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Forums - Microsoft Discussion - Should The Xbox Controller finally incorporate a motion sensor?

No thank you. I feel it’s a gimmick and is unnecessary 



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I didn't know gyro aiming in shooters was a thing. And I don't know what would be best overall, but on PS4 I've only ever used it in one game that forced me to use it (Infamous 2nd Son), and I'd rather they hadn't.
So if the question is if I want this feature for myself, the answer is no.

Last edited by Hiku - on 11 May 2020

d21lewis said:
Spindel said:

If the game allows it, set acceleration and braking to the right thumbstick and you got analog input for it. 

Use a thumbstick to accelerate? Like some kind of serial killer!?

Was just a tip of you want analouge gas control :P



sales2099 said:

No thank you. I feel it’s a gimmick and is unnecessary 

You don't know what gimmick really means. Graphics are a gimmick. Playing movies is a gimmick. A video game console itself is a gimmick.

"A gimmick is a novel device or idea designed primarily to attract attention or increase appeal"

Everything about video games IS a gimmick. So if you don't want gimmicks then don't play video games at all. Motion in the controller is just an additional option and is very useful in some games esp shooters. Better than dual analog. It would create more appeal as more options for Xbox and right now the Xbox brand can take any additional appeal it can get no matter how big or minute.



Bite my shiny metal cockpit!

Hiku said:

I didn't know gyro aiming in shooters was a thing. And I don't know what would be best overall, but on PS4 I've only ever used it in one game that forced me to use it (Infamous 2nd Son), and I'd rather they hadn't.
So if the question is if I want this feature for myself, the answer is no.

I hated it for a while and, in Breath of the Wild, I just couldn't get used to it. Then I played more and more games that offered it and after a while, it felt almost necessary. Now, whenever I play a game without the option I feel handicapped. I even replayed BotW and loved it.

But that's just me. Everything isn't for everyone and if there's ever a need, I'm sure M$ could just make it a cheap add on for those that demand it.



Twitter: @d21lewis

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Mr Puggsly said:
Well Sony has already been doing gyro features, but is it a feature people say they care about? Honestly, I've been annoyed by games that forcing it in, it just made some Vita games worse.

I really don't care if its there or not. But I think its something Sony has to keep offering for BC reasons.

Gravity Rush games would be almost impossible without motion. They would much much worse if they didn't have it.



Bite my shiny metal cockpit!

Leynos said:
Mr Puggsly said:
Well Sony has already been doing gyro features, but is it a feature people say they care about? Honestly, I've been annoyed by games that forcing it in, it just made some Vita games worse.

I really don't care if its there or not. But I think its something Sony has to keep offering for BC reasons.

Gravity Rush games would be almost impossible without motion. They would much much worse if they didn't have it.

While this is possibly true, GR2 was such a glitchy broken mess, I wish they could find a better way. And I did finish the first one on Vita without motion controls because moving the entire system just made it harder to see what was going on.

*Edit* I got the remaster for PS4, too. Just never got around to beating it.



Twitter: @d21lewis

Ka-pi96 said:
A what? Like... Kinect? Nah, that's garbage. Don't want crap like that which will probably just make the controller more expensive. Would much rather have a cheap, reliable controller with good battery life *glares at Sony*.

Dunno why it quoted twice but anyway. Motion doesn't bring the batt life down like that. See the pro controller on Switch. 40 hours.

Last edited by Leynos - on 11 May 2020

Bite my shiny metal cockpit!

I don't see why it would need motion controls. Pretty much the only games that use motion controls these days are VR games, aside from Switch, which is sitting in it's own microcosm of the gaming market. MS talked about getting into the VR game a few years ago, but those plans seem to have been scrapped as they haven't spoken of VR in a long time, and now, on the eve of a new console generation, would have been the time to announce an Xbox VR headset if they were going to, but they haven't. Even if they do surprise announce Xbox VR in June or July, surely it would be better to have an actual proper VR controller for it, something like these:

Last edited by shikamaru317 - on 11 May 2020

If they do decide to add it, I hope the technology is better than other consoles' previous attempts. Even now, despite PS4 and Switch being mostly great, you still run into games where motion controls grind the fun to a complete halt.

Make software that really benefits and not just tack it on to games to check a box. Something like Flower or Super Rub-A-Dub would be ideal.



Twitter: @d21lewis