VAMatt said: Doesn't every Smash (and every Kart) reuse a bunch of old assets? This just seems like par for the course to me. |
Kart, not so much. Smash? Yes, absolutely yes.
Would you say Smash Ultimate is... | |||
A port | 18 | 14.75% | |
A brand new game | 74 | 60.66% | |
A compilation | 23 | 18.85% | |
Something else | 7 | 5.74% | |
Total: | 122 |
VAMatt said: Doesn't every Smash (and every Kart) reuse a bunch of old assets? This just seems like par for the course to me. |
Kart, not so much. Smash? Yes, absolutely yes.
It's very much a port. It just has minor changes to mechanics. Changes that could've easily been patched into the last game.
Which is fine by me. I don't want a new smash. Hope this is the last. What a sendoff.
A lot of sequels reuse assets and code from previous games. It doesn't make them ports unless it is the same game. Even though Fifa to Fifa is fairly similar, no one would consider sequels to be ports.
I describe myself as a little dose of toxic masculinity.
Jumpin said: A lot of sequels reuse assets and code from previous games. It doesn't make them ports unless it is the same game. Even though Fifa to Fifa is fairly similar, no one would consider sequels to be ports. |
When people say the new Call of Duty, or the new Fifa, or the new Madden is just the same game every year, they don't say that in jest.
Not sure why you'd be using one of those games as an example of a sequel or new game.
It's definitely not a new game, everyone saying that is lying to themselves. Ultimate to Smash Wii U is what Super Street Fighter II Turbo is to Street Fighter II. More of the same, with some new content and mechanics thrown in to keep things fresh.
The characters play differently. The graphics are upgraded. The content is greatly expanded. It's a new game.
outlawauron said:
Is adding an air dash really changing the core mechanics of fighting? |
It's more than that. It's Dash Cancel, Auto rapid strikes, Ladder attacks, Dodge decay (this one is huge, in Smash 4 you could roll and dodge forever without penalty), short hop attacks shortcut (minor), changes to perfect shielding, more damage in 1 on 1 (will change the flow of battle toward faster matches). Some are more important than others but all together that makes for a very different game.
Lonely_Dolphin said: It's not a straight port obviously, but certainly closer to an enhanced port than new game as of right now. I mean new game means just that, NEW. I'd say only 10% of the game is stuff we haven't played before. To call it a new game would be like calling MK8D a new game. |
Mario Kart 8 and Mario Kart 8: Deluxe play the same though. The karts handle the same way and if you already had the DLC the only new part is the battle mode.
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This game doesn't really play like S4 at all watching the invitational it's faster and more aggressive compared S4's hard to kill approach.
Lonely_Dolphin said:
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I was hoping you could tell me.
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