Ryuu96 said:
Angelus said:
Doesn't actually sound that way to me.
"We do own the IP rights to the ARPG we're making. Again, because I'm getting a ton of messages about this, at the end of the day, it just doesn't even make any business sense to 'sell-out' at this point. The ARPG will be our first AAA game, so if at all ever, we'd entertain the idea after that one ships."
Why if I'm so happy with how things are going right now, am I gonna entertain the idea of getting bought out after my first ever AAA game ships? The only way that makes any kind of sense, is if I'm shipping that game with the same publisher that I've been working with, that I'm comfortable with, and the relationship between us has proven to be mutually beneficial long term.
I'm not gonna suddenly consider a buy out cus I made one AAA game working with some other publisher for the first time. I mean....why? To whom? Those guys (Ubi, EA, Activision, Square, Deep Silver, etc.) that I just made one game for? I don't know what it's like to work under them long term. The only way a buy out makes more sense after working with a new publisher, is if you really only did care about the money, and a successful AAA game under your belt (regardless of who publishes) is going to increase your pure monetary worth. If I'm to take this guy at his word, that's not what he cares about.
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Well, he could also be thinking about in case the game bombs, then he'd definitely reconsider selling out.
If they're partnering with a multi-platform publisher like, THQ Nordic, and the game turns out to be a bigger financial success than Ori then it doesn't make sense to sell out either but even so, I really don't think Microsoft has Moon's 2nd IP locked down.
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Well sure, if you bomb on a big project, you're more likely to wanna take a bail out check so to speak, but he's speaking here as someone who's pretty confident about his studio and what they're working on, so I'll take the liberty of assuming that's not his head space.
I wouldn't go so far as to say that MS has them locked down beyond Ori, but I'm just saying that based on what he said there, it doesn't scream multi-platform to me either.