By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony Discussion - (UPDATE: FAKE NEWS) New patch reportedly makes Silent Hill P.T Unplayable

Darwinianevolution said:
method114 said:

This is different because at that point you've purchased a product and now Sony has purposely made it unusable. At that point the console makers would be opening themselves up to lawsuits. They can do this with PT because it's free and was never sold by Sony for money.

Honestly if you want to get an idea of what digital only gaming looks like just look at Steam. It's great I've been using it for years no issues ever. Console makers will just follow their lead they wont do things like make games that people purchased unplayable on purpose because not only is there no reason to do that but it will also open them up to lawsuits.

I'm pretty sure they can just loophole their way out of that problem. If they really want to, they can just change the definition of "digital purchase" so that they can just say it's an overglorified rental and force you to buy it again after 5-10 years. And by that point, the game might not be on sale at all... Everyone wants entertainment in general to go the way of Netflix, after all, so buying games might not be as good as subscriptions for their games, at which point they can add or substract games as they please, who is going to stop them? You didn't buy the game, it's not yours.

And also, for most of games they wouldn't even need to be that crafty. Just imagine how many mp-only games are going to become obsolete on consoles once the servers are down, without the need of subterfuge.

Like I said this has been the way PC gaming has been for years no issues.

Your under the impression that these companies can just put whatever they want in their agreements and there good to go. That's not how it works. If I write a contract that says your my slave for life and you sign it that doesn't make it legally binding. Sony,MS, and whoever else can write whatever they want in their agreement but at the end of the day consumer protection laws are what matters and the only thing the judge will care about. In the US some of this stuff might actually work because consumer protection laws are crap here. I haven't taken a deep look into them to verify it though. In places like Australia and Europe they do not mess around with this kind of stuff and would heavily fine these companies for trying to circumvent these laws. 

For instance if you preorder a game digitally in the US Sony doesn't have to give you a refund before the game releases (or ever). In Europe they are required to and no amount of agreements or fancy lawyer tricks will get them around that. They would have already done it if they could.



Around the Network
Darwinianevolution said:
method114 said:

This is different because at that point you've purchased a product and now Sony has purposely made it unusable. At that point the console makers would be opening themselves up to lawsuits. They can do this with PT because it's free and was never sold by Sony for money.

Honestly if you want to get an idea of what digital only gaming looks like just look at Steam. It's great I've been using it for years no issues ever. Console makers will just follow their lead they wont do things like make games that people purchased unplayable on purpose because not only is there no reason to do that but it will also open them up to lawsuits.

I'm pretty sure they can just loophole their way out of that problem. If they really want to, they can just change the definition of "digital purchase" so that they can just say it's an overglorified rental and force you to buy it again after 5-10 years. And by that point, the game might not be on sale at all... Everyone wants entertainment in general to go the way of Netflix, after all, so buying games might not be as good as subscriptions for their games, at which point they can add or substract games as they please, who is going to stop them? You didn't buy the game, it's not yours.

And also, for most of games they wouldn't even need to be that crafty. Just imagine how many mp-only games are going to become obsolete on consoles once the servers are down, without the need of subterfuge.

I remember when they patched out a feature on the PS3 (I think it was the ability to install linux) they got sued and it became a big problem, they then updated their terms in a following update stating that some features can be subject to change, still didn't help them though.



vivster said:
xl-klaudkil said:
That digital only gaming will be so awesome!

This has nothing to do with digital. They could just as easily disable the ability to play it if it came on a disc. In fact it would probably be even easier.

The word you're looking for is "DRM".

Wrong. With a disc, I could always put it into a console without an internet connection, and thus no patch to disable the game. While you might be able to avoid the patch with a digital copy, once it has been patched it's done and cannot be undone save for finding someone with an unpatched copy.

 

It is a DRM thing, but all games are nowadays. The difference here is being able to still run a disc as opposed to just being screwed.



Watch me stream games and hunt trophies on my Twitch channel!

Check out my Twitch Channel!:

www.twitch.tv/AzurenGames

method114 said:
xl-klaudkil said:
That digital only gaming will be so awesome!

It's only inevitable that this happens eventually. It's already like that on PC and I haven't had any issues at all with it. There are drawbacks to physical games as well especially those with children.

