sales2099 said: Huh, I had no idea there’s some “fluff” in there. Forward Works, San Mateo, Bend, Pixelopus. I honestly thought every single studio made hits. Not that XGS doesn’t have fluff. Mojang mostly just updates Minecraft and Worlds Edge is just making remasters of Age of Empires/4, a niche genre. Just a observation, thanks for a clear layout of what I largely didn’t know. (you wanted us to pick our favourite right?) |
Well there is plenty of small studios and team in Sony. There is even one that was made from college graduates.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."