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Forums - Gaming Discussion - Why does GT not get any acclaim in mainstream media?

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Last edited by PechoFrio - on 25 March 2020

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PechoFrio said:
Azzanation said:

Wow Don you still amaze me. GTS didn't sell well because it lacks as a quality racer. Sure its Simulation is good but so is PC2 which does everything plus more than GTS, a game that wasn't around when GT was in its prime. Maybe they didn't buy the other games but that doesn't excuse the fact this game's launch was a disaster. Forza never really sold great numbers and it doesn't have to plus GT is on a user base more than double the X1s, but I love how you ignore that fact and also ignore the fact GTS was sold at dirt cheap prices at launch. 

I laugh every time you say Xbox isn't successful.. I mean I guess there announcements of adding 5 new studios and continue to make Xbox consoles must be all for losing money. MS just know how to lose money don't they ;)

Also as it stands the highest rated racing games this gen goes to FM6 and FH3 and soon to be FH4. Sounds like a market leader to me. But keep thinking otherwise. GTS is the lowest reviewed racing game this gen aside from DriveClub. Theres a reason why it has gotten its reviews.

So if you want to question the market leaders well lets look at it like this, in a rank from highest scores.

#1 Forza Horizon 3 (91)

#2 Forza Motorsport 6 (87)

#3 Forza Motorsport 7 (86)

#4 Forza Horizon 2 (86)

#5 Assetto Corsa (85)

#6 Project Cars (82)

#7 Forza Motorsport 5 (79) <4 year old launch title

#8 Gran Turismo Sport (75)

#9 DriveClub (71)

Who's the market leader again?

1-You cant compare Forza Horizon and Driveclub with sim racing games. Those can be compared with NFS, The Crew etc.

2-If GTS hasnt sold well because his disaster launch, why hasnt FM7 sold well neither? According to reviewers FM7 has all GTS lacks and is a very good game. My opinion is that sim racing games in consoles have lost popularity, maybe people went to more arcade games like FH (wich has sold good) or went to more hardcore games in PC like iracing rFactor etc. In that way GTS has sold good, in the other hand FM7 hasnt sold good, maybe people are tired of buying the same game 3 times in 4 years, plus there is any incentive to do that unlike Fifa, that has a strong online experience that make people buy it every year.

 

3-FM7 has that Metascore because is fun, but that doesnt make it better than GTS, Mario Kart 8 has a higher Metascore and is more fun than FM7, but thats not a sim racing game. The reviewers that make dose rewiews, also make the reviews of Mario Odyssey, Uncharted, Halo, Dark Souls etc...i mean, they are not specialist in racing games. They reviewed GTS as a campaign racing game and not as a online focused racing game and gave it those scores. As a sim FM7 has many mistakes and GTS does better in that way.

4-So Celeste is a market lider game for having 92 in Metacritic.

More fun doesn't equal better metascore. It's all about quality. How do you explain the scores for the first four gt (96,93,95,89) games, when they were also sim racers? You realize that most outlets have reviewers that specialize in a genre, right? Like that Australian guy from IGN or Bloodworth from Easy Allies.

Yes, Celeste is one of the market leaders for the genre it's in.

Well considering that this is THE GT for the PS4 generation (a console that is selling faster than the PS3, with a bigger userbase when launches aligned), it's a disappointment in sales, which are probably a bit under 5 million. The first GT of each gen does at least 12 million prior to GT Sport. 

On the other hand, Forza 7 is doing just like it's last two installments. The drop from the 360 games was sorta expected because the Xbox One is selling less than the 360.



Bet with Intrinsic:

The Switch will outsell 3DS (based on VGchartz numbers), according to me, while Intrinsic thinks the opposite will hold true. One month avatar control for the loser's avatar.

DonFerrari said:

X360 sold about same as PS3, that didn't made FM sell more than GT. But surely FM sold more at the time. You fail so hard on the userbase comparison and keep doing it. A game that sells 2M on a 30M userbase wouldn't really sell 5M on 80M userbase. Tie Ratio isn't nearly linear as you think.

Go look at the thread of Multiplats of PS4 X1 and Switch. And you'll see that some games have about 50/50 between PS4 and Switch even with over 4x difference in userbase. Others will have Switch in front, others will have PS4 much more than the userbase would explain.

