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Forums - Gaming - Dreamcast vs Original Xbox

 

I prefer...

Dreamcast 45 51.14%
 
Original Xbox 43 48.86%
 
Total:88

For some reason I was never interested in the Xbox games and thought the size of it was just ridiculous. The fondest memory I have of the original Xbox was when a friend told me his machine caught on fire, I thought that it was hilarious for some reason, and than he dropped that it was the second time that it had happened. Well, the first time it was "just smoke". Still laugh about it sometimes. Was apparently something wrong with the power cable for some shipments of the console.

The Dreamcast wins it for me, had lots of fun with Chu Chu rocket and Rayman 2 the great escape where I consider the Dreamcast version of that game to be the best. But I probalby had the most fun with a game called Dynamite cop. Not really that good of a game to be fair, but it was fun in a stupid way.


I think one thing to note for the discussions in the thread is that the Dreamcast vas discontinued in march or april of 2001, several months before the initial launch of the Xbox in north America and almost one full year before the Xbox released in Europe.
I never viewed Dreamcast as a console from the same generation as the Gamecube, Playstation 2 and Xbox. Probably because I had never heard of or seen a Sega Saturn. I thought of it more as a competitor to the N64 and PS1.



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Dreamcast got Dino Crisis 1.....Xbox got Dino Crisis 3 = Dreamcast wins lol



Farsala said:
curl-6 said:

It's worth noting the Xbox is 3 years newer than Dreamcast in terms of hardware so naturally its more powerful, but DC was an absolute beast for its time and could hold its own against the PS2 graphically despite releasing 2 years earlier.

The DC couldn't really hold its own against the PS2 graphically, and it launched 1 year and 4 months earlier.

You saved me a response. Now I'm gonna respond, anyway!

I loved the Dreamcast and it had some beautiful games. Ecco, DoA2, and Soul Calibur come to mind. But, like how many N64 games had an "N64 look", a lot of Dreamcast games had a "Dreamcast look". I got my system in early 2001 and got a PS2 in mid 2001. Instantly, I could tell that The Bouncer and Zone of the Enders (not to mention the MGS2 demo) were light years beyond anything the Dreamcast would ever do. Even then, some Dreamcast games felt like they were gonna fall apart at the seams.

Up until November 2001, no PS2 owner had more fun than I did with that Dreamcast but from November on, the PS2 went Super Saiyan and never looked back. I saw a quote saying that the "Dreamcast was designed to compete with the N64 and PS1. It wasn't designed to compete with the future"..or something like that.

Last edited by d21lewis - on 08 May 2020

d21lewis said:
Farsala said:

The DC couldn't really hold its own against the PS2 graphically, and it launched 1 year and 4 months earlier.

You saved me a response. Now I'm gonna respond, anyway!

I loved the Dreamcast and it had some beautiful games. Ecco, DoA2, and Soul Calibur come to mind. But, like how many N64 games had an "N64 look", a lot of Dreamcast games had a "Dreamcast look". I got my system in early 2001 and got a PS2 in mid 2001. Instantly, I could tell that The Bouncer and Zone of the Enders (not to mention the MGS2 demo) were light years beyond anything the Dreamcast would ever do. Even then, some Dreamcast games felt like they were gonna fall apart at the seams.

Up until November 2001, no PS2 owner had more fun than I did with that Dreamcast but from November on, the PS2 went Super Saiyan and never looked back. I saw a quote saying that the "Dreamcast was designed to compete with the N64 and PS1. It wasn't designed to compete with the future"..or something like that.

I don't know. To my eyes, Shenmue was holding its own quite well against anything the PS2 came up with in the early years of its life. I remember thinking MGS2 and FFX were among the first games that really clearly outclassed it.



Hynad said:
d21lewis said:

You saved me a response. Now I'm gonna respond, anyway!

I loved the Dreamcast and it had some beautiful games. Ecco, DoA2, and Soul Calibur come to mind. But, like how many N64 games had an "N64 look", a lot of Dreamcast games had a "Dreamcast look". I got my system in early 2001 and got a PS2 in mid 2001. Instantly, I could tell that The Bouncer and Zone of the Enders (not to mention the MGS2 demo) were light years beyond anything the Dreamcast would ever do. Even then, some Dreamcast games felt like they were gonna fall apart at the seams.

