By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony Discussion - The Last of Us Part II - Review Thread (MC: 93 / OC: 93)

Tagged games:

BraLoD said:
BHR-3 said:

im about 1/2 way through chapter 21 according to the collectable guide i rate the first game as one of the highest games ever made up there with mgs3 mgs1 and gta sa i actually spoiled myself and read the spoilers while i was playing the game aswell so i know what goes down and how the game ends

idk even if i excuse the games story and character decisions something feels off about the game like you cant swap bottle and bricks now you also cant melee with a bottle and brick if your carrying a bigger melee weapon, theres no MP either remember last gen ND made uncharted 1-3 and tlou this gen just uncharted 4 a dlc for it and tlou2 w/o MP, PS3 was also touted as being harder to dev for. what was so good about the first game and ND games in general was the connection with your playable character and the ai controlled so far that seems gone aswell

im not gonna rate the game yet bash or praise till im finished there could be things that can still change the way i feel right now im stuck in the middle but i believe something happened with ND sometime last gen idk to much about have to research but i remember a few key people that worked on thsese games left ND i feel if someone who created a character drake and joel for ex. if there not there part of the team then there original idea of how the character is is also gone and the other members of the team are tasked to mold that character how they want and feel

case in point drake in the first game is a badass treasure hunter he is now married with a kid no signs of treasure hunting anymore i cant talk about tlou2 b/c of spoilers but maybe some of the decisions made with the story and characters of tlou2 happened b/c now other people at ND where tasked with creating and story telling and they may have visions that are totally different than what was design back in 2013 so alot of changes have to made

Nathan Drake was tired of his lifestyle as soon as in Uncharted 3, it's painfully obvious if you played it, and it came 2 years before TLoU.

Uncharted 4 was the best game in the series, Drake matured a lot with his age and adventures and his relationship with Elena is great.

ND has actually being considerably better since TLoU.

i personally liked the first uncharted game and prefer uncharted 2 MP over 3 and 4

this is the problem imo drake is a "video game" character similar to mario, does mario ever get tired of jumping? i dont want video game characters to get tired of doing things there supposed to do imo marriage and having kids (something that ND has been doing alot lately i cant even tell you how many pregnancies theres in tlou2) shouldnt be in the "video game" if the game dev is tired of the franchise then they should simply stop making that game and leave it to the players imagination each player would have there own unique and different outcome on what happened leave the game and character open 



                                                             

                                                                      Play Me

Around the Network
BHR-3 said:
BraLoD said:

Nathan Drake was tired of his lifestyle as soon as in Uncharted 3, it's painfully obvious if you played it, and it came 2 years before TLoU.

Uncharted 4 was the best game in the series, Drake matured a lot with his age and adventures and his relationship with Elena is great.

ND has actually being considerably better since TLoU.

i personally liked the first uncharted game and prefer uncharted 2 MP over 3 and 4

this is the problem imo drake is a "video game" character similar to mario, does mario ever get tired of jumping? i dont want video game characters to get tired of doing things there supposed to do imo marriage and having kids (something that ND has been doing alot lately i cant even tell you how many pregnancies theres in tlou2) shouldnt be in the "video game" if the game dev is tired of the franchise then they should simply stop making that game and leave it to the players imagination each player would have there own unique and different outcome on what happened leave the game and character open 

Problem is that for story games we want closure.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

John2290 said:

Damn, it's like the Angry Joe crew read my mind, except for their thoughts on Dina. Fuck Dina. 

I didn't like her as well.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

John2290 said:
DonFerrari said:

I didn't like her as well.

Terribly written character but if you criticise her you're a "bigot" or "homophobe". No. She's just badly written. They could have given her a chance, just as I was warming up to her she goes into a coma and then returns to terribly written at the end of the game. 

Yep for me she was shallow and annoying. But that is fault of the writers for probably not investing much time on her.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

CGI-Quality said:
John2290 said:

Terribly written character but if you criticise her you're a "bigot" or "homophobe". No. She's just badly written. They could have given her a chance, just as I was warming up to her she goes into a coma and then returns to terribly written at the end of the game. 

