curl-6 said:
I'd be very interested to know the budget of those two games, the gulf must be enormous. Octopath seems a good example of the principle that if you don't spend a fortune on your game, you can make a healthy amount of cash even on modest sales numbers, let alone 2 million. |
My personal opinion, but OT seems to be a game that would have easily broke even with 500k.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1