TruckOSaurus on 10 March 2020
| Shadow1980 said: I played it the other day, then played it two more times after that. It was pretty good. While I prefer the pure turn-based combat of the original, this was a decent compromise, combining elements of the old ATB system and doing things that ARPGs normally don't do, like letting you switch between party members and issuing commands for any "major" action, with the AI only doing basic low-power attacks. I still don't like the frenetic pace, and it's sometime hard to keep track of everything when there's a lot of enemies. However, I tried the "Classic Mode," and the basic enemies were so weak that basic attacks will kill them easily. With the first couple of groups I fought, the ATB gauge never even got halfway so I could issue commands to Cloud. So, I decided to switch back to the regular mode. It'll take some getting used to (still need to learn enemy attack patterns), but if ARPGs were all more like this I would be more accepting of them, though I'd still prefer turn-based. On the whole, this demo alleviated quite a bit of the concerns I had for the gameplay, and I can safely say I'm excited to see this classic re-imagined with modern production values. Seriously, that opening cutscene alone gave me chills. |
One thing I liked about the opening cutscene is that when Aerith is praying in the alley and gets up to walk to the street and drops her flowers you can hear bits of One Winged Angel in the soundtrack, I thought it was a nice touch.
Last edited by TruckOSaurus - on 10 March 2020Signature goes here!