If the game sold like 40-60% attach ratio I could certainly agree that userbase was a limitatot. But when it sell under 10% attach ratio it is hardly an excuse.

GTS launched at 60USD and big part of the sales were full priced. Sure it had fast price cut but that wasn't launch price "dirty cheap". But still doesn't explain how all the bundling of FM this gen never helped it have big numbers.

Don't worry about your laughs. You never fail to show you can't even prove any of your arguments to the end. Have you found how many Gold accounts are among those XBL numbers MS announced? Or do you still think XBL Total being a little higher than PS+ only is some kind of achievement?

High scores doesn't show any lead. Or does when counting total sales of consoles or games the critic evaluation transform those numbers and make xbox win?

Mate its not about the sales of a game, this thread is about its disapointing score. PS Brand has always had a huge following with racing games.. until today. The sales were affected by its mediocrity not because of other PS4 games like another user tried to put out.

A Forza game has held the best Review scores for the last 4 years, and you dont think Turn 10 is Industry leading? We arent talking about 1 fluke game, we are talking 4+ Forza games this generation and its safe to say the racing genre belongs to Turn 10 this gen.

If i had to choose out of sales or scores for a game id pick a game with good scores over a game with good sales.

 

Off Topic - Stop trying to go off topic with your past failed attempts of a argument you lost. I proved you wrong 3 times with just 1 of your posts with actual sourced links attached and you still failed to send links back to back up your claims. Like CGI mentioned before, PM me. Its the last time ill explain this to you.



Azzanation said:

DonFerrari said:

 I'm saying that if we have Fifa, CoD and other very big games launching together with your game they will impact the sales. It have happened every single time.

Not making excuses, anyone on here would be able to explain to you this very simple concept.

Please show me how PC2 and AC selling less than 1M combined on PS4 made GT go from 15M on GT3 to 5M on GTS.

Umm games don't have to sell 10m+ to make another game irrelevant. The fact there are 5 other better car racing games on the market makes GTS a hard sell. GTS launched as a disaster so its sales were hit hard, not because of other games released at the time.

GOWTLOZ said:

 Woah woah woah. Were you following our discussion at all? I never said the old GT games sounded good, they were terrible. GT Sport does sound better than Forza, which isn't terrible but the sound effects in Forza are blown to unrealistic proportions which sounds nice but isn't accurate. 

GT Sport offers better physics, sounds, some unique tracks, Vision GT cars, a Red Bull prototype and the best HDR and Wide Colour visuals that are there on the market.

Its also unfair the compare GT 3 lifetime sales to GT Sport's current sales which by the way are less than 5m not at 5m. Perhaps even 4m. Still bigger than most of its competition.

GTS still doesn't sound better than Forza 7, both games have gone in different directions with the sound. And id still prefer FM7s. Maybe that's just our preference on that.

You don't think Turn 10 is Industry leading? Well lets look at the bigger picture. FM7 is a better package than any other car racing game on the market, heck even FM5 is a better package than GTS and that was a launch X1 game 4 years ago, FM has received the best scores across the board this gen when it comes to car racing. For the past 4 years, a Forza title has taken home the best car RGOTY awards. Might as well argue with the awards and critics, not just me. 

Sales does not, and never leads to a quality product. There are a lot of avenues to sales. Drive Club went on to sell 2m+ units, and that company folded shortly after. PS4 also has double the user base and GTS was also sold at a very cheap launch price.

You talk up GTS for its HDR etc well than lets talk about FM7 running at a pure 4k on the X right with HDR? GTS does not look leaps and bounds better either, you would barely notice a difference in the graphics especially if you are running FM7 on the X. 

So tell me where does GTS hold the crown?

Best Simulator goes to PC2

Best Car Package goes to FM7

Everything you mention as positives about GTS has been done before or better in PC2 or FM7. GTS also has the worst crash damage on there car models. and the least amount of content and features. You know you have done something wrong when your game releases with less content than FM5 a 4 year old title.

Seems like you lack comprehension skills. Go read what I said about GT Sport leading in Vision GT cars, better physics than Forza 7, unique tracks, best HDR and Wide Colour visuals.

As for your "better package", GT 6 is a way better package than Forza 7. Its leading absolutely nowhere apart from critic scores, which are far less important than the things that really matter in a sim racer.

