sales2099 said:
Runa216 said:
I've already explained to you that acquiring studios for Microsoft doesn't mean squat. they 'acquired' rare and destroyed that company in the subsequent years and no other developer of theirs has really come out the gate kicking with anything good or new or interesting. When it all boils down to it, Xbox is STILL just Halo, Gears, and Forza while Sony released how many new IPs last generation? Hell, even Nintendo has added to their roster with Splatoon and ARMs
and what lineup are you talking about aside from Halo Infinite? This year Sony has FFVII remake, Ghost of Tsushima, The Last of Us Part II, and how many from that presentation? and keep in mind, those first three games are all on PS4, showing that, even late-generation, they still support their consoles. Xbox doesn't have that. when was the last Xbox Exclusive that knocked your socks off? Forza Horizon 4 last year? when was the last Ps4 exclusive? Just this week with The Last of Us Part 2.
Honestly, I want to like Microsoft. I think competition is important in this industry. However, after owning an original Xbox (Barely used it outside of Halo LAN parties and Morrowind), an Xbox 360 (first one Red-Ringed, the other I mainly used for Call of Duty, Halo, and Gears online), and an Xbox One (I literally spent more time updating the firmware on that console than playing games on it and I got it in 2014), They lost me. Outright lost me. They're not a good company. They mandated better online services and indie titles, but now Sony and even Nintendo do that just as well and in some cases even better; they have nothing left to offer me and I'm genuinely shocked anyone else feels otherwise. you know, unless you're SUPER into Halo, Gears, and Forza.
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Well first I’d say to not let your jaded past on the subject cloud the future. Sea of Thieves is a gem now. A real comeback story with arguably as passionate a community as their N64 days. Then you have Wasteland 3, and a quick google search will show you that MSs involvement has only made the game better. Mojang with Minecraft has sold 150 million since its acquisition with tons of support and updates. I wouldn’t say it’s all gloomy and it’s kinda silly to disregard spending untold hundreds of millions to acquire half a dozen studios.
So far this year Xbox has Ori 2, Gears Tactics, Bleeding Edge, and Minecraft Dungeons. Later we got Tell Me Why, Wasteland 3, Psychonauts 2, Battletoads, Flight Simulator, Halo Infinite. Forza 8 not official yet but likely this year. I know what you are going to say, that these are multiplats and smaller titles with Halo and Forza. You aren’t wrong, but this is the start of their efforts taking shape. This lineup is certainly better then Xbox’s last few years and will go out on a high note with Halo to cap it off.
At the very least you gotta admit this is more games then usual and more genre diversity so there’s something for everyone. In Xbox’s defense, Sony is playing their best cards with PS4 in the summer, it’s ultimately Xbox One that’s getting support late year and beyond. And i can’t say I agree with disregarding the July show with the pedigree of certain studios under MSs umbrella that have been largely silent for a few years now. Just try to watch the July show with a open mind.
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Please tell me you're kidding. Just, overall clearly not being serious. Because, as I mentioned repeatedly, this isn't just a one-off issue of me being scorned, it's a repeating pattern of Microsoft overpromising and underdelivering. And Sea of thieves might be good now, but they had a chance to impress me back at launch and it was absolute garbage. I don't expect a game to be perfect at launch, but I am not and will not support any developer that thinks it can get me to pay 80 CAD for a game at launch that is basically a shell of an idea with little to no content in the vague promises that it might be better later. It didn't work for No Man's Sky, it didn't work for Sea of Thieves, and it won't work in the future.
There's plenty of high-quality content out there to keep me busy, I am not interested in picking up games that might get better later. God of War 2018 was damn near perfect at launch. Horizon Zero Dawn was near perfect at launch. Spider-Man was nearly perfect at launch. Breath of the wild was perfect at launch. Mario Odyssey was perfect at launch. sure, some glitch fixes and tweaks were needed but these were full games at launch and did nothing but get better. There's no excuse for a game like Sea of Thieves to have the same early-access garbage release schedule as some minor-league indie title on steam. That is not okay. Something like Stardew Valley or Minecraft get away with it because they were indie titles with only a handful of staff working on them. Rare is a reasonably sized studio with Microsoft of all companies backing them. I will not support that.
And when was the last time Rare had an IP that anyone actually cared about? I heard more from Rare when Banjo and Kazooie were released in Smash than anything since Microsoft bought them. Your argument is bad, the game is too little too late, and it's sad how far people have to go to defend it just so that they have SOMETHING to cling onto.
And like I said, this isn't 'jaded' Runa. I'm not simply sad or dejected or feeling betrayed. I don't care about huge corporations, I'm basing my purchasing and hype levels off market trends, research, personal experience, and extrapolated future prospects. This isn't just me whining that they disappointed me, it's me saying 'well, they had 20 years to figure something out, the closest they got was still a failed console, and even when they do kinda good they never keep it up.'
