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Forums - Gaming Discussion - Outdated technical marvels

Spindel said:
Unreal. Whenit was released I was blown away by the graphics, heck even if running with the software render it looked amazing for its time.

Also the game plays miles better than HL even if HL gets all the acclaim (which I don’t understand)

Unreal for me too. Walking out of Vortex Rikers for the first time, those skies, that water... Console gamers needed to wait a few years to experience something like that. But I disagree with the second part of your post.



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Deus Ex (2000) - a game that pushes the boundaries of what the video game medium is capable of to a degree unmatched to this very day.

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shenmue back in 2000 was incredible, especially the facial detail.



Vrtua Fighter 3 on Model 3.



hinch said:

Nah, DKC holds up really well even today. I find a lot of 2D games do.. with the right emulation. Most of the early 3D games are an eyesore though.

On consoles... Starfox, Metal Gear Solid, Resident Evil, Goldeneye, Mario 64. On the PC Doom 3, Far Cry.

I agree it does hold up well. But it's not a terribly complex game from a technical perspective.
They achieved what they did by using powerful workstations to have extremely high quality (for the time) 2D art assets... It wasn't a technically demanding game on the SNES like StarFox was, as it didn't require any secondary processors to aid in the processing of the game.

That said... It was still fantastic. I remember the day it came out, I couldn't put it down for months.

numberwang said:
First GPU-accelerated games (voodoo) were in a new league.

They truly were. Especially when they leveraged GLIDE.



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Super Mario 64. I'd never seen a 3D game before and didn't even know the game existed when my folks got my an N64 for Christmas. I'll never forget all the time spent murdering that baby penguin on that Christmas Day.

To be honest, no other game has really impressed me anywhere near that much before or since, but young me's lack of knowledge of the industry at the time played a huge role in that.



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Images I saw of Crysis for the PC. It's a game where if they remastered it, especially in 4K, I'd love to see if they could raise the bar in the same way again.

Alan Wake as well. It's very visually dated now but looked stunning on release. Another game I wouldn't mind seeing remastered.

Also the original Assassins Creed. It's strange looking back and remembering that in 2007 it was by far the best looking game out there (on consoles at least).



Some of the few SNES games that used the FX-2 chip impressed me back in the day, like Dirt Racer and Winter Gold.

Then there's Cop: The Recruit, which got a GTA-esque open world running... on the DS



Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

I thought FF7 was the most incredible thing ever.

DoA 2 was amazing to me. The movements were great, the girls were hot, and the way it changed environments was a huge "WOW" moment back then.

Gran Turismo 3 blew my mind. It was such a massive jump. I used to always watch the intro and just marvel over it.

World of Warcraft when it first released. It was so far above other MMOs that it was almost unfair.



How the hell was the Super Nintendo able to not explode while playing Donkey Kong Country 2 and StarFox.



Donkey Kong Country comes to mind first.

An early example: Pole Position. It was one of the most sophisticated games of its time. Now it is seldom ever included in Namco Museum.