JWeinCom said:
It was a downer, but I think it was mostly appropriate. One of the big themes, if not the biggest theme of Bioshock, was child abuse. The Little Sisters, Jack, Elanor, and Elizabeth. In all of these cases the child is essentially sacrificed either to further an ideology or for straight up profit. Spoiler!
After essentially making revenge for her abuse her reason for living, Elizabeth instead uses her experience as motivation to save others. Again she winds up as a sacrifice, but this time by her choice, to end the cycle of abuse... Essentially she's serving as a Big Daddy who are probably the most purely good characters in the series... Of course, depending on the player, Jack can then continue sacrificing all of the little sisters, which would make her sacrifice entirely pointless.
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Maybe I'm just too attached to the character but I just feel like they deserved a better send-off. It's also a pet peeve of mine when a sequel (or in this case add on) ruins the mood of a story's ending by rendering former struggles pointless or negating something poignantly ambiguous.