You clearly haven't watched enough cheesy horror movies. Not liking her and she being poorly written are two different things. Throughout most of the game, she annoys me, yes, but she isn't poorly written. She just says/does things I wouldn't, and folks I know wouldn't, but is believable and plenty of people are like her.

That was my comment for him on the daily conversations both had... they are teenager, in love and new relationship so that conversation was exactly what I expected and yes it does annoy me, but that was choose in purpose and tailored. Still that doesn't salvage her and certainly writers could have put a little more effort to make her interesting (and perhaps they decided not to on purpose).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Around the Network
CGI-Quality said:
John2290 said:

Terribly written character but if you criticise her you're a "bigot" or "homophobe". No. She's just badly written. They could have given her a chance, just as I was warming up to her she goes into a coma and then returns to terribly written at the end of the game. 

You clearly haven't watched enough cheesy horror movies. Not liking her and she being poorly written are two different things. Throughout most of the game, she annoys me, yes, but she isn't poorly written. She just says/does things I wouldn't, and folks I know wouldn't, but is believable and plenty of people are like her.

A lot of people can’t make the distinction between not liking something and that thing being inherently bad.

People may not like the story or characters in TLOU2, but that doesn’t make the game badly written. Most of the comments saying the game or certain characters are badly written don’t seem to be able to bring up arguments as to what is so bad about them, other than “I don’t like it” and “it’s bad“.

Last edited by Hynad - on 03 July 2020

Hynad said:
CGI-Quality said:

You clearly haven't watched enough cheesy horror movies. Not liking her and she being poorly written are two different things. Throughout most of the game, she annoys me, yes, but she isn't poorly written. She just says/does things I wouldn't, and folks I know wouldn't, but is believable and plenty of people are like her.

A lot of people can’t make the distinction between not liking something and that thing being inherently bad.

People may not like the story or characters in TLOU2, but that doesn’t make the game badly written. Most of the comments saying the game or certain characters are badly written don’t seem to be able to bring up arguments as to what is so bad about them, other than “I don’t lime it” and “it’s bad“.

That is something good about series, movies and games... on books no matter how good an author is he is limited by himself. When you have a team of writers you can more easily differentiate the chars and put characteristics on then even the annoying ones.

Spoiler!
Similar to the choice of putting Abby revenge in the start of the game, and have you hating her for the whole Ellie gameplay while killing her friends and then when you play with Abby you see the people that you killed with Ellie and can have a bigger impact on you. My friend hated it because he felt bad (even more because he couldn't spare the friends), I accept that as I had accepted the death of Joel because truly it is just showing the effects of revenge and killing people.

I think the story and some chars of TLOU2 will really garn a lot of hate, but as time pass by and everything settles the game will see a ressurgence of appreciation. And I have to say, Neil was very bold. And again after finishing the game and having platined I can very much see several elements that are from a progressive thinking and politics inserted on the game, but even some that were totally unecessary were very well done and felt natural. So for me it is a 10/10 game, it sure still needs to improve enemy AI, partner interaction in battle, quality of life on the collectibles and chapter selection (just use what they do in UC), perhaps add option to have infinite ammo after you finish the game.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Ignore my post. I decided it was out of topic.

Last edited by iron_megalith - on 03 July 2020

...I'm still trying to figure out what the writers were thinking with that sex scene... Just why?



At this point, I think it may be worth updating on the review bombing campaign on Metacritic because it's starting to fall apart. There are now nearly as many positive user scores as negative ones. In fact, if current trends continue, positive user reviews for TLOU2 will outnumber negative ones on Metacritic in a matter of days and then become fully the majority shortly thereafter. You can see this trajectory easily by the page numbers. Look at page 1 (the oldest reviews) and they're pretty much all negative. Look at the most recent page though and you'll find they're nearly all positive. That's called people actually completing the game. It seems to make a difference in one's perception!

The trajectory can also be seen by looking at the numbers day to day. In the last 24 hours or so, about 5,000 positive reviews were posted compared to about 2,000 negative ones. That trend is growing in favor of positive scores with each passing day. The margin in their favor keeps getting wider. Expect the average user score to keep going up.

Last edited by Jaicee - on 04 July 2020