a question of what they do today but how you get them to do what you vision for tomorrow.  The thing is, console games are coming to Cell phones and once people start to take it up more, using on screen controls will not be enough.  This is when the accessories start to take off and you start to see innovative controllers.  Once this switch happens it will be a gold rush.



JRPGfan said:

Gameing is differnt than streaming music and movie/tv industry though.
I think all digital is the future, but I'm still not convinced that streaming games is the future.

Theres still upsides to owning physical hardware.
As long as they can keep prices low enough that cost of entry isnt a issue in future, streaming shouldn't gain large marget share (imo).
Currently still to many issues with streaming for me to think, its gonna take over everything anytime soon.

Totally agree with you. I know gaming is different compared to music/movies, and that's why I think it will take some time (>5 years) for streaming to establish itself in the gaming industry.



Hiku said:

It's especially hard to see streaming working well for things like fighting games due to the additional latency. But in general, I think this is the direction the industry is heading. Hopefully Amazon does a better job than Stadia.

Kinneas14 said:

Do we think the main Cloud providers (AWS, Azure, GCP) will have a competitive advantage over Sony

Sony partnered with Microsoft for Azure: https://news.microsoft.com/2019/05/16/sony-and-microsoft-to-explore-strategic-partnership/

Thank you for the link. I did not know this.

I am not surprised. Amazon, Azure, and GCP do have such a significant infrastructure advantage that it does not make sense for Sony to go in this market by itself.



sales2099 said:
First I believe it’s a 3 way war between MS, Google and Amazon. Sony uses Azure for Ps Now so if they win so does MS. That said, Google and Amazon lack the 1st party to truly compete. Sure they have YouTube and Twitch integration respectively but content is still king. Xcloud has too many time tested IPs and too many seasoned studios under their belt. They simply can’t compete with Elder Scrolls, Starfield, Fallout, Halo, Gears, Forza, Doom, etc.

100% agree. Content is and always will be king in this industry.

Microsoft is the better positioned company at this moment in time. It would be interesting to see how Sony and Nintendo react.