The original Xbox was mediocre. IT sold poorly - barely besting the Gamecube, which was a famously poor-selling console - and only had a handful of exclusives. as a result, Sony beat it by something 6:1. This is forgivable, as it was Microsoft's first console. However, the last 2 years of its life were barren except Halo 2. Then they rushed the Xbox 360 to market with laughable architecture, but a solid games lineup. 2005-2009 were Microsoft's time. They brought online gaming on home console to the foreground and reinvigorated indie titles, but after that the tides shifted and 2010-2013 were, once again, pretty barren as they geared up for the Xbox One. Then, Xbox One came out, people hated it becuase they tried to stranglehold the industry, and while the first few years were successful, 2017-2020 have all been absolutely barren on the console.
Do you see a pattern here? They start strong (ish) but finish poorly. Even if the Xbox Series X had the best launch lineup of all time and an incredibly solid first year, I have absolutely zero faith they'd be able to give me value for my money in the long run. I might get 3-5 years out of it, then for the second half of the 9th generation, I'll once again exclusively be playing Nintendo and Sony consoles, because they have the exclusives I care about and they release games that are whole at launch.
You keep going on about how they 'purchased all these studios', but history has told me they will not do anything with them. I shouldn't have to keep arguing in circles about it. I will not trust a word they say or an investment they make until they can prove to me that they aren't going to royally fuck it up. That's a lack of brand loyalty and trust. Sony has my trust becuase, ever since 1994, they have proven that their consoles get support long into their twilight years, that they balance first and third parties well, and that they have quality releases on every end of every spectrum. Nintendo has my trust because, even when they fuck up royally, they still give me 5-8 outstanding game-of-the-generation quality games. I would rather buy a WiiU with 5 great games on it that you can't get anywhere else than an Xbox One with yet another Halo, Forza, and Gears triad on it.
This thread, and the concept of pre-release hype is all about brand loyalty, recognition, trust, and delivery. Microsoft has none of that anymore, especially not from me. This thread is about what it would take for Xbox's presentation to 'beat' Sony's presentation, and I firmly believe nothing can even come close to doing so becuase the Sony presentation gave me four of my most anticipated games/sequels/rereleases I could have hoped for (Seriously, of my top 10 most wanted potential games to be announced, Demon's Souls Remastered, a new Ratchet and Clank, a new Spider-Man, and a sequel to Horizon were all on there). Couple that with their history of delivering, and the balance is remarkably one-sided here.
I get that you have your biases - we all do - but come on. there has to be a time where you realize you're on a sinking ship. The only reason Microsoft isn't going the way of SEga is that they have literally billions of dollars to waste and still get cash from Xbox Live.
"At the very least you gotta admit this is more games then usual and more genre diversity so there’s something for everyone." No. Just no. If anything, the Xbox Brand and their games have been more homogenous than ever. Back in the Xbox 360 days, there was a lot of variety, but not anymore. the only 'unique' or interesting games to come out of Microsoft in the last 10 years have been Cuphead and Ori, both of which I have on my Nintendo Switch.
Xbox really has nothing to offer. their business model is boring and generic, their games are homogenized, their patterns of generational cadence always show a twilight slump, and they haven't done anything to make me want an Xbox since 2009. I bought an Xbox One because I bought into their promises and wanted to see where they went with a clean slate. I played more Animal Crossing: New Horizons (A game I don't even like) Than I did every Xbox One game I own, combined. That is not an exaggeration. I agreed to give them a third chance, and they blew it. Not only did the Xbox One not impress me enough to give them a pass, it was so thoroughly disappointing that there's literally nothing they can do to buy me back prior to the launch of the Series X.
Like I said, I might pick up a console 2-3 years down the line when it's inevitably cheap, but even then I don't see myself caring. I haven't touched my Xbox One since 2015, but I refuse to sell it 'just in case something comes out'. Nothing ever came out. I never touched it. Everything I want I can get on PS4, Switch, or PC. Even if Microsoft releases something good, I can get it on PC.
This is why I think they'd be better off just going third party and developing for Sony. They have IPs (The holy trinity of Halo, Gears, and Forza are all strong brands), but that and a few indies really isn't worth buying.
Nintendo has Mario, Smash, Splatoon, Yoshi, Zelda, Kirby, Metroid, Animal Crossing, and quite a few others. Many of these brands have lasted decades and are enjoying their greatest successes while others are monumentally popular new IPs.
Sony has Uncharted, The Last of Us, God of War, Horizon, Ratchet & Clank, Spider-Man, and so many others as well. Not only this, but they also are in the habit of reimagining franchises, doing one-offs, and creating new IPs.
Microsoft has Forza, Gears, and Halo. Oh, and I guess Hellblade: Senua's Sacrifice which is getting a sequel...which was bought by Microsoft, not made by them. I would love to see them make a new IP, but last time they tried, Scalebound was Cancelled.
I would love to get an Xbox Series X, but they need to actually release high quality, fun, unique games and do so for 3-5 years before I can even consider trusting them. Even if they show off something that looks good, I have no faith they'll pull it off.