Forums - Gaming Discussion - Visions of XVI - Possibly first concept work being developed by Business Division 3 ( Naoki Yoshida/ FF14 team)

FormerlyTeamSilent13 said:

I don't know how they separate teams at SE, but I would rather XVI have a long development cycle and stay in concept stage for a while until they really nail it. The development process behind 15 was a mess and I really want them to focus on the FF7 remakes. I have many criticisms of FF7 remake, but it is my favorite SE game ever released. I really want the second and third (or how ever many more) to be even better in terms of dialogue and cutting out filler. While I generally hate alternative timelines and cyclical storytelling I actually think they did it in the most interesting way possible. I'm still worried that it will be handled poorly given the KH director being behind it and how that series has fallen apart to my tastes. I also don't want to run into a situation where voice actors age too much or can't fulfill the same roles for other reasons. It's pretty jarring to me in games when sequels have different voice actors. So I want the remakes to be polished, but I also want them to be the main focus of the studio and release in a timeline that isn't too dragged out. 

Hot take: I have many thoughts on Kingdom Hearts all the way back from when Kingdom Hearts 2 disappointed me and nearly everyone I knew in real life; I'm on the side of the IGN review everyone wants to complain about, but even more so because the story bothered me back then and was already a mess as far as I'm concerned where the IGN criticisms are all about gameplay. The KH games still always have some redeemable qualities, and I did like KH2 but I think it deserved a much worse meteoritic score compared to the first. However, I'm most interested in FF7 remake sequels followed by FFXVI. 

FFXV was kind of a mess in its own right despite having a ton of themes that I not only found interesting but even paralleled thoughts I had on writing my own fantasy novel. I didn't finish the game, but I've watched many videos on it because I was curious on why I didn't like it and what I was missing out on. It's development budget was rushed into production and they started to lose money before it was ready and thus we are left with a game that is divisive. The same can be said about XIII, KH3, and all games that overlapped its development. I want them to take things slow and not put a ton of money into XVI until they have the concepts nailed down completely and a plan in place. Until then put the main focus in FF7 remakes with the KH team doing its own thing.

The same people have been dubbing for the likes of Goku and some other manga char and even american comic heros for over 3 decades and you don't really notice that voice getting older. Basically child are dubbed by woman and male adults by male so you really won't see that voice changing even if the series take 2 decades to be done.



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Yeah but... will it release in 202x? or 203x?



Bet Shiken that COD would outsell Battlefield in 2018. http://gamrconnect.vgchartz.com/post.php?id=8749702

If people want a top tier turn based RPG, Baldurs Gate 3 will come later this year. I don't see SE coming back to turn based with their mainline FF games. And I don't think they should. I don't see anybody missing Fallout turn based mechanics from the first two games.



I really do hope they are moving swiftly with FFXVI

As much as I am enjoying VIIR, we've been staring at the same Final Fantasy's since 2006. This is not what the series is about, I want to see new worlds with completely different visions. The diversity we saw between IX, X and XII is really missing.

My only wish for XVI is for them to focus on quality rather than quantity and put aside the anime-esque feeling that XIII, XV, VII-R all have (not a critique, I just want something more distinct).

They can do whatever they want with the battle system as long as its enjoyable, but i would really like to see a modern take on turn based combat where you have an overview of everything at once.



FF16 is probably my most hyped game that hasn’t been announced right now. After F14, 15, and 7R, I have no idea where they will go and am completely intrigue how they will handle it. I know people complain about games being announced early...but I really hope it is announced soon just so I can get a glimpse into what they are doing



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Xxain said:
JuliusHackebeil said:
Story is very important to me in FFs. The story of XV was a nonsensical borefest. I don't play MMOs. XIII was comicaly bad in its story. XII I could never get into, even though many people like it very much. X had outright crazy tendencies but was good overall. Meaningful character interactions, satisfying arks, interesting themes, no to glaring logical missteps. I think FFX was the last good story they told in FF. Almost two decades ago. VII Remake seems good but this is not a new story and the KH-dude Nomura will surely find a way to still ruin it for everybody.
I have almoat no faith in FFXVIs story being any good. Hope I'm wrong.

