Cerebralbore101 said:
That's nice and all but who cares what indifferent people think? They're indifferent. Baddman below on the other hand seems to have enough reason to care about this. You are missing the point. Most people don't care about crossplay. So it was never worth going about making mountains out of molehills over it anyway. No but DRM and cross-play are different. Clearly. It doesn't matter if they are different. If the argument is invalid for one thing it is invalid for all things. No true Scotsman eats porridge. "Oh, but dogs and eating porridge are different. Clearly!" Good games die faster too so that's neither here nor there. A game with 500,000 players is not going to die anywhere near as fast as a game with 100,000 players. I don't care if a game that came out in 2010 dies out in 2015 instead of 2025. Publishers do care if their crappy MTX infested game dies out in six months though. If crossplay means they can keep that game on life support for another six months of course they are all for it. Well, I agree that Sony should not have hijacked Fortnite accounts. If somebody wants to log into another system and play their profile they should be able to. That's a bit different than having separate servers for online matches though, and not the same as crossplay. But it was not to benefit consumers. If MS was out to benefit consumers they would never have standardized paid online. They would never have pushed for DRM on Xbox in 2013. They would never have started pumping MTX into their flagship titles. They are out for themselves, simple as that. |
From what I remember if the person had they account tied to the Xbox, Switch, etc they also wouldn't be able to log into PS. Not that the guys that were playing on those systems when logging on PS4 suddenly couldn't take their account out of it.
We can certainly complain about blocking access for the account between platforms (which between Android and iOS can happen depending on how you decide to log in the game). But that isn't really highjacking.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