Forza Motorsport 7 is basically the poorest simulator of real world physics in the sim racing genre, behind GT Sport and far behind PC2, Assetto Corsa and RFactor. It doesn't have good business practices either, with paid DLCs and lootboxes for such a long period when the game is at its most relevant. Its behind GT Sport, Assetto Corsa Competizione and PC2 in graphics and sound. Its behind GT Sport and probably Assetto Corsa in sales.

Where is the industry leading part? Maybe in critical success, but its perception in the gaming media hardly makes for an industry leading game when its behind the competition in every other way that counts.

flashfire926 said:
GOWTLOZ said:

GT6 has 450 premium cars. More cars than Forza 3 had.

You're right on the PSP cars, some were new to the series on PSP which had 820 cars and some of those like the Bugatti Veyron were the basic designs of the GT5 and GT6 versions. But standard cars got an overhaul in GT6 and look better than GT5 standard cars.

Woah woah woah. Were you following our discussion at all? I never said the old GT games sounded good, they were terrible. GT Sport does sound better than Forza, which isn't terrible but the sound effects in Forza are blown to unrealistic proportions which sounds nice but isn't accurate.

Your second point is a misunderstanding of what I said. I said that GT is declining in popularity but also other Sony games are growing in popularity which has allowed GT to be relegated to a mid tier series. Sony never had the huge successes outside of GT series before this gen, and when they did they were mostly one offs like LBP which centered around the premise of creation so it could never stay relevant for a lot of sequels. Uncharted, TLOU, Horizon and GOW are going to stay relevant and for a longer time. The increased popularity of RPG's has factored in the success of some of these games. Its also real that the racing game market is declining. Racing games are barely relevant in the USA and Japan, and mostly sell in Europe and PAL regions which isn't enough for them to be blockbusters.

Industry leading Turn 10? Hahaha. Forza Motorsport 7 is basically the poorest simulator of real world physics in the sim racing genre, behind GT Sport and far behind PC2, Assetto Corsa and RFactor. It doesn't have good business practices either, with paid DLCs and lootboxes for such a long period when the game is at its most relevant. Its behind GT Sport, Assetto Corsa Competizione and PC2 in graphics and sound. Its behind GT Sport and probably Assetto Corsa in sales. Where is the industry leading part? Maybe in critical success, but its perception in the gaming media hardly makes for an industry leading game when its behind the competition in every other way that counts.


First of all, GT6  had 350 premiums, not 450. 

Forza 7 lootboxes were never purchaseable by real money, so they werent making a single cent of it. Actually, the game doesnt have any microtransactions what so ever. So it's not possible for the crates to be bad business practices. Now c'mon, almost every single game has paid dlc (even project cars 2).

And Forza 7 is probably way ahead of assetto corsa in sales. You are overestimating Assetto Corsa sales. GT Sport is saved by the fact that Playstation rules Europe, or else Forza would've pulled even (or even taken over) a while ago.

Forza isn't supposed to be a full simulation, it's supposed to be welcome to new players. Same with GT Sport. Both are simcade games.

And that last part is blatantly false. Forza 6/7 are regarded as some of the best racing games of this generation in the media (probably only behind the Horizon games). GT Sport doesn't make a scratch on them.

 

GT6 had 450 if I'm not mistaken, with the updates, all of which were free.

Games might be doing paid DLCs but GT Sport doesn't. That makes its DLC more consumer friendly than Forza and PC2 DLCs.

You're right on Assetto Corsa, I though it would be higher since its got a populated community and has been available for a while.

Its a huge assumption that GT sells simply based on PlayStation's dominance in Europe, where I could say Forza Motorsport sells simply because its the only sim racer that can be decently played with  a controller on Xbox. See how that works? Its like you refuse to acknowledge that people just like GT more, and that's for a variety of reasons.

Sure both Forza and GT are entry sim racers but GT Sport has better physics than Forza 7, and that's even more apparent with a wheel.

I said the same, Forza 6 and 7 have good critical reception, but are behind the competition in the stuff that matters. Physics, sounds, visuals, online are far inferior in Forza. Any dude with an English degree can review a game, doesn't make their review worth crap.

Forza 7 is behind the competition in every damn way except car counts. That too, only when considering this gen, as last gen there was a sim racer with more cars and tracks, which while behind in visuals still stacks up superior to Forza 7 in physics. Its funny, when GT 6 had the edge in cars and tracks Forza fans were like car counts don't matter. Now its the opposite, suddenly they are all that matters. Hilarious.

