I never thought it was going to be multiple 2 hour games. I figured it was Xenosaga, you know that giant Japanese rpg that was released at full price in multiple episodes.
Development costs have skyrocketed since the ps1. I get why FFVII is multiple episodes. I don't see it as an issue. And again, I don't get the sensitivity around calling it what it is. FFVII is a single story, with multiple pieces.
No one complained about it being called multi-part game or whatever. But episodes have an expected duration of couple hours, just that confusion was prevented by they changing the name, that simple.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
Azzanation: "PS5 wouldn't sold out at launch without scalpers."