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curl-6 said:
routsounmanman said:

The funny thing is that it might actually make more profit that FFVIIR...

I'd be very interested to know the budget of those two games, the gulf must be enormous.

Octopath seems a good example of the principle that if you don't spend a fortune on your game, you can make a healthy amount of cash even on modest sales numbers, let alone 2 million.

My personal opinion, but OT seems to be a game that would have easily broke even with 500k.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1