DonFerrari said:
GOWTLOZ said:

GT6 has 450 premium cars. More cars than Forza 3 had.

You're right on the PSP cars, some were new to the series on PSP which had 820 cars and some of those like the Bugatti Veyron were the basic designs of the GT5 and GT6 versions. But standard cars got an overhaul in GT6 and look better than GT5 standard cars.

Woah woah woah. Were you following our discussion at all? I never said the old GT games sounded good, they were terrible. GT Sport does sound better than Forza, which isn't terrible but the sound effects in Forza are blown to unrealistic proportions which sounds nice but isn't accurate.

Your second point is a misunderstanding of what I said. I said that GT is declining in popularity but also other Sony games are growing in popularity which has allowed GT to be relegated to a mid tier series. Sony never had the huge successes outside of GT series before this gen, and when they did they were mostly one offs like LBP which centered around the premise of creation so it could never stay relevant for a lot of sequels. Uncharted, TLOU, Horizon and GOW are going to stay relevant and for a longer time. The increased popularity of RPG's has factored in the success of some of these games. Its also real that the racing game market is declining. Racing games are barely relevant in the USA and Japan, and mostly sell in Europe and PAL regions which isn't enough for them to be blockbusters.

Industry leading Turn 10? Hahaha. Forza Motorsport 7 is basically the poorest simulator of real world physics in the sim racing genre, behind GT Sport and far behind PC2, Assetto Corsa and RFactor. It doesn't have good business practices either, with paid DLCs and lootboxes for such a long period when the game is at its most relevant. Its behind GT Sport, Assetto Corsa Competizione and PC2 in graphics and sound. Its behind GT Sport and probably Assetto Corsa in sales. Where is the industry leading part? Maybe in critical success, but its perception in the gaming media hardly makes for an industry leading game when its behind the competition in every other way that counts.

To Azzanation, GT Sport offers better physics, sounds, some unique tracks, Vision GT cars, a Red Bull prototype and the best HDR and Wide Colour visuals that are there on the market.

Its also unfair the compare GT 3 lifetime sales to GT Sport's current sales which by the way are less than 5m not at 5m. Perhaps even 4m. Still bigger than most of its competition.

GTS will reach 5M, it may be unfair perhaps, but PC2+AC that sells less than 1M doesn't make another game go from 15 to 5.

Azzanation said:

Umm games don't have to sell 10m+ to make another game irrelevant. The fact there are 5 other better car racing games on the market makes GTS a hard sell. GTS launched as a disaster so its sales were hit hard, not because of other games released at the time.

GTS still doesn't sound better than Forza 7, both games have gone in different directions with the sound. And id still prefer FM7s. Maybe that's just our preference on that.

You don't think Turn 10 is Industry leading? Well lets look at the bigger picture. FM7 is a better package than any other car racing game on the market, heck even FM5 is a better package than GTS and that was a launch X1 game 4 years ago, FM has received the best scores across the board this gen when it comes to car racing. For the past 4 years, a Forza title has taken home the best car RGOTY awards. Might as well argue with the awards and critics, not just me. 

Sales does not, and never leads to a quality product. There are a lot of avenues to sales. Drive Club went on to sell 2m+ units, and that company folded shortly after. PS4 also has double the user base and GTS was also sold at a very cheap launch price.

You talk up GTS for its HDR etc well than lets talk about FM7 running at a pure 4k on the X right with HDR? GTS does not look leaps and bounds better either, you would barely notice a difference in the graphics especially if you are running FM7 on the X. 

So tell me where does GTS hold the crown?

Best Simulator goes to PC2

Best Car Package goes to FM7

Everything you mention as positives about GTS has been done before or better in PC2 or FM7. GTS also has the worst crash damage on there car models. and the least amount of content and features. You know you have done something wrong when your game releases with less content than FM5 a 4 year old title.

So these other 5 games show that GTS is terrible but they don't sell? A customer thinks like... well I wanted to buy GTS but since FM7 is better I won't buy any of them? Same for PC and AC?

I can't even say you miss logic, because that would be saying you were at least trying.

