derpysquirtle64 said:
crissindahouse said: To think even further about it some XBO owners might even think that a PS5 is a better option when they See that MS's games still release on their XBO.
With online gaming so important nowadays you need to get as many people as possible the first years to buy your console so that people have many friends to play with. Many just buy what their friends have to play Fifa, CoD and other games with.
Releasing your own games still on last gen consoles totally works against selling your new console as fast as possible to gamers. |
I don't see the problem here at all actually. First of all, early adopters are alwas usually the tech enthusiasts who are willing to pay expensive price for hardware itself rather than for a few games. This gen transition will be as soft as possible anyway as third parties won't make a next-gen exclusives for a long time. So, what's the point for MS to stand out and lock Xbox One owners from only 10-20 games at best? The second point that some people are seem to be concerned with is that games will not fully use the hardware technologies of Series X because they will also need to be released on Xbox One. It is completely not true in terms of CPU/GPU side. Games release on PCs with a huge veriety of specs and they look a lot better on high end PCs rather than low end PCs. The only concern that makes sense is the SSD thing. MS releases their games on PC anyway, so they can't force using SSDs as a minimal requirement for PC version anyway. They can't design games with SSD in mind not because of Xbox One but because of PC. And also, if people are expecting that SSDs will have some major impact on game design in terms of complete removal of loading screens and walking corridor sections, they are gonna be completely disappointed in next gen. Because it won't happen. There is no such magic in SSDs that they can completely eliminate loading at all.
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Early adopters want to get something for their money. They don't want to see only games which they could all get also on their old console just with better graphics. Sure, that's also nice but one important thing is still missing, the games not on last gen.
And I see it different with the scalability. Engines are good at this nowadays but Xbox One's CPU was already a problem 7 years ago. How are developers supposed to develop games not possible on weak CPUs when the games still need to run on Xbox One? That totally destroys any freedom for their devs to work on games which were truly not possible before. We don't talk about resolution or shadow quality here.
Same with the SSDs. Yes, MS could release games which would require a SSD. Most on PC have that already and there will be games coming who require that. Star Citizen already asks for it. Maybe not a NVME but still. This is not only about faster loading times. It's also something which totally changes what kind of games developers can work on.
What does MS want to hear the next years? Instead of "lol 900p" which MS realized that this sucked for many, they will hear "oh look, last gen games but in 4k" or what?
They will get destroyed for not releasing any next gen exclusive game for years. This won't be even funny. It's almost as bad as just porting your Xbox One games to next gen and tell people to please buy into next gen.
I was always more an Xbox guy (but I didn't really play this gen and only started again half a year ago on PC) but with such a decision I would rather buy a PS5 and not a Series X at release and who knows if I ever would buy a Series X years later if PS5 would be enough for me.
They definitely make it easier for some to jump from Xbox to PS.
Last edited by crissindahouse - on 11 January 2020