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shikamaru317 said:
VersusEvil said:

Sekiro is significantly harder than any Souls tbf, I really didn't like the game and quite pretty quickly but then again, it wasn't a Souls and personally if it's not Souls then I don't buy FS games. Also just a personal note on Demon Souls, the last game to release (DS Remake) is by and far the easiest Souls of them all. Take it from someone who has thoroughly played this series since importing the Asian version of Demon Souls way back in 2009 it's quite frankly the most accessible Souls title released and dare I say pretty damn easy (I'm really note joking about Pyromancy being ungodly strong) also that 2009 AI logic not touched at all :L 

Well, that is interesting information at least, I didn't realize that Sekiro was actually their hardest game. And I have heard some people saying that Elden Ring is their easiest thanks to it having stealth (much like Sekiro) for killing most open world mobs with little difficulty and the open world allowing you to try bosses in any order, and to grind on respawning mobs to overlevel past a particularly difficult boss. I would love to give it a try at least, but sadly Microsoft didn't go for day one gamepass on it like I hoped they would, and I'm not going to spend $60 to test a game only to find that it's too difficult for me, the only reason I tried Sekiro at all is because I had gamefly at the time and was able to rent it, but I gave up my Gamefly sub since then in favor of Gamepass. Guess I'll settle in for the long haul wait for the game to drop to $20 or less, or to be added to Gamepass. 

No fan of FromSoftware games but Sekiro had at least a nice setting unlike the rest which just seems very generic to me. But I'm in the same boat as you, Sekiro is still far too expensive for me to justify buying it and then put it on shelf forever when it pisses me off after an hour or two.

Either GamePass or I'll wait for it to be €10 and then buy it with Reward Points.



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Would be cool if Elder Ring was added to game pass eventually. I'm not a fan of these souls like games at all so I can't justify spending much money just to give it a shot. FromSoftware could make plenty of new fans with game pass I think.



This is a 99.9% chance of being absolutely nothing, but I'll take any glimmer of Starfield information, 4chan rumor or not lol. I am curious if any info at all releases tomorrow with Todd Howard presenting the DICE award to Phil and they'll be talking to the press.

https://comicbook.com/gaming/news/starfield-bethesda-new-trailer-rumor/



shikamaru317 said:
Angelus said:

Whether they are personally good at them or not, these are great games, that totally deserve high marks. And I'm sure they don't exactly put their worst gamers on these titles for review. There's no reason to be salty about it, just because they're not your personal cup of tea.

High sure, but this high? I will always be of the opinion that a game that probably 70% of gamers can't beat doesn't deserve a score so high that it will not only most likely win GOTY, but also be a strong contender for GOTG. Accessibility should be taken into consideration when reviewing a game, just like gameplay, story presentation, technical issues, etc. and yet looking through reviews I only see a handful of critics who are actually listing the lack of accessibility as a negative.

I know that I hold an unpopular opinion on this, I've seen the way that people are attacked when they dare to criticize FromSoft's refusal to implement a difficulty scaler, I've seen the "filthy casual", the "get good", the "you suck at games", etc. I know the way that many gamers see those who chose to play on lower difficulty modes, and those who want difficulty scalers in all games. But you know, I've never really cared what they thought. It's 2022, gamers come from all walks of life these days, we've got gamers with only 1 hand, gamers with no hands that manage to play by using Microsoft's Adaptive Controller with their arm stumps and by blowing into tubes or pushing pedals with their feet for certain inputs, people who are legally blind that play games by making out fuzzy shapes and turning on menu narration to get through the menus. And yet FromSoft doggedly sticks to their refusal to implement a mere difficulty slider, something that most games have had for 2 decades, and their fanbase often defends that refusal, claiming that a difficulty slider would somehow water down the experience, even though the nightmare difficulty or whatever they would name it would be just as hard as From's past games; truth is they know they are weak and would succumb to the temptation of lowering the difficulty to get past a hard boss, so they'd rather gatekeep the games from a much larger audience who would play them if a difficulty slider was added.

Well, I'm gonna have to strongly disagree there. Accessibility options are certainly commendable wherever present, but they should not be a determining factor in whether or not a game is worthy of top accolades. Not least of which, because it would be very difficult to the draw the line of where the acceptable threshold for accessibility lies.

Is making a game mechanically simple enough? Is there a minimum difficulty threshold? What about sequels in long running franchises? Do I need to make every entry as beginner friendly as possible? What is that maximum amount of prior knowledge I can expect the player to take into the game? What about games with huge item inventories and class builds that people theory-craft over for ages? Is there some sweet spot the game should hit there so as not to be overly intimidating in the breadth of it's options, and scare people off? What about the length of the game? How much of a time commitment is too much to ask of the average casual gamer?

You can go down a very big rabbit hole of HIGHLY subjective accessibility criteria that could potentially make it unappealing to large demographics of people. It's not the job of a reviewer to mark something down for NOT being this, that, or the other. It's their job to tell you how well the creators executed what they set out to achieve, and whether that might be something you'll appreciate. The average Fortnite player probably isn't going to find Deus Ex to be a very approachable game, for a litany of reasons. The person that mostly goes to the movie theater for big comic book blockbusters probably won't appreciate some arthouse indie movie, or character study. Doesn't mean that we then withhold those projects from consideration of being among the best craftsmanship in their field.



Just Imagine games couldn't get high scores because they are too hard for some. Now that would be bad how to review games. You don't take points away just because it's only made for a smaller group of gamers. 

And next we will only get good scores for cheap supermarket coffee and beer on sites reviewing that because most are overwhelmed when they try coffee or beer which doesn't taste like water ?

Last edited by crissindahouse - on 23 February 2022

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I disagree mostly but yeah... game reviewers do suck at games. I remember watvhing the halo infiinte gameplay... Dreadful. Take those skills and throw them into a fromsoft game, sorry but there is no way they are enjoying the experience.

You don't rate a game 9.whatever/10 if you're just getting destroyed the whole time and not having fun.

I feel like they just rate them highly to avoid the "reviewers bad" shitstorm, even though we know the truth already.



Did any of yall play Hades? My Lord what an awesome game. Loving it so far. Escaped once on my 14th escape.



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png

Spade said:

Did any of yall play Hades? My Lord what an awesome game. Loving it so far. Escaped once on my 14th escape.

Yeah, had a lot of fun with it but after escaping a 5-6 times I moved on with the game.  Btw after your first escape the game just starts...






You know what I wish would happen? MS to give me at least 2 or more months notice when they are pulling games from Gamepass. We get a few weeks max and that messes my whole schedule up. I am on FF X and wanted to beat it and X2 before proceeding to 12, 13, and 15, but they just took 12 down in February. If I had known back in December or November, this wouldn't be a problem. But FF games take a while to beat! They better not remove 13 or 15 soon!



Yeah, that would be nice. Even if it's for games you just have installed.