If customers though any of those 5 games were better than GTS they would have bought them at least in some considerable numbers. Sure none would need to push 10M alone, but to have all of them together sell less than GTS and all combined still much lower than previous numbers certainly show that your explanation is lacking.

PC1 was very bad in simulation, I all about finished and was close to platinum when I got bored, and I know a lot of people got burned by it and didn't try PC2 (see the sales). AC sales are almost neglible. So nope, GT sales have much more to do with simulation genre losing sales and GT own decisions than supposely better games taking the space.

flashfire926 said:

First of all, GT6  had 350 premiums, not 450. 

Forza 7 lootboxes were never purchaseable by real money, so they werent making a single cent of it. Actually, the game doesnt have any microtransactions what so ever. So it's not possible for the crates to be bad business practices. Now c'mon, almost every single game has paid dlc (even project cars 2).

And Forza 7 is probably way ahead of assetto corsa in sales. You are overestimating Assetto Corsa sales. GT Sport is saved by the fact that Playstation rules Europe, or else Forza would've pulled even (or even taken over) a while ago.

Forza isn't supposed to be a full simulation, it's supposed to be welcome to new players. Same with GT Sport. Both are simcade games.

And that last part is blatantly false. Forza 6/7 are regarded as some of the best racing games of this generation in the media (probably only behind the Horizon games). GT Sport doesn't make a scratch on them.

 

Yes yes yes,,, sure sure sure... all because of Europe. How much did Forza series sold previous gen when X360 had sales close to PS3 in Europe?

I don't think they'll get rid of their delusions. Ofc GT can't sell more than Forza because its better, no no no Forza just doesn't get the sales it deserves, my dear Forza :(



That last line above me is funny considering the thread and who made it.



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LudicrousSpeed said:
That last line above me is funny considering the thread and who made it.

I also find it funny. I just dont understand how some people wont accept that a high profile game recieved bad reviews and will stick up for it no matter what and demand justice and full on investigations as to why.. even though this gen has been very stricked on games lacking the basics. Than calling other people out when majority even say FM5 received the similar criticism and agree with all of it.

But no.. can't do that to a PS game especially GT, its a 10/10 RGOTY. It is superior to everything on the market because.. because of sales.

I really dont know anymore. I just scratch my head confused.



Azzanation said:
DonFerrari said:

X360 sold about same as PS3, that didn't made FM sell more than GT. But surely FM sold more at the time. You fail so hard on the userbase comparison and keep doing it. A game that sells 2M on a 30M userbase wouldn't really sell 5M on 80M userbase. Tie Ratio isn't nearly linear as you think.

Go look at the thread of Multiplats of PS4 X1 and Switch. And you'll see that some games have about 50/50 between PS4 and Switch even with over 4x difference in userbase. Others will have Switch in front, others will have PS4 much more than the userbase would explain.

If the game sold like 40-60% attach ratio I could certainly agree that userbase was a limitatot. But when it sell under 10% attach ratio it is hardly an excuse.

GTS launched at 60USD and big part of the sales were full priced. Sure it had fast price cut but that wasn't launch price "dirty cheap". But still doesn't explain how all the bundling of FM this gen never helped it have big numbers.

Don't worry about your laughs. You never fail to show you can't even prove any of your arguments to the end. Have you found how many Gold accounts are among those XBL numbers MS announced? Or do you still think XBL Total being a little higher than PS+ only is some kind of achievement?

High scores doesn't show any lead. Or does when counting total sales of consoles or games the critic evaluation transform those numbers and make xbox win?

Mate its not about the sales of a game, this thread is about its disapointing score. PS Brand has always had a huge following with racing games.. until today. The sales were affected by its mediocrity not because of other PS4 games like another user tried to put out.

A Forza game has held the best Review scores for the last 4 years, and you dont think Turn 10 is Industry leading? We arent talking about 1 fluke game, we are talking 4+ Forza games this generation and its safe to say the racing genre belongs to Turn 10 this gen.

If i had to choose out of sales or scores for a game id pick a game with good scores over a game with good sales.

Off Topic - Stop trying to go off topic with your past failed attempts of a argument you lost. I proved you wrong 3 times with just 1 of your posts with actual sourced links attached and you still failed to send links back to back up your claims. Like CGI mentioned before, PM me. Its the last time ill explain this to you.

Dude make up your mind. You have been defending that the other racing games being better took out sales from GT, and now you say other games didn't impact GT sales. Which is it?