You should play Final Fantasy 12. Final Fantasy 12 has story that feels like it was written by someone who used books and movies as an inspiration vs anime/Manga. I also still think FF12 is the benchmark for the series. Very slow beginning but once it starts it does not stop. You should also play FF14 as supposedly it also has a great story. 

Again FF16 is not being by BD1 which has the 2 terrible writers (Toriyama, Nomura)

THANK GOD! 



FormerlyTeamSilent13 said:

The new mysterious title is already in "full-scale development", meaning the conceptualizations and environmental aesthetics are set. It is worth nothing that Yoshida said in past interviews that he feels the next Final Fantasy core title should be "straightforward fantasy, one that doesn’t have much machinery, and with no mecha in it", which certainly fits this new image!

I don't know what full-scale development means, but I hope they aren't going to go bankrupt again or separate the product to make up money they lose from rushing things. I am a bit worried by this statement, but full-scale development might not mean that it's actually being developed in engine yet. While they say this will be a fantasy without machinery, it doesn't really state the story is finished and those concepts are just as important as aesthetics. I don't know where they draw the line, but for me full-scale development means actual in-engine development, but reading that post I'm not sure that's what they mean.

I'm not sure if there is any reason to be concerned. 
-A different FFXV must have been in development before versus XIII took over in 2012
-FFXV was released in 2016 
-FFVIIR is a remake

All in all, it would be troubling if in the last decade they couldn't conceptualise and write an original story. In terms of finance, XV was a success, XIV is a success. VIIR is a success. So don't worry about bankruptcy. The only time that was in in discussion was when they spend 100m on a flop of a film.



Otter said:
FormerlyTeamSilent13 said:

I don't know what full-scale development means, but I hope they aren't going to go bankrupt again or separate the product to make up money they lose from rushing things. I am a bit worried by this statement, but full-scale development might not mean that it's actually being developed in engine yet. While they say this will be a fantasy without machinery, it doesn't really state the story is finished and those concepts are just as important as aesthetics. I don't know where they draw the line, but for me full-scale development means actual in-engine development, but reading that post I'm not sure that's what they mean.

I'm not sure if there is any reason to be concerned. 
-A different FFXV must have been in development before versus XIII took over in 2012
-FFXV was released in 2016 
-FFVIIR is a remake

All in all, it would be troubling if in the last decade they couldn't conceptualise and write an original story. In terms of finance, XV was a success, XIV is a success. VIIR is a success. So don't worry about bankruptcy. The only time that was in in discussion was when they spend 100m on a flop of a film.

It was actually a massive failure.

The remake of 14 was a success however.



Bet Shiken that COD would outsell Battlefield in 2018. http://gamrconnect.vgchartz.com/post.php?id=8749702

Ka-pi96 said:
Otter said:

I'm not sure if there is any reason to be concerned. 
-A different FFXV must have been in development before versus XIII took over in 2012
-FFXV was released in 2016 
-FFVIIR is a remake

All in all, it would be troubling if in the last decade they couldn't conceptualise and write an original story. In terms of finance, XV was a success, XIV is a success. VIIR is a success. So don't worry about bankruptcy. The only time that was in in discussion was when they spend 100m on a flop of a film.

It was actually a massive failure.

The remake of 14 was a success however.

Everybody has their pedantic moments. In a thread about Noaki Yoshida and his team, who were in charge of turning 14 around to what it is today, one should assume we mean the reborn version,as he was not in charge of the 1.0.  No need for that distinction.



Xxain said:
Ka-pi96 said:

It was actually a massive failure.

The remake of 14 was a success however.

Everybody has their pedantic moments. In a thread about Noaki Yoshida and his team, who were in charge of turning 14 around to what it is today, one should assume we mean the reborn version,as he was not in charge of the 1.0.  No need for that distinction.

When there's a chance to have a pop at SE for their incompetence, it's always needed!

And I've no idea who Yoshida is.



Bet Shiken that COD would outsell Battlefield in 2018. http://gamrconnect.vgchartz.com/post.php?id=8749702