Forums - Gaming Discussion - Immortals Fenyx Rising looks promising

Which platform will you get the game for?

PC 4 10.26%
 
Stadia 0 0.00%
 
Xbox 4 10.26%
 
Playstation 5 12.82%
 
Switch 18 46.15%
 
will not get the game 8 20.51%
 
Total:39

AngryLittleAlchemist said:
curl-6 said:

It does indeed look like a good game, I'll definitely be picking it up. (On Switch of course)

Far out though, they're not coy about it being a BOTW clone. From the rifts basically being shrines, to the perfect dodge freezing an enemy in time, to the art style, it's practically a copycat in a lot of ways. Not that I mind; I love BOTW and this along with Age of Calamity should make the long wait for BOTW2 more bearable. If you're going to take inspiration, may as well take it from the best I suppose.

Ah yes, dodging constituting time freezing, the concept invented in Breath of the Wild! (Yea I'm being a little bit facetious with that one) 

As far as the game goes, it looks bland and generic, both visually and from a gameplay standpoint. I don't understand wanting more of the same, just worse and less-inspired to be honest. Like, I can understand it conceptually and I'm able to get why people would want that, but emotionally it doesn't make sense to me. I'd probably just end up disappointed with the final product given how many quirks I'm already noticing that feel like generic design decision 101. Unless Breath of the Wild in it's current form never grabbed you, and this grabbed you more, then I understand it better. But like, even a certain amount of design decisions in Breath of the Wild were kind of on thin-ice (the towers, korok seeds, shrines), so I wouldn't want to engage in something that just feels even less imaginative. Because that's mostly why I play games, to engage in something imaginative, not to fill a time card. 

I am very curious to see how this runs on Switch though. 

It's more the way it's done, even the sound effect kinda sounds the same.

I play games to get my scheduled hour of escapism and fun from 6-7pm every day, to keep me sane. This looks like it will do just fine for that.

As for how it'll run on Switch, it looks from the less-than-cutting-edge visuals that Switch was (wisely) factored into the game's technical makeup from the outset. Nothing shown so far seems like it'll push the system too far when it can run games like The Witcher 3.



Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

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I didn't realize what this game was about until I saw some gameplay footage. It's as much as a BotW clone as you can get.

This is going to be my fall back game. I don't know if BotW2 is going to be as good as the first or really disappointing. If it's super disappointing then I can fall back to this game for my BotW fix.



Just watched an extended gameplay video from IGN today, it looks great but the combat seems way too easy. Maybe they'll make tweaks and changes before release, or perhaps add difficulty settings to choose. Other than that, it looks solid, even a poor man's Breath of the Wild is potentially a great game.



It definitely has great potential to be fun. I just hope that it doesn't fall into the Ubisoft open world curse of having a lot of stuff to do, but its all just the same thing over and over again. Ubisoft has gotten better about this, but as far as I have heard, this game was suppose to have a shorten dev cycle.

I'm looking forward to it so far, hopefully the Switch port will be as great as Starlink was. I probably won't be there day one, but I will definitely get this at some point.

I can definitely still see the BOTW inspiration in it, but looks like they have tried to differentiate itself a bit from that (with the delay).



     

Check out my lastest games review: Fast RMX and  Snipperclips: Cut it out Together

Mummelmann said:
Just watched an extended gameplay video from IGN today, it looks great but the combat seems way too easy. Maybe they'll make tweaks and changes before release, or perhaps add difficulty settings to choose. Other than that, it looks solid, even a poor man's Breath of the Wild is potentially a great game.

I'm hard pressed to think of an Ubisoft game that doesn't have multiple difficulty settings. I'm guessing they put it on easy for IGN to play, alot of IGN's journalists aren't very good at games. 



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shikamaru317 said:
Mummelmann said:
Just watched an extended gameplay video from IGN today, it looks great but the combat seems way too easy. Maybe they'll make tweaks and changes before release, or perhaps add difficulty settings to choose. Other than that, it looks solid, even a poor man's Breath of the Wild is potentially a great game.

I'm hard pressed to think of an Ubisoft game that doesn't have multiple difficulty settings. I'm guessing they put it on easy for IGN to play, alot of IGN's journalists aren't very good at games. 

It's been confirmed and even shown in some of the gameplay previews that the games has multiple difficulty settings, basically Story/Easy/Medium/Hard/Expert. 



Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

A look at the different regions in the game, showcasing a lot more stylistic and conceptual variety than the initial gameplay demo:



Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.