Your definition of leading industry is funny to say the least. But I guess you prefer reviewers determining what you shall like.

If I had to choose, and I choose, I would choose, and choose, the game I like more, which I did.

Man do whatever you want, even claim win if you wish.

GOWTLOZ said:
Azzanation said:

Umm games don't have to sell 10m+ to make another game irrelevant. The fact there are 5 other better car racing games on the market makes GTS a hard sell. GTS launched as a disaster so its sales were hit hard, not because of other games released at the time.

GTS still doesn't sound better than Forza 7, both games have gone in different directions with the sound. And id still prefer FM7s. Maybe that's just our preference on that.

You don't think Turn 10 is Industry leading? Well lets look at the bigger picture. FM7 is a better package than any other car racing game on the market, heck even FM5 is a better package than GTS and that was a launch X1 game 4 years ago, FM has received the best scores across the board this gen when it comes to car racing. For the past 4 years, a Forza title has taken home the best car RGOTY awards. Might as well argue with the awards and critics, not just me. 

Sales does not, and never leads to a quality product. There are a lot of avenues to sales. Drive Club went on to sell 2m+ units, and that company folded shortly after. PS4 also has double the user base and GTS was also sold at a very cheap launch price.

You talk up GTS for its HDR etc well than lets talk about FM7 running at a pure 4k on the X right with HDR? GTS does not look leaps and bounds better either, you would barely notice a difference in the graphics especially if you are running FM7 on the X. 

So tell me where does GTS hold the crown?

Best Simulator goes to PC2

Best Car Package goes to FM7

Everything you mention as positives about GTS has been done before or better in PC2 or FM7. GTS also has the worst crash damage on there car models. and the least amount of content and features. You know you have done something wrong when your game releases with less content than FM5 a 4 year old title.

Seems like you lack comprehension skills. Go read what I said about GT Sport leading in Vision GT cars, better physics than Forza 7, unique tracks, best HDR and Wide Colour visuals.

As for your "better package", GT 6 is a way better package than Forza 7. Its leading absolutely nowhere apart from critic scores, which are far less important than the things that really matter in a sim racer.

Forza Motorsport 7 is basically the poorest simulator of real world physics in the sim racing genre, behind GT Sport and far behind PC2, Assetto Corsa and RFactor. It doesn't have good business practices either, with paid DLCs and lootboxes for such a long period when the game is at its most relevant. Its behind GT Sport, Assetto Corsa Competizione and PC2 in graphics and sound. Its behind GT Sport and probably Assetto Corsa in sales.

Where is the industry leading part? Maybe in critical success, but its perception in the gaming media hardly makes for an industry leading game when its behind the competition in every other way that counts.

flashfire926 said:

First of all, GT6  had 350 premiums, not 450. 

Forza 7 lootboxes were never purchaseable by real money, so they werent making a single cent of it. Actually, the game doesnt have any microtransactions what so ever. So it's not possible for the crates to be bad business practices. Now c'mon, almost every single game has paid dlc (even project cars 2).

And Forza 7 is probably way ahead of assetto corsa in sales. You are overestimating Assetto Corsa sales. GT Sport is saved by the fact that Playstation rules Europe, or else Forza would've pulled even (or even taken over) a while ago.

Forza isn't supposed to be a full simulation, it's supposed to be welcome to new players. Same with GT Sport. Both are simcade games.

And that last part is blatantly false. Forza 6/7 are regarded as some of the best racing games of this generation in the media (probably only behind the Horizon games). GT Sport doesn't make a scratch on them.

 

GT6 had 450 if I'm not mistaken, with the updates, all of which were free.

Games might be doing paid DLCs but GT Sport doesn't. That makes its DLC more consumer friendly than Forza and PC2 DLCs.

You're right on Assetto Corsa, I though it would be higher since its got a populated community and has been available for a while.

Its a huge assumption that GT sells simply based on PlayStation's dominance in Europe, where I could say Forza Motorsport sells simply because its the only sim racer that can be decently played with  a controller on Xbox. See how that works? Its like you refuse to acknowledge that people just like GT more, and that's for a variety of reasons.

Sure both Forza and GT are entry sim racers but GT Sport has better physics than Forza 7, and that's even more apparent with a wheel.

