You’re going to wait a long time then. VR requires a considerable extra amount of work.
Sounds like something that's holding back gaming then.
Quit the flaming. It’s actually quite the opposite..it’s the first legit step forward in gaming since vector graphics introduced the third dimension. Many publishers and developers are hesitant because it requires a considerable amount of work for them...they basically need to learn everything from zero again, because the old rules don’t apply anymore...plus the market is still very small and hard to advertise, which makes it risky from a business perspective.
Luckily adoption rate (game sales per headset sold) are extraordinarily high...I've never bought as much software as I did for my PSVR...so more and more developers are warming up to it.
I never understood your kind of attitude...as if VR would steal something from you, your hobby, your traditional way of gaming, when in reality it just adds another exciting prospect, the idea to finally BE in the game world or character instead of just watching it happen in front of your eyes.