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Forums - Sony Discussion - What's your opinion of Spider-man so far?

 

So far...

I'm loving it. (Mindblown) 32 48.48%
 
Enjoying it 15 22.73%
 
It's ... decent. 7 10.61%
 
Have yet to play 5 7.58%
 
It's bad. 2 3.03%
 
It's terrible. 2 3.03%
 
Comments/indifferent/middle America. 3 4.55%
 
Total:66
DonFerrari said:
Sunstrider said:

I use it when stopping at a destination at high speeds, the first time playing I kept on landing at the wrong building or block, now I've mastered it and became Spider-Man himself .

Understood. I keep my eyes on the target so I usually didn't overshoot and when I did I had forgot the option to stop in midair violating physics law =p

What physics law! You can pull up enemies into the air without dropping down yourself, anti grav man. I use X and [], ground pound to stop. Land in style. It's something you have to unlock first though.

I'm getting the hang of the challenges now, however the bomb ones are still hard. Drones as well. I can't get the timing right for the R2+L2 + X launch. With all the gadgets maxed out (except the last 2) combat and stealth become pretty easy. Trip mines and impact web clean up fast. I need to progress the story a bit first now, bored of being stuck in the night.



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I too Platinumed this one. Great game, but a lot of the research stations, MJ stealth, and Otto Lab mini-games stuff just felt forced. Research stations constantly had me doing oddball tasks that weren't all that fun. MJ stealth-detective mode was frustrating. I stood around in the last "apartment" looking for at least an hour, trying to get through her final stealth-investigation section. The Otto Lab mini-games were ok, but just didn't really need to be in the game.



SvennoJ said:
DonFerrari said:

Understood. I keep my eyes on the target so I usually didn't overshoot and when I did I had forgot the option to stop in midair violating physics law =p

What physics law! You can pull up enemies into the air without dropping down yourself, anti grav man. I use X and [], ground pound to stop. Land in style. It's something you have to unlock first though.

I'm getting the hang of the challenges now, however the bomb ones are still hard. Drones as well. I can't get the timing right for the R2+L2 + X launch. With all the gadgets maxed out (except the last 2) combat and stealth become pretty easy. Trip mines and impact web clean up fast. I need to progress the story a bit first now, bored of being stuck in the night.

You haven't seem spiderman ass tossing webs to hold himself in the air when pulling up enemies, also have to consider that he is using cinetic energy from his impulse from the ground =p, he have infinite mass so the center of gravity from any of his pull is himself.

Bombs aren't hard man, similar to drone, use the R2+L2 when getting around the bomb so you'll land in it and then quick R1+L1 and R1 spam.

Cerebralbore101 said:
I too Platinumed this one. Great game, but a lot of the research stations, MJ stealth, and Otto Lab mini-games stuff just felt forced. Research stations constantly had me doing oddball tasks that weren't all that fun. MJ stealth-detective mode was frustrating. I stood around in the last "apartment" looking for at least an hour, trying to get through her final stealth-investigation section. The Otto Lab mini-games were ok, but just didn't really need to be in the game.

Otto lab is classic Insomniac =]

I found the stealth modes very easy and they gave a lot of tips and directions. I do agree with the research stuff that were strange.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

I guess I'm almost at the climax. There were a few set pieces that made me say "Now THIS is Spider-Man". I really took my time with this game but as it went on, I found myself skipping a lot of the side stuff and going straight for the story. I'll clean up after the credits roll. I just can't chance another spoiler--though I don't think there's anything left to spoil.

I feel sorry for people who blast through a new game like this. They don't come along all the time so when they do, I try to make it last.



Twitter: @d21lewis

DonFerrari said:

Cerebralbore101 said:
I too Platinumed this one. Great game, but a lot of the research stations, MJ stealth, and Otto Lab mini-games stuff just felt forced. Research stations constantly had me doing oddball tasks that weren't all that fun. MJ stealth-detective mode was frustrating. I stood around in the last "apartment" looking for at least an hour, trying to get through her final stealth-investigation section. The Otto Lab mini-games were ok, but just didn't really need to be in the game.

Otto lab is classic Insomniac =]

I found the stealth modes very easy and they gave a lot of tips and directions. I do agree with the research stuff that were strange.

Yeah all the other stealth missions were easy.

I had to find a code, and I thought the date on the side of the Otto-Osborn pic was the code, and that I was supposed to punch it into the dialpad somehow to get into the secret lab. Then I thought that the painting of Mrs. Osborn had the key kidden somewhere in it. Next I thought that the key was hidden somewhere in the kitchen because "She loved to cook". I knew that according to Osborn's recording it should logically be hidden in a picture frame. But I just spent about an hour scouring the entire apartment until I finally found that picture frame. If it was a snake it would have bit me. 



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Cerebralbore101 said:
DonFerrari said:

Otto lab is classic Insomniac =]

I found the stealth modes very easy and they gave a lot of tips and directions. I do agree with the research stuff that were strange.

Yeah all the other stealth missions were easy.

I had to find a code, and I thought the date on the side of the Otto-Osborn pic was the code, and that I was supposed to punch it into the dialpad somehow to get into the secret lab. Then I thought that the painting of Mrs. Osborn had the key kidden somewhere in it. Next I thought that the key was hidden somewhere in the kitchen because "She loved to cook". I knew that according to Osborn's recording it should logically be hidden in a picture frame. But I just spent about an hour scouring the entire apartment until I finally found that picture frame. If it was a snake it would have bit me. 

I was actually expecting MJ to remember the number, and when she didn't I expected to find a ticket or note, and the R3 always pointed in the right direction =p



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

"Nice entrance! Solid 8/10!"