Hynad said:
CGI-Quality said:
You clearly haven't watched enough cheesy horror movies. Not liking her and she being poorly written are two different things. Throughout most of the game, she annoys me, yes, but she isn't poorly written. She just says/does things I wouldn't, and folks I know wouldn't, but is believable and plenty of people are like her.
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A lot of people can’t make the distinction between not liking something and that thing being inherently bad.
People may not like the story or characters in TLOU2, but that doesn’t make the game badly written. Most of the comments saying the game or certain characters are badly written don’t seem to be able to bring up arguments as to what is so bad about them, other than “I don’t lime it” and “it’s bad“.
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That is something good about series, movies and games... on books no matter how good an author is he is limited by himself. When you have a team of writers you can more easily differentiate the chars and put characteristics on then even the annoying ones.
Spoiler!
Similar to the choice of putting Abby revenge in the start of the game, and have you hating her for the whole Ellie gameplay while killing her friends and then when you play with Abby you see the people that you killed with Ellie and can have a bigger impact on you. My friend hated it because he felt bad (even more because he couldn't spare the friends), I accept that as I had accepted the death of Joel because truly it is just showing the effects of revenge and killing people.
I think the story and some chars of TLOU2 will really garn a lot of hate, but as time pass by and everything settles the game will see a ressurgence of appreciation. And I have to say, Neil was very bold. And again after finishing the game and having platined I can very much see several elements that are from a progressive thinking and politics inserted on the game, but even some that were totally unecessary were very well done and felt natural. So for me it is a 10/10 game, it sure still needs to improve enemy AI, partner interaction in battle, quality of life on the collectibles and chapter selection (just use what they do in UC), perhaps add option to have infinite ammo after you finish the game.