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Forums - Sony Discussion - PS5 could see even more 3rd party exclusives than PS4

Japanese games sell really bad on Xbox so probably it makes better sense for a developer to close a exclusivity deal with Sony than release their games on Xbox just to see them flop, also it seems Sony doesn’t mind seeing some of their exclusives getting a pc release after a while just like death stranding, plus Microsoft is pushing their streaming service and I don’t think developers could make a lot of money giving away their games away just for a monthly fee.



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src said:

Its the other way around.

Xbox hardware and software sales have cratered this generation, while PS4 has reached near record breaking heights. I would not be surprised if PS4 had up to 70% of third party software sales. If you look at JP third party, games like FF and KH had leans of 80+% in the West, meaning combined with PS's dominance in Asia the global share could be as much as 90:10.

Xbox can no longer compete with Playstation on the traditional hardware and software race and so MS went with Gamepass. They will be trying their best to get third party games on GP at launch or close to launch.

Now, low XB software sales means it is easy for companies to go exclusive with Sony but also side with Gamepass as Gamepass is still only relevant in the XB ecosystem (they would only be loosing out on XB sw sales which were low to begin with).

You really believe that?

Ok... so let's assume that GTA6 is PS5 console exclusive. And sells around 20M units in its first month (for reference GTA5 shipped 29M in 6 weeks).

So 20M is $1.2B in revenue.

You expect to Take 2 to take like $300M - $500M from MS to have that game be on gamepass on day one, and potentially cripple the bulk of that $1.2B in sales the sales on the PS5 but also all future potential PC sales too?

And thats just ONE game. Throw in FF, COD, FIFA, AC, BF, Cyberpunk, ES...etc into that mix too. And how much would MS be paying all these publishers to have their game on gamepass? Cause its not a "your game would have only sold like 1M copies on our platform anyways so there's $120M, that's like 3 times what you would have made from the game's sales on our platform" type argument. Its more like a, "You need to pay us like $500M+ because having our game on gamepass would impact all its sales everywhere else." type discussion.

Its like people can't see what is happening to Netflix.

For gamepads to work, they need to get a majority of those AAA games on day one. Or not, the PS5 wins by default becoming the only console to have most of these games on day one with them coming eventually to gamepass a year or two later.



Intrinsic said:
src said:

Its the other way around.

Xbox hardware and software sales have cratered this generation, while PS4 has reached near record breaking heights. I would not be surprised if PS4 had up to 70% of third party software sales. If you look at JP third party, games like FF and KH had leans of 80+% in the West, meaning combined with PS's dominance in Asia the global share could be as much as 90:10.

Xbox can no longer compete with Playstation on the traditional hardware and software race and so MS went with Gamepass. They will be trying their best to get third party games on GP at launch or close to launch.

Now, low XB software sales means it is easy for companies to go exclusive with Sony but also side with Gamepass as Gamepass is still only relevant in the XB ecosystem (they would only be loosing out on XB sw sales which were low to begin with).

You really believe that?

Ok... so let's assume that GTA6 is PS5 console exclusive. And sells around 20M units in its first month (for reference GTA5 shipped 29M in 6 weeks).

So 20M is $1.2B in revenue.

You expect to Take 2 to take like $300M - $500M from MS to have that game be on gamepass on day one, and potentially cripple the bulk of that $1.2B in sales the sales on the PS5 but also all future potential PC sales too?

And thats just ONE game. Throw in FF, COD, FIFA, AC, BF, Cyberpunk, ES...etc into that mix too. And how much would MS be paying all these publishers to have their game on gamepass? Cause its not a "your game would have only sold like 1M copies on our platform anyways so there's $120M, that's like 3 times what you would have made from the game's sales on our platform" type argument. Its more like a, "You need to pay us like $500M+ because having our game on gamepass would impact all its sales everywhere else." type discussion.

Its like people can't see what is happening to Netflix.

For gamepads to work, they need to get a majority of those AAA games on day one. Or not, the PS5 wins by default becoming the only console to have most of these games on day one with them coming eventually to gamepass a year or two later.

As in MS will have the Xbox SKU on GP day 1 alongside its normal release. PS and PC SKUs will release as usual. Can MS spend that money? Absolutely, they have $130 billion in cash reserves alone. Will they do it (does it make financial sense, will investors and the C board allow it)? Highly doubt it.

I think that's ultimately GP's biggest problem and why it won't succeed: third parties have no intention of releasing their games on it at launch, even if they did it would be on their own service, and the option of buying the game will always be there on other more popular platforms.

Netflix and Spotify do not have these fundamental problems (and anyone paying attention to their financials will know both are still struggling to break even, at a point where the sub war is just getting started)

If anything third parties might be against GP in the long term as it means MS is evaluating the worth of their game, instead of the market via sales.

