TheMisterManGuy said:
That's not an indicative of limited resources at all. Nintendo ceased development of new Wii U titles in 2015, and most of their teams moved on to the Switch, prepping titles that would release for the first year. They prioritized the 2017 because the Switch needed to be as successful as possible, as fast as possible. They didn't start on future projects until after the console became a known success. Considering games generally take 2-3 years to make, next year should have more EPD projects ready including ARMS 2, Animal Crossing, WarioWare, perhaps even few new IP. HD development is only a problem with AAA games, as they need high budgets to keep up with audience expectations, thus need more staff to compensate. Outside of BotW, Nintendo games are typically made on very modest budgets, and have small teams and short development cycles. Splatoon was made in just a year and a half for example. BotW caliber games from Nintendo are more the exception to the rule, even Shinya Takahashi admits Zelda games are typically Nintendo's biggest productions. ARMS may not have been a breakout Splatoon-like megahit, but there are still people talking about it, and as a new IP, it was a solid start for Nintendo to persue more of it. I mean, we have a Dark Horse comic book coming next year, just in time for that potential sequel, and I'd be interested in seeing your reactions if it does turn out to be a real in-house developed sequel. |
If they had sufficient resources, 2018 would have as many big EPD games as 2017. It doesn't, so they don't.
People are not still talking about ARMS, look how dead its boards are:
https://gamefaqs.gamespot.com/boards/204207-arms
http://www.neoseeker.com/forums/97537/
And my reaction will be that it will simply be yet another bad decision by Nintendo, like the Wii U and the Virtual Boy.








