sales2099 said:
goopy20 said:
Sure, lets try that :)
I think the big difference here is that Sony has a proven track record. They've been basically hitting out of the park with their exclusives for over a decade now, while MS has failed to launch a single successful new ip since Gears 1. Obviously, there were some good games like Ori and I'm sure we'll see a lot of cool smaller scale titles in July. But that simply aren't the type of games that will move a lot of next-gen consoles.
Sony's also has those smaller scale titles and their launch lineup probably isn't going to be perfect either. However, everybody knows the bombs from their 1st party studios will come later. With MS we just don't know and they have a lot to prove, especially now that Gears and Halo don't have the kind of pull they had a decade ago. I also can't blame anyone for thinking MS is all talk and no action. For years we've been hearing about the Initiative and they still only have 44 people working there. How do we know a studio that is specialized in making racing games can also make a great RPG? Why are all their major studios making indie titles or RTS pc games? Loads of question there and MS needs to show in July that they're truly committed to Series X and next gen console gaming.
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Your first paragraph is just describing the past. I’m familiar with Xbox’s history. Guess we got to wait a month to show the changes they are truly making. Your second paragraph just describes MS has a lot to prove which I agree. At least with your silence that you acknowledge my point on Grounded, as well as not all of Sony’s launch games are built from the ground up for PS5.
A couple of your questions I can answer. Why are major studios like Obsidian and Ninja Theory making smaller games like Grounded and Bleeding Edge/Project Mara? Probably because they have multiple teams, one of which does passion projects.
What’s wrong with RTS? Xbox committing to making multiple genres where they can bring in a broad audience with multiple tastes. I mean no offence because it is after all fact, but most heavy hitter Ps exclusives fall under “single player third person story driven action adventure”. Sure the gameplay is different but the general road map is the same and Im just glad MS doing genres that are more niche as well as popular.
Guerilla went from FPS (Killzone) to third person adventure. So why can’t a open world racing developer transfer those skills to making a open world rpg? Also The Coalition has been helping The Initiative out with their game allegedly. Sony has a first party studio that also functions as a “helper” studio so it’s not unheard of.
I can’t wait to finally see the reactions when they show what’s cooking, both big and small titles. Hopefully another acquisition too for good measure.
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I know some studios have multiple teams. But keep in mind that Sony's studios typically have 250 to 450 staff, while most of MS's studios barely have 100. If MS really plans to compete with Sony's 1st party exclusives, I'm not sure splitting up those smaller studios into even smaller teams for passion projects is the smartest thing to do. Personally I think they are doing a lot of smaller games because they want to fill up the Gamepass library and they don't want to take big risks with new AAA ip's, especially next gen exclusives. Maybe I'm wrong but if we look at MS's history, there's a reason why many are skeptical.
Just because a lot of ps5 exclusives are in 3rd person, doesn't mean Sony is a one trick pony. I think they're pretty much the opposite and are always willing to take risks with new ip's, even if they probably know they wont sell big numbers. Some pay off and some don't, but that's the reason we have games like Dreams, HZD, Spiderman, TLOU2, Ghosts of Sushi etc. and not the same old ip's from the ps3 era that were starting to become stale. And no, I don't have a problem with RTS games, it's just that the genre only seems to be popular among pc gamers, consoles not so much. One of MS's biggest 1st party studios making a pc game gives off vibes that they're not committed to their next gen console.
But if we're talking about what MS should do to beat the ps5 conference it's simply not being so god damn predictable. For the last decade we could pretty much predict everything they would show at E3 as its always been the same. They cycle Halo, Forza and Gears and then we get a bunch of indie titles. Somehow it always feel like MS is completely out of touch with their audience and its why they messed up so bad with stuff like Kinect, the whole interactive Tv nonsense and now their "first look at Series X games", which has to be the most boring introduction to next gen gaming in video gaming history. If MS really wants to beat the ps5 event, they need to prove that they 'get it' and show some big new exciting things that aren't Halo, Forza or Gears.
Last edited by goopy20 - on 16 June 2020