Chazore said:
Their parent company even stated "we didn't charge enough", and thought that MT's are objectively a good thing for the industry and making more money. People blasted EA, but T2 spoke publicly and admitted that they wanted to gimp us for more money, yet they weren't blasted at all for their outspoken ideals, the same ideals that EA, Ubisoft, Activision, Konami and Blizzard all have. The bias is most definitely real. |
And Take Two already took it pretty far up the ass with GTAO and NBA 2K18 as it was. In NBA 2K18, it literally takes a minimum of 240 games to fully-upgrade your created character without MTXs, and that's if you get all A+ ratings (good luck with that). And in GTAO, weaponized vehicles and bases cost millions of $ in order to strongarm you into spending real money on shark cards.
Yet in Strauss Zelnick's own words, it was "under-monetising gamers on a per-user basis". GTFOOH!