Up until November 2001, no PS2 owner had more fun than I did with that Dreamcast but from November on, the PS2 went Super Saiyan and never looked back. I saw a quote saying that the "Dreamcast was designed to compete with the N64 and PS1. It wasn't designed to compete with the future"..or something like that.

I don't know. To my eyes, Shenmue was holding its own quite well against anything the PS2 came up with in the early years of its life. I remember thinking MGS2 and FFX were among the first games that really clearly outclassed it.

I would say that even Yakuza 1 outclassed Shenmue and that was from basically the same company and not that much later than they first getting to develop on PS2.

And boy how bad of a game Shenmue is when you play Yakuza before, it is just undescribible.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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DonFerrari said:

I would say that even Yakuza 1 outclassed Shenmue and that was from basically the same company and not that much later than they first getting to develop on PS2.

And boy how bad of a game Shenmue is when you play Yakuza before, it is just undescribible.

Not too sure on this as from what I can see Shenmue graphically is better than Yakuza PS2 version but the latter has more going on at once as it's a GTA like game.



Wyrdness said:
DonFerrari said:

I would say that even Yakuza 1 outclassed Shenmue and that was from basically the same company and not that much later than they first getting to develop on PS2.

And boy how bad of a game Shenmue is when you play Yakuza before, it is just undescribible.

Not too sure on this as from what I can see Shenmue graphically is better than Yakuza PS2 version but the latter has more going on at once as it's a GTA like game.

When one game have 20 enemies fighting you at once versus 1x1 and still have a much more fluid battle that itself show the power difference between the 2 systems. Because if I was just going to use unfair to favor PS2 then I could pick GoW2 or FFX and put against I dunno Crazy Taxi or another random system. And sure enough I could pick Yakuza 2, but them he would counter that DC didn't had better games because support was cut short.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
Hynad said:

I don't know. To my eyes, Shenmue was holding its own quite well against anything the PS2 came up with in the early years of its life. I remember thinking MGS2 and FFX were among the first games that really clearly outclassed it.

I would say that even Yakuza 1 outclassed Shenmue and that was from basically the same company and not that much later than they first getting to develop on PS2.

And boy how bad of a game Shenmue is when you play Yakuza before, it is just undescribible.

Yakuza 1 came out in December 2005. Long after Shenmue, Metal Gear Solid 2 or Final Fantasy X.

And it wasn't that big of a leap over Shenmue.



DonFerrari said:
Wyrdness said:

Not too sure on this as from what I can see Shenmue graphically is better than Yakuza PS2 version but the latter has more going on at once as it's a GTA like game.

When one game have 20 enemies fighting you at once versus 1x1 and still have a much more fluid battle that itself show the power difference between the 2 systems. Because if I was just going to use unfair to favor PS2 then I could pick GoW2 or FFX and put against I dunno Crazy Taxi or another random system. And sure enough I could pick Yakuza 2, but them he would counter that DC didn't had better games because support was cut short.

Only part in the game tho I admit but Shenmue II has a bunch of NPCs on screen at once. In fact Shenmue 2 had a real moon in the sky that produces accurate physical moon phases using the direction "sun" light. Or that the lucky hit game board and ball physics is affected by the weather outside. Then keep in mind of the simple but numerous ai paths it has to keep track of s well. Shenmue games are very complicated and more than what is on screen

Last edited by Leynos - on 08 May 2020

Bite my shiny metal cockpit!

DonFerrari said:

When one game have 20 enemies fighting you at once versus 1x1 and still have a much more fluid battle that itself show the power difference between the 2 systems. Because if I was just going to use unfair to favor PS2 then I could pick GoW2 or FFX and put against I dunno Crazy Taxi or another random system. And sure enough I could pick Yakuza 2, but them he would counter that DC didn't had better games because support was cut short.

The original Shenmue had a 70 man battle in it while being more fluid is expected from Yakuza considering it came after and even the point people made was that DC in some instances held up well despite the hardware differences and they have a fair point in that regard even Shenmue 2 a game out that came out 4 years prior is graphically better. Obviously PS2 ended up having other games that were graphically better but that wasn't really the argument.