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Forums - Gaming Discussion - No mans sky is absolutely brilliant in 2018. (Addictive as space crack)

 

No mans Sky in 2018.

Impressed 13 31.71%
 
On the fence still. 8 19.51%
 
Disappointed 9 21.95%
 
Have yet to play 11 26.83%
 
Comments/Indifferent/Middle America... 0 0%
 
Total:41
John2290 said:
Chazore said:

mmn, well for one Ark is already out there and they already got the boot up their arse when they pulled the DLC charge before the game left ea. Now the game is completed and out there, they are able to add onto it how they please, like every other indie dev out there has done so before. SC on the other hand isn't close to being finished and is entirely funded by people wanting to support the devs and the two seperate game modes themselves. No one has to be "weary" of the SC dev team, because you aren't being forced to contribute to it's devlopement. 

I think it's a bit narrow minded to suggest that NMS gets the pat on the back and all being forgiven, while the other two are highly unlikely to ever be forgiven no matter what they do (calling it right now for SC).

They don't need to be forgiven if they stop the mismanagement of the funds and release the game in a cohesive Beta state. Ark like early access games should never be forgiven but it's more on the fault of the consumer than anyone else and even more so with SC, Don't pay for unfinished products would be the lesson. 

It's not even talking about "being forgiven", because their game isn't even finished yet. You do not tell them how to make their game, they make the game people are funding them to make. You don't know the design process of how their game is being made, let alone fathom it. All folk around here on VGC go by are mere articles and one user who paid into it and clearly has a different take on it than the thousands more people out there who think differently from him and don't think it's a "scam". 


Ark egts what it gets due to how they handled the game from day 1 to the DLC fiasco, but after that, they get to add onto their game, just like every other indie dev gets to, and the merits from there on should be noted and not passed by. If we're going to judge everyone under the same exact microscope with the same rule-set, then everyone else would have to fall under it, but even then we know that isn't possible due to how varying the games are in their content, funding and design.

I find it unscrupulous that one can never ever be forgiven, but another can. it's literally creating an excuse for the other based on emotional attachment, feelings in general and a pinch of bias. Also, blaming the consumer to defend a product doesn't work so well either, otherwise we can blame CoD, Battlefield and the original NMS fanbase for the shortcomings, and we know that won't work there, so it shouldn't work anywhere else. 

"Don't pay for unfinished products".

Have you seen the games industry these days?. We are far from receiving finished products that don't require a single patch. if it requires so much as one patch, it's not complete nor finished at all. There is no getting around that. I don't need to ask my waiter to heat up my food for me or ask them to go back and get the salad, it comes with the meal and it comes on time and as a complete dish.

 

I know you dislike PC gaming and aren't very much into it, but if you're not into one of it's upcoming games and don't want to learn how it's being made and just how long it's taking to make it, then I'd suggest ignoring it entirely, rather than only, and I mean only pulling up the negatives that stem from it, while ignoring everything else, as it paints a bad imagine and it very much will involve me coming in to correct that image, because I've seen that song and dance before and it stems from willful ignorance and passive aggressiveness. 



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Are you saying Miyamoto is a liar?



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

I tried again man and I want to try it properly but I can't get over the fact that it is the same. Sure there are better space stations and building but in the end I'm still wandering around looking at things doing very little.

Last edited by The Fury - on 03 August 2018

Hmm, pie.

I will try it out if they give it to me for free and add 500 euro to that, and Geforce 1180ti superclocked.



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My Ebay store

Deus Ex (2000) - a game that pushes the boundaries of what the video game medium is capable of to a degree unmatched to this very day.

John2290 said:
vivster said:
Are you saying Miyamoto is a liar?

Wait what? 

 

...what is it I'm missing for this comment to make since? 

https://www.theguardian.com/technology/gamesblog/2012/apr/27/shigeru-miyamoto-rushed-game-forever-bad



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

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John2290 said:

I thought that too at first. Best advice is get on the base building quest as everything connects back to that in some way or another. The game heavily pushes the main quests at you now but you really have to dive in and take initivate with the side quests and even more so for job quests even though you should be able to find some alien shmo at any space station willing to give you side quests and jobs quests are available always on the right at the merchants guild. Anyway, best way to fall into the loop is through base building, following the Artemis quest line which is the new main quest scenario is another option. I nearly gave up before I seen twitch players doing things I'd never seen in the game before.... or fuck it. You can just fly around space and wander around amd content will eventually pop up. Beware the humming eggs!

Honestly, I'm not sure what I wanted from the game when I first bought it. Maybe Minecraft but space edition? When I first played minecraft there was little explanation, just go and do stuff. I did stuff and learnt and that was part of the fun.

When I first for No Man's Sky, the first few hours were amazing. Being plonked on a planet, exploring, rebuilding your ship, scavenging etc. Leaving the planet for the first time, landing on a new one, seeing how it differs, the space station.

Then you warp to a new system and it was the same... after you are just getting the same resources, then then more money to get a better ship to get more resources. I think at one point I was only playing to 'reach the centre' but then just gave up. I didn't understand the weird anomoly things either, I just landed on a planet, looked for 2 seconds then left.

I'm just not sure if I can sit through all the crap again to get to the base building.

And Humming Eggs? They anything like the Pearls? I used to love stealing those then running for my ship. :P



Hmm, pie.

Is the single player still shit, not interested in MP?



I think the game is now fantastic. Been playing this pretty much exclusively since it came out. I'm always sitting at work getting that hankering to play. The sheer amount of content is a huge improvement, and mutliplayer is a game changer. I don't ever play online with strangers, but my brother and I just have voice chat set up and we explore independently as well as together, and often do freighter quests together in between working on the various quest lines. The PC mouse and keyboard interface needs some work, though I can also use a controller on PC. And there's the odd bug, but nothing game breaking, and not a single crash yet.

And some of the planets look fucking amazing.

PS: Star Citizen is not a scam. People need to really look up the definition for that word.



John2290 said:
The Fury said:

Honestly, I'm not sure what I wanted from the game when I first bought it. Maybe Minecraft but space edition? When I first played minecraft there was little explanation, just go and do stuff. I did stuff and learnt and that was part of the fun.

When I first for No Man's Sky, the first few hours were amazing. Being plonked on a planet, exploring, rebuilding your ship, scavenging etc. Leaving the planet for the first time, landing on a new one, seeing how it differs, the space station.

Then you warp to a new system and it was the same... after you are just getting the same resources, then then more money to get a better ship to get more resources. I think at one point I was only playing to 'reach the centre' but then just gave up. I didn't understand the weird anomoly things either, I just landed on a planet, looked for 2 seconds then left.

I'm just not sure if I can sit through all the crap again to get to the base building.

And Humming Eggs? They anything like the Pearls? I used to love stealing those then running for my ship. :P

Nah,I'm not going to spoil the humming eggs for ya. :D.

Actually you're talking about whispering eggs.  The humming eggs still have those pearls.



Darwinianevolution said:
I'm conflicted on this game. Should I buy after that and make the practise of finishing games post-launch look acceptable in the eyes of other devs, or should I not buy it and make it look like it's not worth save a game like that after it fails?

I think if a developer puts in that much work on FREE updates that are actually good, they deserve to be rewarded for it.