Good feature to have although it doesn't appeal to me.
Good feature to have although it doesn't appeal to me.
So this happened after Shawn Layden resigns huh

The Fury said:
I'm more than happy for it, having played games with dieing player bases but larger games like Fortnite or CoD have the player bases to not need it and give a better playing field and yet those are the ones people are asking for it on, FPS where I don't want to go against PC users? No thanks. Tekken 7 where the tournament online section might throw up 1 tournament for me to play? Yes please. Although Harada didn't do Cross play because he didn't like the idea of PC exploits affecting console users, a different problem entirely. I just find it odd that Sony became the villain suddenly when they already did many cross plays but just because it MS asked when people wanted it on Fortnite when it was MS early policies that as you say meant FF14 isn't on Xbox. |
I've actually seen my nephews doing crossplay with a Xbox One and PS4 in different rooms. So its worth considering the most popular games might actually have the greatest demand for crossplay. However, games with small populations can greatly benefit.
Sony became the villain because THEY BECAME the problem. When MS was opposed to crossplay, they were the villain in my eyes. Its really simple as that. Opposing crossplay out of revenge or whatever doesn't benefit consumers.
Anyhow, its great that both are doing crossplay now and hopefully it becomes more standard in coming games and next gen.
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KLAMarine said:
"The majority of people asking for it aren't Playstation users though. Even in an online poll, where even Xbox/PC users could respond only 29% of people polled actually cared. http://www.pushsquare.com/news/2018/09/poll_do_you_care_about_cross-play_now_that_its_available_on_ps4 A poll limited to PS users would come back with 15% or less giving a damn about it. Edit: Here's another poll taken about crossplay. The results are similar. https://www.gamesindustry.biz/articles/2018-04-12-do-gamers-really-care-about-cross-platform-play" >That's nice and all but who cares what indifferent people think? They're indifferent. Baddman below on the other hand seems to have enough reason to care about this. "Third parties asked Sony for Xbox One style DRM back in 2013. Should Sony have caved to that too?" >No but DRM and cross-play are different. Clearly. "Third parties only want crossplay so that they can keep their shitty GaaS MTX infested games alive a little longer, to milk even more money out of them." >If someone wants to spend on these games, that's completely up to them. "Bad games die faster if the userbase is split between three or four platforms. " >Good games die faster too so that's neither here nor there. "Xbox only boasts about it because its' damned near the only thing they can boast about. They manufactured the entire controversy. Of course they allowed crossplay on Xbox and PC. They are invested in both platforms. And yes Nintendo did allow crossplay on a handful of games, but let's not kid ourselves. MS was looking to drive the narrative to benefit themselves." >To benefit themselves and benefit consumers as well. Baddman's kids below look to benefit from cross-play. Good on Microsoft, they deserve every bit of praise. Sony on the other hand was hijacking Fortnite accounts at their worst.
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That's nice and all but who cares what indifferent people think? They're indifferent. Baddman below on the other hand seems to have enough reason to care about this.
You are missing the point. Most people don't care about crossplay. So it was never worth going about making mountains out of molehills over it anyway.
No but DRM and cross-play are different. Clearly.
It doesn't matter if they are different. If the argument is invalid for one thing it is invalid for all things.
"No true man owns a dog."
No true Scotsman eats porridge.
"Oh, but dogs and eating porridge are different. Clearly!"
Good games die faster too so that's neither here nor there.
A game with 500,000 players is not going to die anywhere near as fast as a game with 100,000 players. I don't care if a game that came out in 2010 dies out in 2015 instead of 2025. Publishers do care if their crappy MTX infested game dies out in six months though. If crossplay means they can keep that game on life support for another six months of course they are all for it.
To benefit themselves and benefit consumers as well. Baddman's kids below look to benefit from cross-play. Good on Microsoft, they deserve every bit of praise. Sony on the other hand was hijacking Fortnite accounts at their worst.
Well, I agree that Sony should not have hijacked Fortnite accounts. If somebody wants to log into another system and play their profile they should be able to. That's a bit different than having separate servers for online matches though, and not the same as crossplay.
But it was not to benefit consumers. If MS was out to benefit consumers they would never have standardized paid online. They would never have pushed for DRM on Xbox in 2013. They would never have started pumping MTX into their flagship titles. They are out for themselves, simple as that.
Mr Puggsly said:
Sony was open to crossplay early on if I remember correct. Then MS decided they didn't want to do crossplay which is apparently why FFXIV skipped Xbox. Eventually MS changed their mind then was open to it, then Sony didn't want it. Out of spite some people just don't want crossplay now, as you can see by lack of enthusiasm in comments, I feel primarily as an anti Xbox thing. |
You don't need to the excited when something doesn't excite you. Example, I don't like or play online, why should I show enthusiasm for an online feature being announced?

