Hiku said:
Playing older games I own and probably already played isn't high up on my priority list. If things are slow at the beginning of a new console generation, and they usually are for me, I continue playing the many big games I still haven't played from this generation, and pick up a next gen system later.
Some of the greatest games I've played this generation, or ever really, were happy they broke 2-4 million.
Hell, they were happy when they broke 1 million. If they're happy, and I'm happy, what's the problem? |
If only 10M sellers could be considered a success then gaming would be dead long ago. Even most movies don't sell/are watched in the cinemas by more than 10M people.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."