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Forums - Gaming Discussion - Series milking old games and dependant on nostalgia way too much ?

Blame capitalism. Profit is king, and nostalgia sells. Every single thing a corporation does is purely an economical calculation. That's all there is to it. Big publishers always want to have something proven and reliable to keep generating money. That's not to say they won't try new things. They do, and sometimes it works out for them. Destiny and Horizon Zero Dawn are the two best selling new IPs this generation. But how many other new IPs don't become profitable? Game development is an expensive endeavor, and that makes spending all that money on something unproven a big risk, and most large corporations are extremely risk-averse.



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DonFerrari said:
V-r0cK said:

I believe that wrestler was the body figure of the new Kratos and had no part in any of his voice.

Understood, still that was a sad death. Haven't seem SSM putting some condolescence message for him =[

Yea it was a very sad but heroic death.  Very unfortunate :(



Shadow1980 said:
Blame capitalism. Profit is king, and nostalgia sells. Every single thing a corporation does is purely an economical calculation. That's all there is to it. Big publishers always want to have something proven and reliable to keep generating money. That's not to say they won't try new things. They do, and sometimes it works out for them. Destiny and Horizon Zero Dawn are the two best selling new IPs this generation. But how many other new IPs don't become profitable? Game development is an expensive endeavor, and that makes spending all that money on something unproven a big risk, and most large corporations are extremely risk-averse.

I agree.  It's not only in the video game industry but also the movie/TV show industry.  Sure there are some new movies/shows but then most of the others are reboots, sequels, prequels, based off a book, comic book, a true story, a person etc...



Mandalore76 said:

What?  The Wii U may have been Nintendo's biggest home console flop in terms of sales, but it wasn't for lack of trying on their part.  Poor branding and poor advertising early on, yes.  But "dropped like a red hot ball of iron" is being disingenuous.  

System Release:  November 18, 2012
Discontinued:      January 31, 2017

Some notable Nintendo developed or published games released in 3 year or later:

Mario Tennis Ultra Smash (2015)
Splatoon (2015) released in 3rd year of console's life as a brand new IP and launched a hugely successful new franchise.
Super Mario Maker was released September 10, 2015 and I remember a huge effort to push it with Wii U bundles in the 2015 holiday season.
Yoshi's Wooly World (2015)
The Legend of Zelda: Twilight Princess HD (2016)
Star Fox Guard/Zero (2016)
Tokyo Mirage Sessions #FE (2016)
Paper Mario Color Splash (2016)
The Legend of Zelda:  Breath of the Wild (2017) released 2 months after the console was officially discontinued. 

Nintendo also made an effort to collaborate with other devs to share IP's such as with Koei Tecmo on Hyrule Warriors and with Atlus on the aforementioned Tokyo Mirage Sessions.  They also made an effort to publish games for other devs to bring exclusives to the Wii U at the time such as The Wonderful 101 and Bayonetta 2.

3rd Party developers may have dumped out of releasing games for the Wii U a year into its lifespan (EA never released another Madden NFL on the system after Madden 13 in 2012), but implying that Nintendo abandoned it just as quickly is highly selective memory.  

4 years and 3 months isn't a long console life by any stretch, but there have been worse.  The Dreamcast released in NA on September 9, 1999 and was discontinued on March 31, 2001.  That's less than 2 years (still less than 3 years even if you had the 1998 Japan release).

Sony may not have officially discontinued the PlayStation Vita until 2019, but what efforts did they make to support the system beyond mid-2014 (two years into the systems life)?

It's curious how the games you listed released all between 2015 and 2016 (with the exception of BOTW). Games don't take two or three years to make. Most of them must had been greenlit early into the WiiU's cycle o even before it. The only 2017 title in there, was most likely pushed back to be launched along the Switch.

Remember the game drought? I still think that "dropping it like a red hot ball of iron" is an accurate description.

Bolded: I'm not sure what this has got to do with anything, but yeah, Sony dropped the Vita as if it was a leper.



DonFerrari said:

Funny thing, a friend of mine that is a big Nintendo fan even while owning all consoles have his favorite console as WiiU.

Maybe that has a lot to do with the virtual console. I know that the love I have for the Wii is greatly influenced by the virtual console.

Not to mention that, so far, the WiiU is the ultimate Zelda console, if you love Zelda the WiiU is the machine for you.



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People on here lump only Nintendo in with nostalgia milking and the like but at the same time, how many non-Nintendo remakes and remasters have we had this generation?



DragonRouge said:
DonFerrari said:

Funny thing, a friend of mine that is a big Nintendo fan even while owning all consoles have his favorite console as WiiU.

Maybe that has a lot to do with the virtual console. I know that the love I have for the Wii is greatly influenced by the virtual console.

Not to mention that, so far, the WiiU is the ultimate Zelda console, if you love Zelda the WiiU is the machine for you.

Not really, he have like 30 retail games for WiiU.

I guess it was due to Hyrule Warriors (he love both Zelda and Dinasty Warriors so for him was a match of heaven), Pokken, Mario Kart and Smash.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

AHYL88 said:

People on here lump only Nintendo in with nostalgia milking and the like but at the same time, how many non-Nintendo remakes and remasters have we had this generation?

OP didn't even list Nintendo and most of the posts were on franchises that were not made by Nintendo. But will you deny Nintendo milk their franchises?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
AHYL88 said:

People on here lump only Nintendo in with nostalgia milking and the like but at the same time, how many non-Nintendo remakes and remasters have we had this generation?

OP didn't even list Nintendo and most of the posts were on franchises that were not made by Nintendo. But will you deny Nintendo milk their franchises?

I mentioned that certain people on this thread did, I did not state the OP. I won't deny that Nintendo do milk certain franchises a tad, but at the same time, we can't be ignorant and lump only them when there has been so many other games that have been remade or remastered for this generation.



AHYL88 said:
DonFerrari said:

OP didn't even list Nintendo and most of the posts were on franchises that were not made by Nintendo. But will you deny Nintendo milk their franchises?

I mentioned that certain people on this thread did, I did not state the OP. I won't deny that Nintendo do milk certain franchises a tad, but at the same time, we can't be ignorant and lump only them when there has been so many other games that have been remade or remastered for this generation.

You said "people here". And your argument was in defense of Nintendo, like for you to accept saying Nintendo that person needs to list all companies that done it? OP is very clear on this being something the market in general have been doing and people gave examples they remembered. Still you didn't took offense that he basically only listed Square Enix.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."