Mr Puggsly said: In western countries, I imagine people having a gaming PC and a current gen consoles is somewhat common. Globally many PC gamers are not using consoles for various reasons. Either way, there is a larger audience MS can reach supporting PC than Xbox could ever alone. |
Obviously you are only speaking in hypothetical's rather than asserting it as definitive?
Mr Puggsly said: MS isn't just in the services business, they also rely on revenue generated by software sales. Hence, their sales can increase from PC support and they can push Gamepass there as well. |
They don't receive a cut of the vast majority of software sales on PC, they do receive a cut from all sales on Xbox.
Mr Puggsly said: Steam is still the king of digital gaming sales, but there are other stores selling popular games not found on Steam. Therefore PC gamers are becoming accustom to using programs beyond Steam. More people are now using the Microsoft Store because it has great games being added, but MS still adds some games to Steam to generate revenue. |
Irrelevant. There have always been multiple stores on PC. The bulk of sales is still Steam and will continue to be Steam for the immediate future.
Microsoft has also historically tried to skip Steam in order to favour their own distribution store, Halo Wars 2 and Gears of War 4 being a prime example.
Titles like Age of Empires: Definitive edition also didn't get a Steam release until much much later... Mostly because people demanded it.
Microsoft never bothered to relist Fable 3 either once it ran out of digital copies to sell.
And then you have the issue of cross play, you can fire up Halo Wars DE on Steam and you will not be able to play with those from the Windows store... Considering that game has a non-existent multiplayer population, that's a big oversight, same thing happened with Gears.
Fact is the Windows store is garbage, it's a better attempt than Games for Windows Live, but it's not a store that PC gamers have resonated with... And I am glad Microsoft is embracing Steam again.
DonFerrari said: I may be wrong but no matter how flexible it is, usually if something is designed for one purpose all other use will be less optimal. So I don't think it will be anywhere near that we will get games tossing out RT to use those cores (that probably won't run up the processing capability of what the other parts of the GPU) to do other stuff a little better. For me seems more like a situation of the X360 vs PS3, that they got the "free AA solution" because of the differences of the GPU, and instead of using that power to something else that would give they more headaches they just used a good AA standard for most games. |
The free AA didn't stick around forever though. Later in the Xbox 360's life developers didn't bother to use it, instead opting for Morphological Anti-Aliasing which is just a post-process filter because it was cheap, they then used that resource for other tasks.
goopy20 said: While MS made 2 lack luster Gears games with a 82 metacritic score that sold 20 times less of what Gears 3 did. |
I thought Gears 5 did well and was a return to form?
haxxiy said: It might be a good downclock, like it happened with the PS3's RSX, for all we know ¯|_(ツ)_/¯ I mean, it necessarily has to do with clocks this late in the game. Or maybe disabled parts of the chip, if you're really feeling it's your lucky day to bet. (Some rumors once circulated about the PS4 doubling its RAM because 2 gb chips were suddenly available in 2013 and yadda yadda but these have been dismissed since). |
The 2GB chips didn't just appear overnight either, they were on roadmaps for a long time and DRAM manufacturers were stockpiling at some point as well, Sony had a heads-up well in advance before the Playstation 4 launched.
Trumpstyle said: Or Sony are having a hard time hitting 2ghz on their chip. According to Redgamingtech this is the PS5 devkit and it looks very similiar to oberon. I guess it's possible you and itsmeintel are correct that Oberon is just an old chip that Sony is currently using in their devkits and they are making a new chip to hit 11TF if redgamingtech is correct. |
RedGamingTech is not an outlet I would take seriously.
They waffle on about every single possible rumor, nuance and speculation and often try to assert it as fact and tend to favor AMD over Intel and nVidia.
Mr Puggsly said: That's exactly the point I am making. Many in the west simply opt for consoles because its a relatively cheap box that's easy to use. Console gamers aren't gonna buy more expensive PCs to play Xbox games. Meanwhile people who buy expensive PCs aren't necessarily interested in buying a Xbox under any circumstance. Millions apparently own Halo Reach on PC now, safe bet most of that is not Xbox owners. Maybe Gamepass on PC also looks like a better deal if you live in a region where gaming, especially console gaming is expensive. They are bringing the service to a lot of countries Xbox simply isn't that relevant. People say MS needs to reach out internationally with Xbox, but I don't think its realistic for various reasons. The easiest way to get more people playing their games and potentially trying Gamepass is put it on a popular platform internationally, PC. |
Not all PC's are expensive.
PC Games are cheaper.
I think outside of Western Markets, Microsoft leveraging the PC is probably their best bet, because lets face it... They are never going to be taken seriously in places like Japan, so with you there.
--::{PC Gaming Master Race}::--