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Imaginedvl said:

Well: https://www.ign.com/articles/ea-reveals-full-ps5-xbox-series-x-upgrade-plan
Looks like the difference of power is starting to show.
Multiplatforms will simply run better on Xbox Series X and Rogue Squadron offers full 4K on Serie X but cannot achieve that on Sony's console.

But who wants to play SW Squadrons without VR?



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shikamaru317 said:
Conina said:

But who wants to play SW Squadrons without VR?

Everybody who wears glasses xD

Spoiler alert: wearing glasses and a PSVR (or most PC VR headsets) ain't a problem.



shikamaru317 said:
Conina said:

Spoiler alert: wearing glasses and a PSVR (or most PC VR headsets) ain't a problem.

My favorite youtuber wears glasses and has tried several different VR headsets, found them all very uncomfortable, smooshed his glasses into the bridge of his nose. Guess it depends on the exact pair of glasses and how it sits on your face.

I had no problems wearing my glasses (13.5 cm / 5.3'' width) under my PSVR (using it over 4 years) or my Oculus Rift (using it over 3 years).

https://www.vrbound.com/guides/which-virtual-reality-headsets-can-i-wear-with-glasses

According to MRTV they should also fit under my preordered HP Reverb G2:

And there is always the option to get a prescription lens adapter kit for all popular VR headsets:

https://vroptician.com/#



No update for me on Amazon :/ Getting a little worried.



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png

Conina said:
Imaginedvl said:

Well: https://www.ign.com/articles/ea-reveals-full-ps5-xbox-series-x-upgrade-plan
Looks like the difference of power is starting to show.
Multiplatforms will simply run better on Xbox Series X and Rogue Squadron offers full 4K on Serie X but cannot achieve that on Sony's console.

But who wants to play SW Squadrons without VR?

I do :)

Well as someone who owns almost all possible VR headset (Rift, HTC Vive, PSVR, 4 different WMR headsets, even an Hololens 1). And while VR can be fun and even amazing if you play games like Alyx (probably my most played VR game), if I have a choice I will go without it any day when a game offers both way to be played. For me VR is like game streaming, an option :) A nice one when you can but really not the best way to play when you play hours and hours.

For Rogue Squadron, I am a big fan of the good old X-Wing, Tie Fighter, X-Wing vs Tie Fight, Alliance... And frankly, the immersion is not what I loved about those games but the simulation and campaign aspect (which is by the way why I was disappointed by Squadron being more a multiplayer game than having a great and long campaign). So for me, resolution/fps > VR when I play on my big 4K screen.

I give you that if you are really a big fan of VR and enjoy playing hours of it without any problem, this game is probably one of the best possible experience (I still believe Alyx is a masterpiece and nothing beats it but that's me :))

Last edited by Imaginedvl - on 05 November 2020

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Conina said:
Imaginedvl said:

Well: https://www.ign.com/articles/ea-reveals-full-ps5-xbox-series-x-upgrade-plan
Looks like the difference of power is starting to show.
Multiplatforms will simply run better on Xbox Series X and Rogue Squadron offers full 4K on Serie X but cannot achieve that on Sony's console.

But who wants to play SW Squadrons without VR?

Probably the majority of gamers who don't own a VR headset. 



https://twitter.com/Walmart/status/1324431758901846028?



shikamaru317 said:
Imaginedvl said:

Well: https://www.ign.com/articles/ea-reveals-full-ps5-xbox-series-x-upgrade-plan
Looks like the difference of power is starting to show.
Multiplatforms will simply run better on Xbox Series X and Rogue Squadron offers full 4K on Serie X but cannot achieve that on Sony's console.
I still believe that this "boost" mode is really just a last minute attempt to boost that 9.x TFLOPS to a better number on paper and we can already see that the 2 consoles are more than a "very slight" difference away and the giving less power to the CPU to boost the GPU is not really doable without a drawback in either way.

Play Station exclusives will still look amazing as always but this time, the Series X has the edge and exclusives from Xbox Studios (the 23 of them ) will look great.
Also, this shows that the "S" or even old Xbox console does not stop games for looking really better on the Series X.

Wow, so if I'm reading that right:

PS5- 1440p 60 fps with better lighting

Series S- 1440p 60 fps with better lighting and other settings bumped to a higher level from PC, or 1440p 120 fps with the same graphical settings as Xbox One

Series X- Dynamic 4K 60 fps with better lighting and other settings bumped up to a higher level from PC, or native 4K 120 fps with the same graphical settings as Xbox One

Sony fans are not going to be very happy with EA I suspect.

Wow... same res as Series S...

That's crazy to think about. Certainly does add that tiny bit more credibility to the boost clock theory as well.

Will wait for the digital foundry video though, I think.



Conina said:
Imaginedvl said:

Well: https://www.ign.com/articles/ea-reveals-full-ps5-xbox-series-x-upgrade-plan
Looks like the difference of power is starting to show.
Multiplatforms will simply run better on Xbox Series X and Rogue Squadron offers full 4K on Serie X but cannot achieve that on Sony's console.

But who wants to play SW Squadrons without VR?

Anyone who gets home from work and doesn't want to put a box over their head for a few hours.

Last edited by WoodenPints - on 06 November 2020

Say shit for clicks, gets mad he gets called out on it meh



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