Call of duty had loot boxes since 2015 in form of supply drops.
And Rainbow Six Siege and Titanfall were one of the first and most prominent big shooter without campaign and both released before Overwatch.
Call of duty had loot boxes since 2015 in form of supply drops.
And Rainbow Six Siege and Titanfall were one of the first and most prominent big shooter without campaign and both released before Overwatch.
Ka-pi96 said: You mean the time when MMOs were actually good? I miss those days |
I didn't actually start PC gaming until 2015.
TheGamer_1995 said: Call of duty had loot boxes since 2015 in form of supply drops. And Rainbow Six Siege and Titanfall were one of the first and most prominent big shooter without campaign and both released before Overwatch. |
"Thank you, Mister Squidward."
Ka-pi96 said: I gotta ask... how is having no singleplayer campaign "anti-consumer"? It's not... |
It's not fundamentally anti-consumer, I think the problem is charging full price for the game.
Ka-pi96 said: Not everyone cares about singleplayer. I'm sure they'd much rather the time and money that would go into singleplayer content gets invested in more mp stuff instead, doing exactly what your consumers want you to do is in no way "anti-consumer". |
Well, according to Steam achievements:
71.6% of people started playing CoD WWII's campaign. 38.3% completed it.
66.1% of people killed 10 players in multiplayer modes. Only 15.4% reached a Prestige ranking.
So no, Activision is not ditching the campaign because "people don't play it". They're not focusing on multi-player because that's what the "consumers want". They're doing that because the multi-player can be monetized in much more ways than the campaign. If people didn't care, do you really think there would be this much community outrage?
Overwatch was designed to be an e-sport game like League of Legends is. It doesn't need to have SP. They are concentrating their efforts to push the e-sport scene for OW.
IMO, Overwatch has the least content that I can think of for a recent $60 game. It seems like it should be FTP.
Loot boxes were around long before Overwatch, as were games that you didn’t think were worth $60.
Just because OW sold great doesn’t mean every publisher can just start pooping out $60 MP titles. It sold great because a lot of people enjoyed it. And as long as that many people enjoyed it, no offense but who cares if you don’t like it? You don’t think the game sets a good precedent for the industry, even if it isn’t the first of its kind, so fuck all the people enjoying it, who cares about the devs, it should have flopped. How silly.
Look at Paladins, about as carbon copy of a clone of OW as you can get and how is it doing?
LuccaCardoso1 said:
MMOs are fundamentally multiplayer-only experiences. "Massively Multiplayer Online", you know? That's because they offer a massive online connected world. Overwatch doesn't offer that. It's a regular FPS on its mechanics and world, just without any campaign. |
https://en.wikipedia.org/wiki/Tribes_(series)
The fact that we have a bunch of ppl almost defending the fact that Overwatch has lootboxes here is alarming and show just how easy it is to manipulate the gamers and extort money from them.
I too wish Overwatch had been a flop, and FIFA too and any other game with lootboxes, they play into ppls tendecies to get addicted and are paving the way for a future where games all around are just some repetitive multiplayer mode with lootboxes.
Last edited by DakonBlackblade - on 20 May 2018DakonBlackblade said: The fact that we have a bunch of ppl almost defending the fact that Overwatch has lootboxes here is alarming and show just how easy it is to manipulate the gamers and extort money from them.
I too wish Overwatch had been a flop, and FIFA too and any other game with lootboxes, they play into ppls tendecies to get addicted and are paving the way for a future where games all around are just some repetitive multiplayer mode with lootboxes. |
The only thing that makes me stop playing an online game I enjoy is pushing P2W stuff that gives real advantages to the whales making them gods among men who don't buy the p2w stuff. It happened to several MMOs i played in the past, they started ok but introduced so many P2W items that you need to spend a lot to become competitive, when they evolve to this point I just leave.
OW has 0 P2W on their lootboxes, I have been playing it since launch and never bought a single lootbox up until now and never will. I'm ok with the lootboxes I can earn by playing.
Last edited by CuCabeludo - on 20 May 2018