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Forums - Gaming Discussion - Crytek will most likely go bankrupt if their engine doesn't catch by next gen

the company closed almost all of its studios and now its down to like 1 location with ~500 employees. they have a cpl online games in the making but they don't look to promising

 

what do you think? the company owns no personal properties. they barely made any games as they used to be a huge developer with many locations. and they don't own crysis.

they invested so much in cryengine but its not catching on its just not as good as competition .

 

I think they are heading to closure soon. 



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Good. That should mean an asset sale so maybe somebody will buy the TimeSplitters IP and actually do something with it instead of just let it sit there.



MasterThief said:

the company closed almost all of its studios and now its down to like 1 location with ~500 employees. they have a cpl online games in the making but they don't look to promising

what do you think? the company owns no personal properties. they barely made any games as they used to be a huge developer with many locations. and they don't own crysis.

they invested so much in cryengine but its not catching on its just not as good as competition .

 

I think they are heading to closure soon. 

CryEngine is an amazingly flexible and powerful engine.
It is as every bit as competitive as the competition. - Is it perfect? Shit no, but it's still a very powerful engine.

Amazon did get the rights to CryEngine and altered it heavily and dubbed it "Lumberyard" and StarCitizen is leveraging that fork of CryEngine with some amazing results, so she still  has some tricks up her sleeve still.

With that in mind, you aren't wrong, financially they aren't looking the best, but you never know they might improve.


I honestly would like to see Nintendo purchase the company and CryEngine, would give them a pretty big technical step-up.



--::{PC Gaming Master Race}::--

Crytek still has 500 employees?



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

vivster said:
Crytek still has 500 employees?

I was surprised. around 550 actually 



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Maybe they should go back to multiplatform single player focused games? and shooter focused, since thats what their known for and great at?
Just a though... cuz if you where great at something and profitable, and then change strategy and things dont look their working out.... its time to revert to what worked?



Pemalite said:
MasterThief said:

the company closed almost all of its studios and now its down to like 1 location with ~500 employees. they have a cpl online games in the making but they don't look to promising

what do you think? the company owns no personal properties. they barely made any games as they used to be a huge developer with many locations. and they don't own crysis.

they invested so much in cryengine but its not catching on its just not as good as competition .

 

I think they are heading to closure soon. 

CryEngine is an amazingly flexible and powerful engine.
It is as every bit as competitive as the competition. - Is it perfect? Shit no, but it's still a very powerful engine.

Amazon did get the rights to CryEngine and altered it heavily and dubbed it "Lumberyard" and StarCitizen is leveraging that fork of CryEngine with some amazing results, so she still  has some tricks up her sleeve still.

With that in mind, you aren't wrong, financially they aren't looking the best, but you never know they might improve.


I honestly would like to see Nintendo purchase the company and CryEngine, would give them a pretty big technical step-up.

I'm no expert on the subject of engines or game development in general. But it seems to me that the Cryengine just isn't the ideal engine for consoles and that's where much of the market is.

Basically every 7th gen games using the engine had performance issues. Ryse was a technical mess even though it was developed by Crytek (maybe there are valid excuses?).

We've seen mixed results in 8th gen with Cryengine. Some games struggle to maintain 30 fps, some maintain 30 fps, but certainly no 60 fps games using the engine. In comparison, we regularly better results with Unreal Engine 4.

At this rate, its hard to imagine their engine will catch on. Even if they greatly improve it, it seems like developers are already comfortable with Unity and UE. So I'm not sure if there is any hope for Crytek if their focus is pushing that engine. I certainly don't get the impression their support is growing.

Last edited by Mr Puggsly - on 19 June 2018

Unreal Engine will always be the favorite among developers.



it doesnt look like they released anything worth playing since Ryse: Son of Rome came out, and even that game was questionable in quality. oh well, not everything lasts forever



JRPGfan said:
Maybe they should go back to multiplatform single player focused games? and shooter focused, since thats what their known for and great at?
Just a though... cuz if you where great at something and profitable, and then change strategy and things dont look their working out.... its time to revert to what worked?

Going multiplat was what screwed them in the first place.

 

They should definitely put more of a focus on SP games than just MP titles with MT's loaded in them (as well as their own virtual currency).