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Forums - Sony Discussion - Ghost of Tsushima - Review Thread (MC: 83 / OC: 85)

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shikamaru317 said:
Seems I overpredicted a bit. Oh well, at least I was right that this wouldn't be Sucker Punch's first 90+ game. 84 is still a very good score though and I am looking forward to playing it.

Considering its games we are talking about I would not say an 84 is very good. Its pretty decent, but kind a on par with games with the same budget. Nioh 2 had an 85, assasins creed oddesey an 83. So pretty decent but definitely not top tear. The difference in quality between a 90 meta and 85 meta score is usually bigger than between 75 and 84. 



Please excuse my (probally) poor grammar

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The usual suspects are here whining about the injustice of how anyone could possibly not love a sony game with every fiber of there being.



All around really good and about what I expected. The score might rise to an 85 or lower to 83 or 82 if more reviews start coming, sadly I wont be able to play it anytime soon since I'm a poor sack of shit, and I have to save up what ever money I don't have for Cyber Punk.



John2290 said:
Runa216 said:

The reasons are simple: The game is remarkably well made and well told, and the people who hate it are almost universally being irrational or entitled. There, solved your conundrum! do I get a cookie? 

Only a cookie of stupidity if you think that story was well told.

I dont really get that. Is there only one way to tell a story right? 



KLXVER said:
John2290 said:

Only a cookie of stupidity if you think that story was well told.

I dont really get that. Is there only one way to tell a story right? 

My friend totally hated the story only because the order it was told and that he had to see the backstory of people he killed, he wanted the story to be told on totally linear fashion. I guess he don't like twists and being shocked.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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DonFerrari said:
KLXVER said:

I dont really get that. Is there only one way to tell a story right? 

My friend totally hated the story only because the order it was told and that he had to see the backstory of people he killed, he wanted the story to be told on totally linear fashion. I guess he don't like twists and being shocked.

Its totally fine to not like it, but saying others are wrong for liking it is a bit much imo.



KLXVER said:
DonFerrari said:

My friend totally hated the story only because the order it was told and that he had to see the backstory of people he killed, he wanted the story to be told on totally linear fashion. I guess he don't like twists and being shocked.

Its totally fine to not like it, but saying others are wrong for liking it is a bit much imo.

Let's say for him the game would go from a score of 7 to 10 with just making the story linear. He swears he understood the story but because of the order told he became pissed.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

A flop by many people's standards these days.



BraLoD said:
JRPGfan said:

some of these 60 metacritic scores are just baffleing...

Digitally Downloaded : "I found the moment-to-moment gameplay of Ghost of Tsushima to be excellent and massively entertaining, if a little derivative at this point in time – the open world genre as a whole does need some new ideas. Tsushima doesn’t do anything that will surprise you if you’ve played any of Sony’s other first party games in recent years, but it does it all in a way that’s as refined and sharp as a samurai’s blade, and that is fundamentally enjoyable." 6/10

Reasoning for a bad score? Wasn't american enough, didnt feel like it did "historical epic inspired by Kurosawa" well enough.
Its not supposed to be 100% fact.... its a game, its allowed to take liberties with history surely? Do they judge assasins creed by the same logic?


VGC - "Sucker Punch’s Kurosawa homage has atmosphere and sharp combat, but it's weighed down by the genre’s more perfunctory tropes."
(doesnt like open world games) so 6/10

VG247 - "It has its moments, but like Jin Sakai in the opening hours, the past holds it back. It’s Open World: The Video Game. It’s far too easy, too - the lack of consequence for failure makes it feel like you’re just going through the motions. If you’ll excuse the wind-based pun, it’s a breeze. While playing it, I often found my mind wandering. By the third and final act, I just wanted it to be over. Like the samurai, Ghost of Tsushima feels like a relic of a bygone era."

Wasnt challengeing enough for him (did he play on easy mode?), so he couldnt consentrate about the game? so 6/10.


Guardian - "Unlike Assassin’s Creed, which always uses its historical settings as stages for its own eccentric stories, Ghost of Tsushima sticks so closely to the tropes and storylines of classic samurai fiction that it sometimes forgets to have a personality of its own. After I caught myself repeatedly checking my phone out of boredom during the story missions, I decided to abandon them entirely for a while and had a great time chasing foxes, bathing in hot springs, composing deeply average haiku and climbing mountains in search of a legendary bow instead. This is the most beautiful version of Japan ever conjured in code, and when running errands and slashing Mongol spearmen to bits gets tedious, you can always just drink in the view."

hmm....

Japanese themed games sadly almost always suffer with the american scores. Sadly it didn't change this time.

Can't wait for it to get into my hands.

Should be about wild west instead of samurais.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Another Sony exclusive oppressed by the critics.