linkink said:
curl-6 said:
A console by itself is just a means through which to play games. Judging from not only hardware sales but also the software charts, it would seem the Japanese are simply more interested in playing the games offered by the Switch, from Pokemon to Splatoon 2 to Smash Bros.
Only 3 PS4 games sold over a million in Japan in the almost 5 years it was out until VGC tracking ended at the close of 2018, while Switch already had 5 million sellers in Japan after less than 2 years.
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Japan is a becoming a very niche market. They are only interested in a few franchises, that get the ball rolling, and of course being a handheld also helps. Even with switch reckoning 3ds software sales, and it being a handheld and a console, it's still not lighting up the charts, and selling worse then 3ds. Just look at psp sales, it only had monster hunter games sell over a million, and it got over 20 million.
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Japan is becoming a very Nintendo portable market actually. It seems like it's the only thing they care about.
sethnintendo said: What the fuck are we arguing now? Vita? Wii U? Who gives a fuck they both sold like shit? The best companies can learn is not make same mistake twice and let me tell you they were both mistakes. They both been aborted if Alabama didn't pass that pro incest law. I blame Alabama for Japanese companies mistakes. |
I give a danm. It's a good discussion. lol
curl-6 said:
Pinkie_pie said:
Lol you said its all about the games and now its this and that but no mention of portability being the reason why vita outsold the wii u. What flawed concept did the wii u had that it only sold half as much as the vita? That flawed concept is because it wasnt portable
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Everything about the Wii U was flawed except the games. As a concept it was fundamentally broken.
But we've made a breakthrough here; you call the Vita "a portable with no 1st party support and no AAA third party games". We are in agreement; it is its library that let it down, hence why it was outsold in Japan by the PS4 in Japan; because the PS4, while lacking portability, offered more games that Japanese gamers wanted to play. The Switch outsold the PS4 for the same reason; because it offers games that better appeal to the particular tastes of Japanese gamers. The software charts confirm this.
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I'd say that PS4 almost didn't have competition. It was fighting Wii U in Japan. We must consider that too.
Even though I agree with you that games are very important, I believe portability is much more. Wii U had lots of great games that cater to the Japanese. It had almost everything Nintendo-wise and regarding Nintendo consoles, usually Nintendo games are the only ones that matter and about the easiest to become million sellers.
In terms of games, Wii U was brilliant for the Japanese audience. Wii U looked very flawed for the worldwide audience, but for the Japanese, it looked like a very good and decent home console, a proper Wii successor.