The drawbacks to physical media are vanishingly few and minor compared to digital. In fact, the only one I can think of off hand is that a physical copy can be subject to physical damage or destruction, but that's not exactly something exclusive to digital, as digital copies can be corrupted, lost in a hard drive crash, or even be rendered inoperative deliberately by the publisher. And recovering the digital copy isn't always an option. I know this first-hand. I somehow lost all of my DLC maps for Halo 2. However, this was after MS discontinued support for the original Xbox and therefore I couldn't re-download the maps. There was a physical option, fortunately, as all but the last two DLC maps were released on a disc to install them to the hard drive (and are now part of the Master Chief Collection). At least with physical copies, most titles of note can still be found second-hand decades after they've gone out of print.



Azuren said:
vivster said:

This has nothing to do with digital. They could just as easily disable the ability to play it if it came on a disc. In fact it would probably be even easier.

The word you're looking for is "DRM".

Wrong. With a disc, I could always put it into a console without an internet connection, and thus no patch to disable the game. While you might be able to avoid the patch with a digital copy, once it has been patched it's done and cannot be undone save for finding someone with an unpatched copy.

 

It is a DRM thing, but all games are nowadays. The difference here is being able to still run a disc as opposed to just being screwed.

If you have an internet connection to patch a game on the hard drive you can just as well receive a patch on the console that tells the console to reject the disc. It's DRM and it can affect both the game and the console that plays the disc. A disc is not safer than a game on a harddrive if you have internet connected. And both are safe without updates applied. Now of course, you could say that you can easily flash back the console to a previous OS version but at that point what are we even talking about anymore. That's a lot more hoop jumping than should be necessary and it's all due to DRM. If the console was an open platform, games on the drive would be just as salvageable as the ones on disc.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Around the Network
vivster said:
Azuren said:

Wrong. With a disc, I could always put it into a console without an internet connection, and thus no patch to disable the game. While you might be able to avoid the patch with a digital copy, once it has been patched it's done and cannot be undone save for finding someone with an unpatched copy.

 

It is a DRM thing, but all games are nowadays. The difference here is being able to still run a disc as opposed to just being screwed.

If you have an internet connection to patch a game on the hard drive you can just as well receive a patch on the console that tells the console to reject the disc. It's DRM and it can affect both the game and the console that plays the disc. A disc is not safer than a game on a harddrive if you have internet connected. And both are safe without updates applied. Now of course, you could say that you can easily flash back the console to a previous OS version but at that point what are we even talking about anymore. That's a lot more hoop jumping than should be necessary and it's all due to DRM. If the console was an open platform, games on the drive would be just as salvageable as the ones on disc.

Yeah, the implication of the bolded was an unpatched, unconnected console. If I have an unconnected console, I can run that disc no matter what. It is DRM, but a major part of DRM is keeping the physical media out of the user's hands so they can't just do whatever they want on an unpatched machine.

 

Good thing for proponents of DRM that people are so willing to forgo having a physical copy. The entire issue with P.T. is what drove me to do physical only in the first place. If P.T. was a disc, I would still be able to play it, even beyond this rumored patch if I was able to find a PS4 that wasn't connected to the internet.



Watch me stream games and hunt trophies on my Twitch channel!

Check out my Twitch Channel!:

www.twitch.tv/AzurenGames

Dammit Konami! If you don't want to fund games anymore, fine but don't take people's PT away.



KLAMarine said:
Dammit Konami! If you don't want to fund games anymore, fine but don't take people's PT away.

They haven't, it was a hoax.

https://www.shacknews.com/article/108272/konami-confirms-pt-bricking-and-removal-is-a-hoax

Admins/OP, should update the title as its misleading :D



Making an indie game : Dead of Day!

Azuren said:
vivster said:

This has nothing to do with digital. They could just as easily disable the ability to play it if it came on a disc. In fact it would probably be even easier.

The word you're looking for is "DRM".

Wrong. With a disc, I could always put it into a console without an internet connection, and thus no patch to disable the game. While you might be able to avoid the patch with a digital copy, once it has been patched it's done and cannot be undone save for finding someone with an unpatched copy.

 

It is a DRM thing, but all games are nowadays. The difference here is being able to still run a disc as opposed to just being screwed.

New patches for systems can be placed on newly released games with some new releases not even playing with out them, this was common during gen 7, buying physical copies and turning off your connection still doesn't avoid this unless you plan on not buying new games either.



Madword said:
KLAMarine said:
Dammit Konami! If you don't want to fund games anymore, fine but don't take people's PT away.

They haven't, it was a hoax.

https://www.shacknews.com/article/108272/konami-confirms-pt-bricking-and-removal-is-a-hoax

Admins/OP, should update the title as its misleading :D

Ah, good to hear.