Mario and Zelda hold up pretty well, especially SMB3, the 16-bit Marios, and A Link to the Past, which was/is about as close to perfect as I can think of in a video game. Metroid is a classic but kind of rough, but Super Metroid is still one of the best in its class.
Final Fantasy on NES doesn't hold up as well as Dragon Quest does, at least Dragon Quest 3 and 4. Both series hold up beautifully in their 16-bit iterations. Dragon Quest's simpler interface works much better on the NES than Final Fantasy's interface did.
One of the games that doesn't hold up quite so well for me on SNES is Donkey Kong Country. I always thought DKC was more impressive as a tech demo than as a game, so without the mid-90s novelty of CG graphics, it doesn't really stand out as much. I'd rather be playing SMB3 or SMW. Ditto with Killer Instinct.
Final Fantasy Adventure on Game Boy is still very playable. They packed an awful lot into one Game Boy cartridge. I replayed it recently on the Collection of Mana on Switch.
Last edited by SanAndreasX - on 24 May 2020