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Hiku said:
LatiosGames said:

games are what sell consoles but if i was looking at the two and say i am a collector or i own and xbox one or 360 and i have ton of games for it i get the series x because even if you have a ps4 and games the ps5 only plays ps4 games and at the beginning when things are slow you might end up playing those older games to pass the time meaning that the series x instantly has an advantage.

Playing older games I own and probably already played isn't high up on my priority list.

I'm looking at which system gives me most of the games I want. The next Resident Evil Remake, Persona 6, Monster Hunter World 2, FF7R Part 2, etc.
I'll go where most of those games are.

If things are slow at the beginning of a new console generation, and they usually are for me, I continue playing the many big games I still haven't played from this generation, and pick up a next gen system later.

LatiosGames said:
While some of Sony's games are critically praised how many are huge commercial successes? While some sell well most stall around 10 million with a few making it to the low teens.

Some of the greatest games I've played this generation, or ever really, were happy they broke 2-4 million.

Hell, they were happy when they broke 1 million.

If they're happy, and I'm happy, what's the problem?
I don't see why 10 million is the bar.

If only 10M sellers could be considered a success then gaming would be dead long ago. Even most movies don't sell/are watched in the cinemas by more than 10M people.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."