Hynad said:
Go watch a video of the Remake where Ifrit is summoned.
You’ll understand that VIIR provides the best of both worlds. Unlike in X, for example, the summon doesn’t replace any party character. It comes in, wrecks havoc for a certain time, and then unleashes its ultimate attack. I know you can issue commands for them, but as far as I’ve seen, they act on their own and yeah, they’re as powerful as ever.
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If they work like party members then it's a bunch of basic attacks until they do the actual damage I want them to? Still sounds half arsed to me. I know many people might like this way but I'd prefer up front damage. The reason why summon's like Bahamut, Phoenix and Knights of the Round were so good in FF7 was because of this (or in the case of Phoenix they revived you straight away), at the expense of MP of course. I don't want them faffing about for 5 minutes first. Especially as it's already shown in this thread that people are exploiting the game mechanics to beat the boss in quick times. You could summon them and kill the boss before they've even done anything or if it's that easy to kill a boss, why bother summoning them at all? Costs MP after all, abilities don't.
Of course, I'll be super disappointed if by the time they get around to making Knights of the Round in part 3 (in 2033), if it doesn't oneshot first form Sephiroth the game is a 2/10 in my view. :P
Sephy was so easy to kill, have fury on all allies, get limits, cast Knights of the Round on first form. Ult on second form. Dead.
Man, I miss Final Fantasy games. Where's 16?... Wait, it's going to be button masher too isn't it?