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Forums - Nintendo Discussion - "The Nintendo fans buy any first party titles"

Every console has a core number of games which are the most played or purchased for that system. It happens that Nintendo makes the majority of games their console buyers prefer. I know I only get about half of them and love having the option to compare available ports between PC and console.



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Nintendo makes a lot of good games. That is why most people purchase Nintendo Systems. Its not for their Third Party games. That being said I am not buying New Super Mario Bros U even though I didn't own Wii U.



Cucumberry said:
Historically my nintendo x 3rd party ratio is about 70-30, switch is a bit different however because Im buying more games these days and nintendo games are finite. Nintendo has built a real trust with me, Im happy to pay $80 on a whim if its a nintendo handled game because I know it will be a quality product and most importantly; enjoyable. I get burnt time and time again by 3rd party devs due to things like: incomplete testing, a difference in mainstream/personal taste, lazy developing, industry trends (clones) and as a Nintendo gamer, shit ports with no soul and lacking basic features. That said, there are so many 3rd party gems these days but nintendo is just the safer bet for me.

Well said.

With Nintendo games we're at least guaranteed a certain level of polish and stability, as opposed to third party games where we run the risk of serious bugs, poor performance, only half the game or less even being on the cart, etc.

drinkandswim said:
Nintendo makes a lot of good games. That is why most people purchase Nintendo Systems. Its not for their Third Party games. That being said I am not buying New Super Mario Bros U even though I didn't own Wii U.

You're not missing anything worthwhile, NSMBU is the definition of bland mediocrity, it's not worth buying.



Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

Darwinianevolution said:
For those who think every Nintendo 1st party title is successful, let me remind you of a small title called Codename S.T.E.A.M. ...

Codename S.T.E.A.M. was great and y'all were mean for not giving it a chance...

One of the weirdest Nintendo made games ever...



Have a nice day...

There's the old chestnut that Nintendo fans will buy anything with the Nintendo logo on the box. Of course that was true of the Wii U......



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The way I see it there is a little bit of a Nintendo fan in almost all gamers.  When Nintendo comes out with hardware that's appealing as a first or second console and makes amazing first party games they will have success.  The Switch is doing great because I think a PS4 first gamer sees the Switch as something complimentary due to the portability and have no problem picking up the hardware and thanks to great games like BOTW, Mario Odyssey and Smash games have been selling really well on the system.  The Wiiu seemed like a burden to people as a second system because it was just weird. Games are also selling well because I think Switch owners feel like the freedom to play portability or in docked mode allows them to play their games in more situations and thus increases the value of the game to them.  Its almost like getting two copies of the game. One for a console and one for a handheld. 



zippy said:
There's the old chestnut that Nintendo fans will buy anything with the Nintendo logo on the box. Of course that was true of the Wii U......

You don't sell 14 million consoles of a fisher price tablet without having some very dedicated fans. 

Though the Wii U actually got me into Nintendo after I had moved away from them with the Xbox. 



AngryLittleAlchemist said:
zippy said:
There's the old chestnut that Nintendo fans will buy anything with the Nintendo logo on the box. Of course that was true of the Wii U......

You don't sell 14 million consoles of a fisher price tablet without having some very dedicated fans. 

Though the Wii U actually got me into Nintendo after I had moved away from them with the Xbox. 

Did Wii U sell as much as it did because Nintendo fans buy anything or because games like Mario Kart 8, Super Smash Bros 4, Super Mario Maker & Splatoon were high quality and desirable games?

If it sold because of very dedicated fans than games like Kirby: Rainbow Curse, Animal Crossing: Amiibo Party, Paper Mario: Color Splash & Star Fox Zero should have been multimillion selling hits like the other games I listed were.



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zorg1000 said:
AngryLittleAlchemist said:

You don't sell 14 million consoles of a fisher price tablet without having some very dedicated fans. 

Though the Wii U actually got me into Nintendo after I had moved away from them with the Xbox. 

Did Wii U sell as much as it did because Nintendo fans buy anything or because games like Mario Kart 8, Super Smash Bros 4, Super Mario Maker & Splatoon were high quality and desirable games?

If it sold because of very dedicated fans than games like Kirby: Rainbow Curse, Animal Crossing: Amiibo Party, Paper Mario: Color Splash & Star Fox Zero should have been multimillion selling hits like the other games I listed were.

That doesn't make any sense. Nintendo always sells consoles off two things: hardware and games. And where the Wii U was lacking in hardware, it had some very good software. However, that software wasn't enough to get a lot of casuals invested in the Wii U. So who was buying the hardware to play the software? Mostly fans. They put more value on the software than other people because they are a fan of that software to a greater degree than the casual audience. I feel like that should be pretty obvious. Not sure why you thought I was implying that Nintendo fans bought anything. All I was implying is that it takes a very dedicated audience to get a console as clumsy as the Wii U to 13.5 million sales, which I don't think should be looked at as some great offense. 

If you saw what I wrote in the thread earlier, the argument that Nintendo fans buy anything is nonsensical anyways because even if that were true, that's mostly due to the hard work Nintendo has put in to establish a huge following. And as you can see, that's a big reason why games like Amiibo Festival (party was the Mario Party 10 mode), Color Splash and Star Fox Zero sold less. Not only did they come out during the Wii U's most dead years, but fans weren't feeling the passion that they felt from other Nintendo games. 

Edit: I think it's more complicated than fans do or don't buy anything. Mostly because the argument that fans buy anything is figurative anyways, not literal. The basis is that fans tend to buy stuff that is looked at as a worse value more than casuals do, which tends to be true for all console fanbases. However, the argument mostly falls flat because that doesn't matter. It's true for all audiences, and Nintendo earns their keep anyways considering most of their software is beloved. Not to mention, there are certainly times where the value perspective swings more towards casuals than the hardcore following.



Nintendo’s brand is a big part of the sales, this is true with any established product - imitators generally have a more difficult time: and Nintendo established or even began several genres/sub genres.



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