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Forums - Sales - PS3 Vs Wii sales!

Checking this site's stats it seems that Wii has crossed the 2 million benchmark EVERYWHERE.

However... PS3 hasn't even managed to reach 1 million in the area's Japan/Others. I think this is very concerning!

Did anyone notice already?!



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I noticed that the Wii is outselling the 360 and PS3 combined weekly. I also noticed that the Wii is selling more per week that the PS3 is per month. Sony has some tough decisions to make. I thought Sony might do good in Europe when they sold like 700k in the first week, but it dropped off so much so fast that they are still under 1M... I also notice that 360 has been stuck at 9M for months. I suppose they will get to 10M first (eventually) but Wii will be the first to 11M.



This was noticed quite a while ago. The PS3 is too expensive, and doesn't have as many good games as its competitors. Wii, on the other hand, is the cheapest of the next generation consoles, and has the second best library of video games, of this generation. Those are some reasons why the PS3 isn't doing too well compared to the Xbox 360, or the Wii.



a.l.e.x59 said:
This was noticed quite a while ago. The PS3 is too expensive, and doesn't have as many good games as its competitors. Wii, on the other hand, is the cheapest of the next generation consoles, and has the second best library of video games, of this generation. Those are some reasons why the PS3 isn't doing too well compared to the Xbox 360, or the Wii.

In what way are the Wii's games superior to the PS3's: take a look here

and here

 Which one has the higher scores in general



add me

Munkeh said:
a.l.e.x59 said:
This was noticed quite a while ago. The PS3 is too expensive, and doesn't have as many good games as its competitors. Wii, on the other hand, is the cheapest of the next generation consoles, and has the second best library of video games, of this generation. Those are some reasons why the PS3 isn't doing too well compared to the Xbox 360, or the Wii.

In what way are the Wii's games superior to the PS3's: take a look here

and here

 Which one has the higher scores in general


I actualy most agree here, I don't think Wii has that many "OMG what a game". The truth is that the have a couple that can propel the consol, at 250 USD, in all regions. We have:

  1. Wii Sport: Selling power proved in Japan, can't much be said in Europe or USA. But for many I have talked to that isn't into gaiming Wii = Wii Sport. Don't know about what you others have heard, so the last sentence might be "bad statistics".
  2. Zelda, Paper Mario, Wario and Super Mario Strikers Charged for the fans
  3. VC, even if not that many games has been sold (3.3 million I think was the last number Nintendo gave out)

The problem for PS3 is the price, no game alone is good enough to sell a 600 USD consol. What is needed is a couple of month with at least a couple of exclusive heavy hitters combined with decent exclusive games. To build up momentum and show why you should chose to spend 600 USD for the consol. I do think that PS3 have some good games, the problem is that they don't have the selling powers PS3 need.



 

 

Buy it and pray to the gods of Sigs: Naznatips!

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The sad issue is that Wii is selling to the casuals and others that are thus far, not really caring about graphics or innovative gameplay that so far the Wii has been lacking in. Yes, it has "waggle" and all the bells and whistles in the Wiimote, but the primary issue is that the Wii offers some graphical upgrades vs. last gen, and for now, consumers are happy enough. Why is this important? During last-gen, we had a transition from 3d to 3d from the PS1/64 era to the PS2/Xbox era. The original games for PS2 severely sucked, and weren't an uber-upgrade, despite the DVD drive, 10x better processor, ect. However, once year 2-3 rolled around, the contrasts were huge. IMO, when Christmas 2007 comes rolling around, we WILL see where the Wii, PS3, and Xbox 360 will stand in the places of history. So what if console X sells well and console Y doesn't during the off-peak holiday, when traditionally, a console can double (or fail to) it's entire year's base in just 8-9 weeks.



