TruckOSaurus said:
Alright just finished my run through the demo and I've gotta say I'm quite optimistic about this. The combat system seems to be pretty deep and once everything clicks (and you're not interrupted every 30 seconds to learn something new), I feel like it's going to be quite rewarding. For instance, at first I refused to block and dodge attacks because that's not what I expect from a RPG combat system but once I let go of my original FFVII mindset, things went much more smoothly.
I'll it feels a bit weird to get to low health with no ATB bar ready and then have to get in harm's way to hit the boss with regular attack to gain the ATB I need to use my items but it's probably just me not being used to it. Also, I wonder if I could just have blocked for a while from afar to get my ATB. Guess I'll have to do it again to try things out.
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Hahaha, this right here. Everything you have just stated is exactly how I felt about the demo. Each play through got better and better. Yeah man, we're just not accustomed to the layout of everything. You can almost not enjoy it at first but for me, I was like dammit....I see the potential here. I'm not gonna hate on it just yet until I get good at it.
Long story short....even though I sucked on my first playthrough, I loved the control and everything about the system enough for me to put in the work to understand it and get good. I love it so much that I wanted to invest the time to get good. And yes, now it's absolutely rewarding....I'm playing through that demo like a boss lol. It's second nature now like the original and to be frank, I'm actually enjoying this bombing mission more than the original's. I absolutely cannot believe I'm actually saying this right now.
FFVII, I'm ready for you!!!!