Forums - Gaming Discussion - Eurogamer: PS5 and Xbox Series X Spec Leak.

Can't wait to buy PS5 cause just like in 2009 and 2014 i will buy my non-Nintendo console based on the games it has and not the amount power



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Why would you use a 320bit bus for 16GByte ram??? There is no reason at all to use such an awkward solution, every additional bus interface adds unnecessary problems to your design.



thismeintiel said:

Trumpstyle said:
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Technically, it's not back. This is old info. It's just that a data miner found proof that they were testing it on GitHub. This could be back from when Sony was planning on releasing in 2019 and have changed specs. Insiders have hinted this to be the case.

And is this the 3rd or 4th final prediction?

Hehe I've made way to many predictions :) hope this will be the last one. Something strong like an insider saying they know with 100% certainty that the retail PS5 will be above 10TF can change my mind.

drkohler said:

Why would you use a 320bit bus for 16GByte ram??? There is no reason at all to use such an awkward solution, every additional bus interface adds unnecessary problems to your design.

That's pretty obvious, they wanna push the TF number so high as they can, cutting back Vram makes sense. It looks like they are indeed gonna be using FLEX MODE. 10GB fast Vram and 3GB Slow Vram for games, total 13GB. The slow Vram will be shared between the CPU and the GPU, apparently this don't need fast Vram so shouldn't be much of an issue, but this is not my area.



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melbye said:
Can't wait to buy PS5 cause just like in 2009 and 2014 i will buy my non-Nintendo console based on the games it has and not the amount power

Cart before the horse? You don't know what games Xbox will have next-gen yet. They've been buying studios like crazy, and are building 2 studios from the ground up. Multiple new IP's in development. 



shikamaru317 said:
melbye said:
Can't wait to buy PS5 cause just like in 2009 and 2014 i will buy my non-Nintendo console based on the games it has and not the amount power

Cart before the horse? You don't know what games Xbox will have next-gen yet. They've been buying studios like crazy, and are building 2 studios from the ground up. Multiple new IP's in development. 

I know xbox won't have Spider-Man 2 and the God of War sequel



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melbye said:
shikamaru317 said:

Cart before the horse? You don't know what games Xbox will have next-gen yet. They've been buying studios like crazy, and are building 2 studios from the ground up. Multiple new IP's in development. 

I know xbox won't have Spider-Man 2 and the God of War sequel

Don't forget Horizon 2 and possible Uncharted and Ghost of Tsushima sequels xD

But, I'm sure that Xbox will have plenty of great exclusives next-gen as well. They've really improved their 1st party and there are rumors of more acquisitions being announced this year, with MS currently out scouting for more studios. I think we'll see a much more competitive Xbox next gen. I'm particularly looking forward to Halo Infinite, Forza Horizon 5 (hopefully set in Japan), the rumored Fable reboot at Playground Studio 2, the new AAA IP at The Initiative, The Outer Worlds 2, and the rumored AAA 3D Skyrim like Pillars of Eternity game at Obsidian. 



thismeintiel said:

And is this the 3rd or 4th final prediction?

Only three or four? So he’s one or two behind your “MS will exit hardware after this” prediction? 



Trumpstyle said:
drkohler said:

Why would you use a 320bit bus for 16GByte ram??? There is no reason at all to use such an awkward solution, every additional bus interface adds unnecessary problems to your design.

That's pretty obvious, they wanna push the TF number so high as they can, cutting back Vram makes sense. It looks like they are indeed gonna be using FLEX MODE. 10GB fast Vram and 3GB Slow Vram for games, total 13GB.

You are not making any sense. To get to 16G on a 320bit bus, You'd install:

6 2G chips on 3 controllers, 4 1G chips on 2 controllers.

This means you'd spend a lot of money on 5 instead of only 4 controllers on the die (unlike 8 2G chips like on the PS5), you preorder a "small" mixture of 2G and 1G chips instead of a single, large order of 2G chips (again adding costs, and bureaucracy on top of it). If the XSX has indeed a 320 bit bus (which is not out of possibility, as people seem to see 10 ram chips on the dev unit), it would be 10 2G chips for a total of 20GBytes. Then if you wished you could work your ways into splitting the system into a partially divided cpu/gpu memory access structure but I highly doubt this would make any sense.

And lastly, high TFlop numbers always mean high memory bandwidth, so you'd want as wide a bus as possible (particularly since ray tracing is a serious burden on the bus).



So $500 PS5 and $600 Series X. Assuming these are accurate.



Trumpstyle said:

The 9.2TF number IS BACK FROM THE DEAD.

Not really. Don't hold weight to any rumor.

Trumpstyle said:

They all will have 8Core zen2 CPU and 1TB SSD at NVMe speed.

NVMe speed? That is a broad statement... And a useless one at that too.
It could be 50MB/s it could be 2,500MB/s... So which is it?




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