Back from the dead, I'm afraid.

mrstickball said:
The sad issue is that Wii is selling to the casuals and others that are thus far, not really caring about graphics or innovative gameplay that so far the Wii has been lacking in. Yes, it has "waggle" and all the bells and whistles in the Wiimote, but the primary issue is that the Wii offers some graphical upgrades vs. last gen, and for now, consumers are happy enough. Why is this important? During last-gen, we had a transition from 3d to 3d from the PS1/64 era to the PS2/Xbox era. The original games for PS2 severely sucked, and weren't an uber-upgrade, despite the DVD drive, 10x better processor, ect. However, once year 2-3 rolled around, the contrasts were huge. IMO, when Christmas 2007 comes rolling around, we WILL see where the Wii, PS3, and Xbox 360 will stand in the places of history. So what if console X sells well and console Y doesn't during the off-peak holiday, when traditionally, a console can double (or fail to) it's entire year's base in just 8-9 weeks.

The "so what" is that these trends tend to continue. And by "tend" I mean "they've only reversed themselves 1 or 2 times in the history of video games." Once all three systems are out, the system that sells best during May sells best during Christmas, the system that sells worst during May sells worst during Christmas. You can look at year 1, year 2, year 3, year 6, it doesn't matter: the sales in May tend to correspond directly with those in December. 



http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">

I think the Wii/DS could be the iPod of the video game world. MP3 players existed well before Apple, but Apple was the first to really market towards the 90% of the population that is non-technology focused. Apple never got caught up in a feature/technology war with it's competitors. The iPod is a solid piece of technology that is simple to use, but it has never been the most advanced MP3 player with the most features.

Apple never focused on the hardcore audiophiles or technogeeks to their dismay. The iPod has been called a fad and inferior throughout its existence by the hardcore crowd. A lot of the current criticisms I hear about the Wii from the hardcore gaming crowd sound awfully familiar to the criticisms by they hardcore gaming crowd.



FishyJoe said:

Apple never focused on the hardcore audiophiles or technogeeks to their dismay.

Exactly. The thing with game geeks is that they don't seem to realize they're a niche in a niche market. The PS2 didn't sell 120 million units to the uber gamers. At best, those account for 1/4 to 1/3 of purchases. The PS360 will likely never reach the casuals unless they're living under the same roof as a geek.



Reality has a Nintendo bias.
mrstickball said:
The sad issue is that Wii is selling to the casuals and others that are thus far, not really caring about graphics or innovative gameplay that so far the Wii has been lacking in.
*edit*  It's not letting me space between paragraphs for some reason, sorry if it's hard to read.  I've had this problem before. 
Lacking in innovative gameplay?

First of all, Wii Sports was completely revolutionary.  It's by far and away the biggest reason the Wii is selling well among casual gamers, and it's a very simplistic game.  Higher budget games like Mario and Sonic at the Olympics are going to blow Wii Sports away
There are four Wii games that I own, all of them are innovative in some way.  Let's look at them:
Trauma Center: Second Opinion - I've never played a game like it, and it would be unplayable with a regular controller.  This is one of the best games I've played in a long time.
Excite Truck - I'd much rather play this than a generic racing game with only 8 tracks like Motorstorm.  I've played it a bit, Motorstorm is exactly the same as every other generic racer ever made.  Excite truck let's you steer with the Wiimote, tilt it forwards and backwards to control your jumps and avoid crashing into things and allow you to jump through rings.  It also let's you tilt the controller back and forth to do spins in the air for extra points.  It's a unique game that makes full use of the Wiimote.
The Godfather: Blackhand Edition - This is how a game should incorporate the Wiimote into it's a gameplay.  Manhunt 2 is following in it's footsteps.  It actually mimics the motions of melee combat.  You punch at the screen to punch.  You do a sweeping side punch to do a more powerful punch, you grab people with both your hands, you can strangle them by holding the Wiimote and nunchuck up and moving them back and forth, you throw them to the side by mimicing a throwing motion with both hands, when they're on their knees you can slap them by doing a similar motion, you can slam them agaisnt the walls by mimicing that motion, you can bash their heads on a surface by doing the same thing, you swing melee weapons left, right, and down, you can perform a wide variety of unique executions with various motions, it even has little touches like twisting the Wiimote like your turning a door knob to open a door, and of course you aim with the Wiimote to shoot.
Super Paper Mario - It may not use the Wiimote much but it's still innovative.  The RPG/Platform/Adventure hybrid gameplay is different and there's never been anything quite like the 2-d to 3-d mode.

There are innovative games on Wii and there are games that use the Wiimote to it's full potential, you just need to play them to see for yourself.