By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Loot boxes to be investigated by the FTC (Federal Trade Commission)

My pants are still around my ankles. This, Bethesda, Trump. I feel so vindicated.

Last edited by COKTOE - on 30 November 2018

- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."

Around the Network
Acevil said:

I need to ask, since I might have missed it, does Ubisoft use lootboxes? Just looked up and got trails, anything else? 

I know the 2 latest Assassin's Creed games have them, but they are completely unnecessary to buy, all they do is give you randomized rare or legendary tier weapons and armor that you can get through normal playing quite easily. Skins and such can be bought as normal microtransactions, no randomization, so Ubisoft's implementation is not nearly as obnoxious as Blizzard's is for instance. As far as I know none of Ubisoft's other series have lootboxes. 

Last edited by shikamaru317 - on 30 November 2018

Maybe they will go back to actually creating good game experiences now. I'll pay $100 fpr a game that is worth it, but I won't buy a game built around money schemes.



Well Damn.
You know it's bullshit when the federal government is getting involved.



Wyrdness said:

The whole SWBF2 and Middle Earth:SOW debacles highlight this in how the industry is not self regulating but instead implementing designs in games that force the use of the said mechanic.

So, what happened to loot boxes since those games?  There was public outcry, and publishers responded by scaling back loot boxes.  That's essentially the definition of self-regulating.  



Around the Network
Wyrdness said:
VAMatt said:

Governments certainly are not obligated to intervene. They are just butting their head in, like they do everywhere. 

And, it seems to me that they're self-regulating just fine.  They pulled back on loot boxes significantly once the public outcry grew.  At this point, I don't see them as anything remotely close to a problem.  

Regardless of that, government intervention always causes problems.  They do a bad job of just about everything, as it seems that governments in general just don't get the concept of "unintended consequences.". Gaming is likely to get a taste of their ruination here.  

Is this a joke post because when something begins getting out of hand a Government is obligated to get involved...

I can't speak for every country in the world, but I am certain that there is nothing in United States law that says the federal government must regulate video games. So, by definition, they are not obligated.



VAMatt said:
Wyrdness said:

The whole SWBF2 and Middle Earth:SOW debacles highlight this in how the industry is not self regulating but instead implementing designs in games that force the use of the said mechanic.

So, what happened to loot boxes since those games?  There was public outcry, and publishers responded by scaling back loot boxes.  That's essentially the definition of self-regulating.  

You just have to give a look at Fifa 19 or Cod BOIIII to know it's not the case. Hell, Activision implemented them after the game was launched to avoid such an outcry by gamers and reviewers which would garner autorities attention.

Do you really think an industry who's so peer on getting as much money as possible will try to honestly regulate itself ? Not when billion of dollars made by these f**k ass microtransactions/loot-boxes is weighting in the balance of their financials. They'll do everything just to squeeze consummers to the last drop just to please a bunch of share holders that give no single f**k about the content of this industry. And if we go by economics history, if this keeps going, the economic bubble will burst and the western industry will collapse.



Switch Friend Code : 3905-6122-2909 

Mar1217 said:

Do you really think an industry who's so peer on getting as much money as possible will try to honestly regulate itself ? Not when billion of dollars made by these f**k ass microtransactions/loot-boxes is weighting in the balance of their financials. They'll do everything just to squeeze consummers to the last drop just to please a bunch of share holders that give no single f**k about the content of this industry. And if we go by economics history, if this keeps going, the economic bubble will burst and the western industry will collapse.

Literally every industry is trying to get as much money as possible.  That's the point of business.  And, yes, the video game industry has given us a great example of self-regulation.  You may not remember, but there was much whining about violence in video games in the early 1990s.  So, the publishers formed the ESRB to rate games.  

Loot boxes absolutely have been scaled back, generally speaking, since their peak 1-2 years ago.  There's just no denying that.  They haven't gone away, nor do they need to.  They just went to far, realized their mistake, and pulled back.  That's exactly how it is supposed to work.  

