By using this site, you agree to our Privacy Policy and our Terms of Use. Close
KManX89 said:

And Take Two already took it pretty far up the ass with GTAO and NBA 2K18 as it was. In NBA 2K18, it literally takes a minimum of 240 games to fully-upgrade your created character without MTXs, and that's if you get all A+ ratings (good luck with that). And in GTAO, weaponized vehicles and bases cost millions of $ in order to strongarm you into spending real money on shark cards. 

Yet in Strauss Zelnick's own words, it was "under-monetising gamers on a per-user basis". GTFOOH!

A friend of mine recently deicded he wanted to get 3 of us together to help him start out some heists. He eventually found out how long it would take him to accumulate and obtain anything remotely interesting in GTA online. Then he also saw the Shark cards and pretty much gave up on the idea.

They really didn't make it simple and fun, not did they want it to be that way. They want it to become a tedious mediocre grind, to the point where you feel you need those Shark cards. Still can't believe they got away with it, and earned praise for it too. 



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.