I agree. I think this is Xbox's last stand to try and compete with Playstation. They need to sell GP, so they'll have all their 1st P on GP PC/XBX day 1, which ultimately lowers their hardware and software sales, which in turns makes it harder for them to attract more users to GP. They need to hit a critical mass of subscribers across XB/PC/mobile/tablet before their hardware division collapses and makes it impossible to hit that critical mass.

Sony knows XBX are incredibly weak at the moment, so they are being aggressive to further cut that userbase. XB + PS console sales in each gen usually amount to 170 million, so there's still a lot of room for growth for PS consoles.



https://www.youtube.com/watch?v=_FYXmwLfiag&feature=emb_title

More insider talking in how Sony is going hard in getting exclusives. Expect timed exclusives of big multiplatform titles. Imo the expected are:

Bethesda :Ghostwire, Deathloop, Starfield/ES6
SE : Project Athia, FF16, FF7R2, Nier, DQ12
Capcom: MHW2, SFVI
T2: GTA6

Yes I think Sony has enough sway and money to lock GTA6 for a short time (couple of months, max 6 months).



I don't think this would be a good thing. Third-party exclusives seem to be going down each generation due to more and more games on PCs, smart devices,and other consoles in general.
PS1 and PS2 had hundreds of third-party exclusives each. PS3 had about a hundred, give or take. And PS4 only has dozens.
I'm all for exclusive games since consoles aren't going away for at least another two to three gaming generations. But I don't want a very high amount of exclusives because that restricts a player's selection.



Lifetime Sales Predictions 

Switch: 151 million (was 73, then 96, then 113 million, then 125 million, then 144 million)

PS5: 115 million (was 105 million) Xbox Series S/X: 57 million (was 60 million, then 67 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima

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There's going to be some big money-hats for PS5, incoming..

Industry insider 'Matt' -

"Yeah, there is a lot of it coming and the scale will be shocking"
"It’s not a tease, it’s a statement of fact about what’s going on in the industry."

https://www.resetera.com/threads/imran-khan-sony-has-locked-timed-exclusivity-for-some-huge-and-widely-known-multiplatform-games.263403/post-41934720


https://www.resetera.com/threads/imran-khan-sony-has-locked-timed-exclusivity-for-some-huge-and-widely-known-multiplatform-games.263403/post-41935788

FFXVI and Street Fighter VI are safe guesses.

Something shocking guess would be something like Bioshock or Batman.

Last edited by hinch - on 08 August 2020

src said:
https://www.youtube.com/watch?v=_FYXmwLfiag&feature=emb_title

More insider talking in how Sony is going hard in getting exclusives. Expect timed exclusives of big multiplatform titles. Imo the expected are:

Bethesda :Ghostwire, Deathloop, Starfield/ES6
SE : Project Athia, FF16, FF7R2, Nier, DQ12
Capcom: MHW2, SFVI
T2: GTA6

Yes I think Sony has enough sway and money to lock GTA6 for a short time (couple of months, max 6 months).

Dragon Quest XII exclusive? Are you sure about that? 



Agente42 said:
src said:
https://www.youtube.com/watch?v=_FYXmwLfiag&feature=emb_title

More insider talking in how Sony is going hard in getting exclusives. Expect timed exclusives of big multiplatform titles. Imo the expected are:

Bethesda :Ghostwire, Deathloop, Starfield/ES6
SE : Project Athia, FF16, FF7R2, Nier, DQ12
Capcom: MHW2, SFVI
T2: GTA6

Yes I think Sony has enough sway and money to lock GTA6 for a short time (couple of months, max 6 months).

Dragon Quest XII exclusive? Are you sure about that? 

Unlikely, however it did sell mostly on PS, sold fuck all in the West.



Random_Matt said:
Agente42 said:

Dragon Quest XII exclusive? Are you sure about that? 

Unlikely, however it did sell mostly on PS, sold fuck all in the West.

At this point less than half it's sales would be on PS4. And only reason it's that high to begin with was them waiting two years to release the Switch version.

Last sales update was 5.5mil shipped, so all Sku combined it's struggling to outsell DQIX on DS alone. You'd have to be high as a kite to think DQXII isn't being developed for Switch first.

Depending on when it releases, it may be more likely to get a PS4 version than PS5, with the latter system unlikely to have much presence in Japan, and declining presence for PS in the region overall.



Random_Matt said:
Agente42 said:

Dragon Quest XII exclusive? Are you sure about that? 

Unlikely, however it did sell mostly on PS, sold fuck all in the West.

What?

In Japan, the only data are we have, it's not. 3DS B version outsells Ps4 version. And Switch version sells one year, long legs, to plus 550k.