Streaming passive media =/= streaming interactive media. So far, every attempt to successfully stablish game straming as something relevant has failed. You can blame it in technology not being quite there as much as you like. But in the end, the experience will ALWAYS be inferior to running the game locally and it is just not as appealling. I don't know why some people insist on thinking that game streaming is the future of the industry, when history and technology are telling us the opposite.
I agree the experience will always be inferior. However there will be a time when it won't be that much inferior and the market will recognize it.
Kind of like an Innovator's Dilemma case study... sooner or later it will happen.