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Forums - Microsoft Discussion - Should The Xbox Controller finally incorporate a motion sensor?

d21lewis said:
Hiku said:

I didn't know gyro aiming in shooters was a thing. And I don't know what would be best overall, but on PS4 I've only ever used it in one game that forced me to use it (Infamous 2nd Son), and I'd rather they hadn't.
So if the question is if I want this feature for myself, the answer is no.

I hated it for a while and, in Breath of the Wild, I just couldn't get used to it. Then I played more and more games that offered it and after a while, it felt almost necessary. Now, whenever I play a game without the option I feel handicapped. I even replayed BotW and loved it.

But that's just me. Everything isn't for everyone and if there's ever a need, I'm sure M$ could just make it a cheap add on for those that demand it.

Thinking about the last few games I've played, and I'm not sure how it would be incorporated in a meaningful way.
Right now I'm playing Persona 5 Royal for example. So that would be camera movement? I'd rather move the camera with the analog stick since that requires less effort.

The one new controller feature I can't imagine playing games without anymore is the headphone jack.



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Nothing wrong with options for those who do want it and use it.



Bite my shiny metal cockpit!

Nope, what games even use motion controls (outside of 1st party stuff)?



i agree with the majority its a useless gimmick that is being forcefed like the wii was



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Leynos said:
sales2099 said:

No thank you. I feel it’s a gimmick and is unnecessary 

You don't know what gimmick really means. Graphics are a gimmick. Playing movies is a gimmick. A video game console itself is a gimmick.

"A gimmick is a novel device or idea designed primarily to attract attention or increase appeal"

Everything about video games IS a gimmick. So if you don't want gimmicks then don't play video games at all. Motion in the controller is just an additional option and is very useful in some games esp shooters. Better than dual analog. It would create more appeal as more options for Xbox and right now the Xbox brand can take any additional appeal it can get no matter how big or minute.

Ya that’s a reaching comment if I ever saw it. Gimmicks are something used on occasion that aren’t the norm that superficially change up the gameplay. 

QuickTime button pressing, bullet time movement mechanics...those are gimmicks. Sony E3 2006 trying to use the gyro motion controls to fly a aircraft unsuccessfully, that’s a gimmick. Motion controls in general just aren’t accurate enough to do exactly what you want it to do sometimes. Just my take on the subject. 



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sales2099 said:
Leynos said:

You don't know what gimmick really means. Graphics are a gimmick. Playing movies is a gimmick. A video game console itself is a gimmick.

"A gimmick is a novel device or idea designed primarily to attract attention or increase appeal"

Everything about video games IS a gimmick. So if you don't want gimmicks then don't play video games at all. Motion in the controller is just an additional option and is very useful in some games esp shooters. Better than dual analog. It would create more appeal as more options for Xbox and right now the Xbox brand can take any additional appeal it can get no matter how big or minute.

Ya that’s a reaching comment if I ever saw it. Gimmicks are something used on occasion that aren’t the norm that superficially change up the gameplay. 

QuickTime button pressing, bullet time movement mechanics...those are gimmicks. Sony E3 2006 trying to use the gyro motion controls to fly a aircraft unsuccessfully, that’s a gimmick. Motion controls in general just aren’t accurate enough to do exactly what you want it to do sometimes. Just my take on the subject. 

I used the literal definition.  You used the internet lingo version because you don't like it. Same kinda person that uses terms like casual or hardcore as if really means something. Anything used to try more sales or attention is a LITERAL GIMMICK.



Bite my shiny metal cockpit!

I honestly can’t think of a game that has had motion controls that didn’t get old or annoying after 5-10 minutes. So no, I honestly would rather it not even be an option.



Precise aiming in shooters is perhaps the only benefit motion sensors in standard controllers have brought. I strongly prefer motion aiming in DOOM for Switch, for example, as well for the bow in BotW.

But I'm talking about motion aiming to assist the right joystick and provide more precision, which just requires subtle movements on the hands.



I would say no (to the should, they can add it as long as this is an option).

I usually dislike any kind of gyro controls in games. On Switch I would wish for some all games to actually offer an alternative in the options when it comes to Gyro sensor :(
If anything, I would love to see the touch thing from the Play Station controller; I believe this has a bit more potential with me and can actually adds up a lot to games. Plus, if Microsoft gets it then third parties will actually make good use of it if this is available on both system.

That's my preference anyway :)



Yes! Gyro-aiming!