Jumpin said:
Mario Party Switch continues to sell about 150,000 per month and will probably join the 10 million club in 2020. Astral Chain is a big unknown - my gut says it will sell low, but Switch games tend to surprise. Astral Chain seemed much more widely appealing than I previously thought it would be before I played it. My issue came with the fact that the developer tends to make very niche action titles like Madworld and Bayonetta; Astral Chain is a different kind of game, it kind of reminded me of FFX somehow. |
Okay, I've been making a conscious effort to be more positive over the last year, and this comment may well come back to bite me on the arse, but I have trouble seeing Astral Chain become a smash hit. I don't think it will flop, but it just seems a bit too niche to be runaway success. It's got the usual Platinum dual-problem of being stylistically non-mainstream and receiving little to no advertising. Even most Switch owners I know weren't aware of its existence until I brought it up.
However, a game I can see possibly broaching the 10 million barrier lifetime is Luigi's Mansion 3; LM2 managed nearly 6 million on the 3DS and the Switch has demonstrated far greater software-selling power than its handheld predecessor.
Last edited by curl-6 - on 02 August 2019