If government gets involved, what we'll see is a prohibition on loot boxes.  But, games won't suddenly cost less money to make and market.  So, the lost revenue will be made up elsewhere.  How does that help anyone?  Right now a big chunk of that money is paid by people who enjoy buying loot boxes.  After regulation, those costs will be paid by every gamer.  Nobody gets to enjoy loot boxes, but everybody gets to pay.  No thanks.  

More importantly though, people buy and play games of their own free will.  If one doesn't like loot boxes, one should not buy games that have them.  Whining to government to remove them from games is just a cop out.  Gamers (and parents, in many cases) need to take responsibility for their actions (or those of their young children) and not try to ruin the fun for the rest of us.  



VAMatt said:
Mar1217 said:

Do you really think an industry who's so peer on getting as much money as possible will try to honestly regulate itself ? Not when billion of dollars made by these f**k ass microtransactions/loot-boxes is weighting in the balance of their financials. They'll do everything just to squeeze consummers to the last drop just to please a bunch of share holders that give no single f**k about the content of this industry. And if we go by economics history, if this keeps going, the economic bubble will burst and the western industry will collapse.

Literally every industry is trying to get as much money as possible.  That's the point of business.  And, yes, the video game industry has given us a great example of self-regulation.  You may not remember, but there was much whining about violence in video games in the early 1990s.  So, the publishers formed the ESRB to rate games.  

Loot boxes absolutely have been scaled back, generally speaking, since their peak 1-2 years ago.  There's just no denying that.  They haven't gone away, nor do they need to.  They just went to far, realized their mistake, and pulled back.  That's exactly how it is supposed to work.  

If government gets involved, what we'll see is a prohibition on loot boxes.  But, games won't suddenly cost less money to make and market.  So, the lost revenue will be made up elsewhere.  How does that help anyone?  Right now a big chunk of that money is paid by people who enjoy buying loot boxes.  After regulation, those costs will be paid by every gamer.  Nobody gets to enjoy loot boxes, but everybody gets to pay.  No thanks.  

More importantly though, people buy and play games of their own free will.  If one doesn't like loot boxes, one should not buy games that have them.  Whining to government to remove them from games is just a cop out.  Gamers (and parents, in many cases) need to take responsibility for their actions (or those of their young children) and not try to ruin the fun for the rest of us.  

- Sophism has never been the source of a good argumentation, good buisness pratices that benefits both the industry and the consummer exists, loot boxes/microtransactions have never been one of those.

- Just a reminder that it was the US government that pushed publishers back then at creating the ESRB following the debate of violence in video games, the industry didn't do it out of goodwill, nor was the introduction of lootboxes/microtransactions, etc ... Unless the gov push them sufficently in the back, they'll do jack sh*t about their bad monetary pratices.

- Already gave you examples of it not being the case. It's nice knowing 2 games such as SWB2 and SoW have both been re-tooled their unbalanced mess but it was hardly a dent in their pockets, it's not something that got much better than that following the controversies.

- Huh, I certainly do not partake in this hypothetical  situation of yours. Always using fear to make up your argumentation. At this point that price tag of 60 hucks has been so ingrained into our culture that it would never change even with the removal of them altogether. Just remind you they're already doing billions out of the games they're selling without even touching the money they get from microtransactions and loot boxes, I don't think they need this dirty money. I say, we shall not pay for an industry that banks on these "whales" just for the sake of this horrible status quo. Also "prohibition" ?! Wow, loot boxes are nothing to compare with the prohibition of alchools. People should actively want these things in the first place, but do they ? I certainly think not.

- Last reminder, the government shall be the voice of it's people in the first place and protect it. If the people do not want these blasfemous monetary pratices in their products, then the gov shall listen and make the industry respect their decision, not the other way around.



Switch Friend Code : 3905-6122-2909 

The lobbyists will make sure that loot boxes stay legal.