Forums - Sony Discussion - Sony Interactive Entertainment Worldwide Studios

Which Sony studio do you like the most?

Bend Studio 0 0.00%
 
Guerrilla Games 10 16.67%
 
Insomniac Games 5 8.33%
 
Japan Studio 7 11.67%
 
Media Molecule 2 3.33%
 
Naughty Dog 20 33.33%
 
Polyphony Digital 4 6.67%
 
Santa Monica 10 16.67%
 
Sucker Punch 1 1.67%
 
Other 1 1.67%
 
Total:60
Pok87 said:
Darashiva said:
My favourites are probably Naughty Dog and Guerrilla at the moment. Sucker Punch and Japan Studio after them. A few notes otherwise, the SotC remake was developed by Bluepoint Games, not Japan Studio, and LittleBigPlanet 3 was made by Sumo Digital.

Game information was taken from Wikipedia and limited to studies belonging to Sony. I didn't want to mix too much, because many games were made in cooperation with other studios. But for these two games I made footnotes.

DonFerrari said:

I have no idea what OP wants, but nope Sony and MS studio aren't similar at all, not in critical reception, sales or type of games nor frequency of releases. Their only similarity is being owned by first platform holder.

I recently created a thread about Ms:

https://gamrconnect.vgchartz.com/thread/242422/xgs-previous-games-according-to-metacritic/1/

Sony has 14 own studios, Ms 15. Both companies, according to sources, even employ a similar number of employees ~ 2600+. So there are similarities :)

It is known that Sony has a more stable team, and Ms has done a lot of shopping in the last few years, but we will only see what comes out of it.

Bristow9091 said:
You're missing some games off the list...

I know. I wanted the list to be specific, so it contains only recently released games and only the most important ones.
I tried to limit myself to PS4, but some studios release games so rarely (e.g. Polyphony) that I didn't want to limit myself to just one title (to give a bigger picture).

Strange way to put they are similar, but now I understand what you ment.

So basically you want to list the studios and their critical reception to more or less see what is in the future of PS5?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Around the Network

Huh, I had no idea there’s some “fluff” in there. Forward Works, San Mateo, Bend, Pixelopus. I honestly thought every single studio made hits. Not that XGS doesn’t have fluff. Mojang mostly just updates Minecraft and Worlds Edge is just making remasters of Age of Empires/4, a niche genre. Just a observation, thanks for a clear layout of what I largely didn’t know.

On topic, I’d say Guerilla. FPS is my favourite genre and if I were to choose, I’d go for the guys who made Killzone. Killzone 2 and 3 looked like a lot of fun and pushed graphics for the time.

(you wanted us to pick our favourite right?)

Last edited by sales2099 - on 22 May 2020

 

 

Naughty Dog is the easy choice for my top spot, but I must say how pleased I am at how much Sucker Punch and Guerrilla have grown over the years.



sales2099 said:

Huh, I had no idea there’s some “fluff” in there. Forward Works, San Mateo, Bend, Pixelopus. I honestly thought every single studio made hits. Not that XGS doesn’t have fluff. Mojang mostly just updates Minecraft and Worlds Edge is just making remasters of Age of Empires/4, a niche genre. Just a observation, thanks for a clear layout of what I largely didn’t know.

On topic, I’d say Guerilla. FPS is my favourite genre and if I were to choose, I’d go for the guys who made Killzone. Killzone 2 and 3 looked like a lot of fun and pushed graphics for the time.

(you wanted us to pick our favourite right?)

Well there is plenty of small studios and team in Sony. There is even one that was made from college graduates.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

DonFerrari said:
Pok87 said:

Game information was taken from Wikipedia and limited to studies belonging to Sony. I didn't want to mix too much, because many games were made in cooperation with other studios. But for these two games I made footnotes.

I recently created a thread about Ms:

https://gamrconnect.vgchartz.com/thread/242422/xgs-previous-games-according-to-metacritic/1/

Sony has 14 own studios, Ms 15. Both companies, according to sources, even employ a similar number of employees ~ 2600+. So there are similarities :)

It is known that Sony has a more stable team, and Ms has done a lot of shopping in the last few years, but we will only see what comes out of it.

I know. I wanted the list to be specific, so it contains only recently released games and only the most important ones.
I tried to limit myself to PS4, but some studios release games so rarely (e.g. Polyphony) that I didn't want to limit myself to just one title (to give a bigger picture).

Strange way to put they are similar, but now I understand what you ment.

So basically you want to list the studios and their critical reception to more or less see what is in the future of PS5?

Exactly :)
The topic was created in order to be able to determine approximately which studies may publish games in the near future and which cannot be counted on.


Around the Network
Pok87 said:
When creating this thread, I mainly used this link:
https://en.wikipedia.org/wiki/SIE_Worldwide_Studios
and references therein.

If you think that I missed something, let me know what exactly to add.

Check the post I made directly before you



None really. I like some Sony first-party games. I loved Omega Boost. Gravity Rush. Lost in Rain. Spider-Man. Ratchet and Clank were ok. I like the Sly Cooper games a lot. There is more I like but it's just a game/series here and there from different studios. The only studio I never liked anything from is Naughty Dog. I really just don't like their stuff but I keep trying it because I like to try things. SEGA is the only dev I legit have fave studios. Sony,it's just a little here and there.



Bite my shiny metal Cockpit!

Naughty Dog by far.



Naughty Dog for me. Uncharted and The Last if Us are the reasons I bought a PS4.



VGChartz Sales Analyst and Writer - William D'Angelo - I stream on Twitch and have my own YoutubeFollow me on Twitter @TrunksWD.

Writer of the Gap Charts | Weekly Hardware Breakdown Top 10 | Weekly Sales Analysis | Marketshare Features, as well as daily news on the Video Game Industry.

Pok87 said:
When creating this thread, I mainly used this link:
https://en.wikipedia.org/wiki/SIE_Worldwide_Studios
and references therein.

If you think that I missed something, let me know what exactly to add.

If you are considering console development only, then Sony only has 13ish studios.

ForwardWorks only make smartphone games. 

San Mateo co-develops games by helping other studios. So that could count to some degree. 

I also think listing SoTC as a Japan Studios title, and LBP3 as a MM title misrepresents the devs who actually spearheaded both projects.You may as well add Bloodborne to the Japan Studios list since that would be more a feather in their hat than something like Everybody's Golf. 

Anyways, Japan Studio is going to rock on PS5.