I said the same, Forza 6 and 7 have good critical reception, but are behind the competition in the stuff that matters. Physics, sounds, visuals, online are far inferior in Forza. Any dude with an English degree can review a game, doesn't make their review worth crap.

Forza 7 is behind the competition in every damn way except car counts. That too, only when considering this gen, as last gen there was a sim racer with more cars and tracks, which while behind in visuals still stacks up superior to Forza 7 in physics. Its funny, when GT 6 had the edge in cars and tracks Forza fans were like car counts don't matter. Now its the opposite, suddenly they are all that matters. Hilarious.

DonFerrari said:

GTS will reach 5M, it may be unfair perhaps, but PC2+AC that sells less than 1M doesn't make another game go from 15 to 5.

So these other 5 games show that GTS is terrible but they don't sell? A customer thinks like... well I wanted to buy GTS but since FM7 is better I won't buy any of them? Same for PC and AC?

I can't even say you miss logic, because that would be saying you were at least trying.

If customers though any of those 5 games were better than GTS they would have bought them at least in some considerable numbers. Sure none would need to push 10M alone, but to have all of them together sell less than GTS and all combined still much lower than previous numbers certainly show that your explanation is lacking.

PC1 was very bad in simulation, I all about finished and was close to platinum when I got bored, and I know a lot of people got burned by it and didn't try PC2 (see the sales). AC sales are almost neglible. So nope, GT sales have much more to do with simulation genre losing sales and GT own decisions than supposely better games taking the space.

Yes yes yes,,, sure sure sure... all because of Europe. How much did Forza series sold previous gen when X360 had sales close to PS3 in Europe?

I don't think they'll get rid of their delusions. Ofc GT can't sell more than Forza because its better, no no no Forza just doesn't get the sales it deserves, my dear Forza :(

If the reviewers said FM is better than GT, who are the consumers to think GT is a better game for them and decide to purchase it.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Azzanation said:
LudicrousSpeed said:
That last line above me is funny considering the thread and who made it.

I also find it funny. I just dont understand how some people wont accept that a high profile game recieved bad reviews and will stick up for it no matter what and demand justice and full on investigations as to why.. even though this gen has been very stricked on games lacking the basics. Than calling other people out when majority even say FM5 received the similar criticism and agree with all of it.

But no.. can't do that to a PS game especially GT, its a 10/10 RGOTY. It is superior to everything on the market because.. because of sales.

I really dont know anymore. I just scratch my head confused.

I'll try to help you once again.

People who stick with GT "no matter what" is because they still like to play the game on its current release, simple as that. And their demand for better reviews is that it have one that reflects what the game propose to do and in it the game excels, instead of what the reviewer would like the game to be.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:

I'll try to help you once again.

People who stick with GT "no matter what" is because they still like to play the game on its current release, simple as that. And their demand for better reviews is that it have one that reflects what the game propose to do and in it the game excels, instead of what the reviewer would like the game to be.

Do you see the flaw in your logic? That means every game that came out bare bones should be re-reviewed because of patches. First impressions go along way with critics. It also pressures devs to not release rushed products at launch and fix them later. A review should stick to show the industry that we as gamers wont stand for mediocre products and unfinished games.

GTS is no different to FM5 which copped the exact same criticism. Now unless PD re-release the game like SFV than it might get some attention from some reviewers, but in the face of the industry, the damage has already been done.



Azzanation said:
DonFerrari said:

I'll try to help you once again.

People who stick with GT "no matter what" is because they still like to play the game on its current release, simple as that. And their demand for better reviews is that it have one that reflects what the game propose to do and in it the game excels, instead of what the reviewer would like the game to be.

Do you see the flaw in your logic? That means every game that came out bare bones should be re-reviewed because of patches. First impressions go along way with critics. It also pressures devs to not release rushed products at launch and fix them later. A review should stick to show the industry that we as gamers wont stand for mediocre products and unfinished games.

GTS is no different to FM5 which copped the exact same criticism. Now unless PD re-release the game like SFV than it might get some attention from some reviewers, but in the face of the industry, the damage has already been done.

Someone defending a game should be reviewed when it changes significantly meaning others that go same route should also be given the same treatment? Sure. Still I didn't demand it to be done. And nope, the reviews haven't done a thing to prevent rushed games in the last decade. Bad sales have done it though.

Still your answer have almost nothing to do with your previous claim.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."