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."
Cerebralbore101 said:
That's nice and all but who cares what indifferent people think? They're indifferent. Baddman below on the other hand seems to have enough reason to care about this. You are missing the point. Most people don't care about crossplay. So it was never worth going about making mountains out of molehills over it anyway. No but DRM and cross-play are different. Clearly. It doesn't matter if they are different. If the argument is invalid for one thing it is invalid for all things. No true Scotsman eats porridge. "Oh, but dogs and eating porridge are different. Clearly!" Good games die faster too so that's neither here nor there. A game with 500,000 players is not going to die anywhere near as fast as a game with 100,000 players. I don't care if a game that came out in 2010 dies out in 2015 instead of 2025. Publishers do care if their crappy MTX infested game dies out in six months though. If crossplay means they can keep that game on life support for another six months of course they are all for it. Well, I agree that Sony should not have hijacked Fortnite accounts. If somebody wants to log into another system and play their profile they should be able to. That's a bit different than having separate servers for online matches though, and not the same as crossplay. But it was not to benefit consumers. If MS was out to benefit consumers they would never have standardized paid online. They would never have pushed for DRM on Xbox in 2013. They would never have started pumping MTX into their flagship titles. They are out for themselves, simple as that. |
From what I remember if the person had they account tied to the Xbox, Switch, etc they also wouldn't be able to log into PS. Not that the guys that were playing on those systems when logging on PS4 suddenly couldn't take their account out of it.
We can certainly complain about blocking access for the account between platforms (which between Android and iOS can happen depending on how you decide to log in the game). But that isn't really highjacking.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."


DonFerrari said:
You don't need to the excited when something doesn't excite you. Example, I don't like or play online, why should I show enthusiasm for an online feature being announced? |
But there is a diffence between not caring or downplaying 
"I think people should define the word crap" - Kirby007
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Cerebralbore101 said:
That's nice and all but who cares what indifferent people think? They're indifferent. Baddman below on the other hand seems to have enough reason to care about this. You are missing the point. Most people don't care about crossplay. So it was never worth going about making mountains out of molehills over it anyway. No but DRM and cross-play are different. Clearly. It doesn't matter if they are different. If the argument is invalid for one thing it is invalid for all things. No true Scotsman eats porridge. "Oh, but dogs and eating porridge are different. Clearly!" Good games die faster too so that's neither here nor there. A game with 500,000 players is not going to die anywhere near as fast as a game with 100,000 players. I don't care if a game that came out in 2010 dies out in 2015 instead of 2025. Publishers do care if their crappy MTX infested game dies out in six months though. If crossplay means they can keep that game on life support for another six months of course they are all for it. Well, I agree that Sony should not have hijacked Fortnite accounts. If somebody wants to log into another system and play their profile they should be able to. That's a bit different than having separate servers for online matches though, and not the same as crossplay. But it was not to benefit consumers. If MS was out to benefit consumers they would never have standardized paid online. They would never have pushed for DRM on Xbox in 2013. They would never have started pumping MTX into their flagship titles. They are out for themselves, simple as that. |
"You are missing the point. Most people don't care about crossplay. So it was never worth going about making mountains out of molehills over it anyway."
>I know that most don't care about crossplay but if they don't care about it, why care about what they have to say on the matter? The people who DO care about crossplay are the ones who are potentially being denied a benefit.
"It doesn't matter if they are different. If the argument is invalid for one thing it is invalid for all things."
>You're missing the point: Sony pushed back against DRM which is good so Sony should not have caved into that demand. Cross-play on the other hand is a good thing for the consumer but Sony did not champion it as much as their competition.
"A game with 500,000 players is not going to die anywhere near as fast as a game with 100,000 players. I don't care if a game that came out in 2010 dies out in 2015 instead of 2025. Publishers do care if their crappy MTX infested game dies out in six months though. If crossplay means they can keep that game on life support for another six months of course they are all for it."
>And let them keep it on life support. If there are people who enjoy that game, they should be able to play it. If YOU think it's a crappy game, good for you. You don't have to play that game.
"If MS was out to benefit consumers they would never have standardized paid online. They would never have pushed for DRM on Xbox in 2013. They would never have started pumping MTX into their flagship titles. They are out for themselves, simple as that."
>Microsoft is ultimately looking to profit, no differently than Sony or Nintendo. If something they do stands to benefit the consumer however, I'm going to applaud it regardless.
It was account hijacking in the case of Fortnite. You could have 1000 hours on the Xbone version and log into the account on a PS4 one time for some skin and the account would then be locked to PS4.
You can be indifferent to crossplay, that’s fine, but it’s bizarre to see so much negativity and downplaying of it, as if it affects anyone who doesn’t care to utilize it. All it does is make games better. Sure you don’t need crossplay in Fortnite but I loaded up Battleborn on PS4 and XBone last night and couldn’t find a match in either game. Now imagine the player base put together and matches are possible. This is bad? lol
Mr Puggsly said:
I've actually seen my nephews doing crossplay with a Xbox One and PS4 in different rooms. So its worth considering the most popular games might actually have the greatest demand for crossplay. However, games with small populations can greatly benefit. Sony became the villain because THEY BECAME the problem. When MS was opposed to crossplay, they were the villain in my eyes. Its really simple as that. Opposing crossplay out of revenge or whatever doesn't benefit consumers. Anyhow, its great that both are doing crossplay now and hopefully it becomes more standard in coming games and next gen. |
But would you say that because Sony capitulated to the idea of console crosssplay in a much more timely fashion, and more crucially, did so during a time when they are the unquestioned market leader, that they are less of a problem, and hence, less of a villain than Microsoft?
SAY IT!! ![]()
Slightly more seriously....who is opposing crossplay as a means of exacting revenge? Sony?
- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."